E.V.O.: The Search for Eden

In the beginning, there was a talking Sun that gave the gift of "Life" to his third daughter Gaia. Afterwards, the Sun proclaimed that of all the living things that would arise, there would be a special one that would survive the tests of evolution and join Gaia in the land of Eden. No wonder Fundamentalists think evolution is such a wacky idea.
Enemies, Evolutions, and All Other Things "E"
Swim...Crawl...Walkthrough
Chapter 1: The World Before Land
Ocean of Origin: After resisting the urge to sing "Under the Sea", press B on the Stage Screen to enter the first stage. Being the beginning stage, there's really nothing too interesting. Just some plants, a few jellyfish. Actually, the first jellyfish does engage you in some conversation. Feel free to eat him anyway, then move off the right side of the screen to the next stage.
Cave of Guidance: This is the first of a series of Caves you'll encounter, caves being the standard in prehistoric times. Swim your way around, or eat your way through, the surrounding jellyfish and into the cavern. The Eels found inside are harder to kill than Jellyfish, but provide you with 15 yummy Evolution Points each. Chomp 'em all and swim down ad right to a pair of Sea Cucumbers. Like most cartoony sea creatures, they talk, specifically about the ultra-neat Angler's Horn (more on that later). By now, you should see a floating amber-colored ball. At the risk of sounding redundant, eat it. Its correct name is a Yellow Crystal, and it too gives you evolution tips. After "digesting" its information (hee hee...), take the chance to stay in the cave and snack on some Eels until you get to 200 EPs. Then, buy the Kuraselache's (Shark) Jaws. They'll make life much easier, and by life, I of course mean eating. Exit the stage through where you entered.
Cave of Temptation: Bite your way through the usual riffraff waiting for you at the Cave's entrance and swim on in. You'll see some keen green Ameobas, but skip those, too, and swim further to the right. In a similar chamber as the last stage, the plants will again tell you stuff, specifically that the Red Crystal does some wild and crazy things once eaten. Well, then, give in to Temptation and chomp it. At this point, that "Mysterious Time Stream" will kiss you on the forehead and turn you into a lean, mean, Killing Machine, either a manta ray or an eel, both with 100+ HP and beauçous Biting power. You're now clear to feed. The Ameobas split when bit then give you 20 EPs for each part. Build up as much as you can while the Crystal's effect lasts. Be sure to Record this evolution (on the SELECT menu) just in case you want to turn into it later. You'll definitely want to keep some of the cool shtuff Red Crystals splurt out. After your feeding frenzy, buy some evolutions, especially the Angler's Horn, and leave. You may be tempted to continue feeding, but trust me and go on to the next stage...
Ocean of Terodus: After entering entering the stage you may realize that a wall of bubbles is blocking the way you came in. Some further exploration would reveal that the same condition holds for the right side of the stage. But...look around! See all those Terodi? They're weak (3 HP), powerless (hypnotized by your Angler's Horn), travel in groups of three or more, and are worth a delectable 25 EPs a chomp. If you've ever had any cannibilistic urges, now is your chance. Eat as many of your fellow fish as possible. You'll reap hundreds of EPs in seconds. Evolve to your heart's content, bribing that Time Stream to get you the biggest and best stuff. (Except for Horns. Keep the Angler's Horn.) If you ignored my advice to get an Angler's Horn, then the Terodi will run away in fear before you can lay a jaw on them and you'll taste nothing but salty defeat. Of course, such things that overcome us are as a summer's cloud: enveloping, yet transient. After about 3 minutes, those decorative volcanoes underneath will erupt and lunchtime's over. Haul fin to the right before the exploding rocks bruise your full tummy, and exit the stage.
Cave of Zinichthys: After you finish trying to pronounce "Zinichthy", make your way into the main cave. Right away, you'll see the ugliest fish in the world, the maajestic Zinichthy. Not only is it unattractive (like me in the morning), but also cranky (...like me in the morning). It'll rush and chomp you for -5 HP if you get too close. If you're feelin' lucky, bite its tail a couple times for an über-tasty 50 EPs. Now stop picking on the poor, hideous mutant-fish and explore the cave. It's a pretty easy maze, so I'll leave to you find your way out. If you actually get lost (*snicker*), click here for a map...dumbass. Among the wonders of the cave are a new breed of bouncy sea slug, more live volcanoes, and a Blue Crystal worth 500 EPs. Joy! Now you can buy the powerful Zinichthy's Jaws, although you'll be simultaneously branded with the Zinichthy's ugly mug as long as you have them, which might make life interesting...(Zinichthy: Fish, I am your father! You: NOOOOOOO!!!)
Domain of Cepalas: This isn't so much a stage as it is a sushi bar. The hapless Cepala can't resist your oh-so-attractive Angler's Horn (you sly devil). Each one is 40 EPs, and combined with the dormant volcanoes, equally helpless Jellyfish, and floating Urchins for roughage (and a quick +3 HP), this makes the Domain of Cepalas the ultimate vacation spot before the final stage. Chill out, stock up on EPs, and work on your tan. Then, move ahead.
Cave of Origin: Shouldn't this Cave be at the beginning stage, the Ocean of Origin? Ah, well, screw it. Pass the standard Jellyfish mob into the Cave. Watch out for the first wave of enemies, the Bounce Slugs. (Get it? "Wave"? And you're a fish, see?...*sigh*) If you swim over them, they'll go Superball on you, so approach directly parallel to them with a chomp. Then, follow the cave up and right to the second wave, the Squid Squad. They'll shishkabob you if you swim over them (just try not to swim over anything, period), so eat them, too. Then, before the cave exit, listen to the standard message from the surrounding plants. "What's that, boy? The Strolites are trying to fill the air with oxygen, but are being stopping by the Kuraselaches? Jinkies, we better hurry!"
Domain of Kuraselaches: As you might have guessed by now, the Kuraselaches are actually just plain ol' sharks. Go figure. Although instead of the dancing, musical kind from West Side Story, they're a bit more vicious and bloodthirsty. Just bite back if they rush you, then "Jet" up and right to the Boss's Cave. Be prepared; you're in for a "rumble"...okay, okay, that was the last joke, I promise......"Maaariaaa! I just met a girl named MaaRiiiaa..."
Chapter I Boss: "Bernardo", the Big Shark
 Yes, he is easily three times your size. Yes, he does do -13 HP of damage with each bite or tail whip. Yes, he is stronger and better than you in every way possible. Except...you have this walkthough. Heh, heh. The first thing he'll do after he finishes his speech is rush you, so move out of the way and further right into his oddly tiny circular lair. He moves in the same kind of fast beeline rushes, which is his ultimate folly. Position yourself in front of a wall and wait for him to target you. Then, when he begins to rush forward, move out of the way. His momentum will carry him into the wall head first, and daze him for a few seconds. Quickly move behind him and bite repeatedly at his tail. Keep chomping away for as long as you can before he wakes up and shakes you off. Lather, rinse, and repeat and he should go belly up in 15 bites of the Zinichthy's Jaws. After that he explodes and leaves you with 1000 EP worth of meat!...which of course you don't need anymore, and which will just disappear as you go to the next Chapter. Ah, well.
Well, clean off the gore from your teeth and exit the cave. The Strolities (little bubbly things) will thank you for allowing to release life-giving oxygen into the air, allowing for the rise of land creatures, and consequently, the doom of fish to tiny aquariums forever. Hurrah. Next, go off to the right above the Boss's Cave.
Coast of Pange: Technically, this isn't a separate stage; just a mini segue to the next Chapter. The hardest part is figuring out what to do once you reach the coast. Run towards it and press B to jump onto the coast. After you surface, the ever-so-convienient Mysterious Time Stream evolves some psuedo-legs for you to waddle on. Shuffle right off the edge of the stage until you hear a booming voice in your head. No, not God. It's Gaia; very similar. She'll recount the history of the Ice Age, congratulate you on defeating the Sharks that would held up evolution, blah, blah, blah. Then, she'll give you a new air-breathing Amphibian form. It's kinda chubby, but she makes up for it by taking you a couple million years in the future via the cool looking Time-Trans. Walk in and encounter...
Chapter 2-
To be continued...*lightning* Tee hee hee! TEE hee hee hee!...
Updated 6/4/2001