Precision Pass 1.0

This simplified version is how it started. For the more complex version, look at Precision Pass 2.0.

Opening bids in 1st and 2nd seat

Responses

Pass 8 - 15 unbal. / 9 - 17 bal., no 5-card major See below
1 16+ unbal./ 18+ bal. See Precision
1 0 - 7 (8) HCP See below
1 8 - 15 HCP, 5+ See responses to 1/
1 8 - 15 HCP, 5+ See responses to 1/
1NT 9 - 11 not vuln., 12 - 14 vuln., balanced Bidding after a weak 1NT
2 7 - 11 HCP, 6-card Precision Style 2
2 7 - 11 HCP, 6-card Similar to 2
2 5 - 9 HCP, 6-card Weak Two
2 5 - 9 HCP, 6-card Weak Two
2NT 5 - 9 HCP, 5 5 Unusual 2NT

In a strong pass system, there are no 3rd and 4th seat openings because pass is also an opening bid.

Responses to Pass

Response Further Bidding
Pass 0 - 7 HCP See below
1 Stayman See below
1 5+ 1 Minimum 0-2, 1NT Maximum 0-2, 2+ 3-card
1 5+ 1 Minimum 0-2, 1NT Maximum 0-2, 2+ 3-card
1 11 - 13 balanced / 10 - 15 long minor 1NT pass/correct, ParadoX Rebid 3 of the minor with an invitational hand
1NT 8 - 12 both minors
2x 5 - 9 HCP, 6-card suit
2NT 13 - 15 both minors
Notes:
With balanced hands in the 8 - 10 HCP range bid 1 then
  • Rebid 1NT after 1x
  • Pass the 1NT response
  • Bid 2NT/3NT after a 2M-response

    With balanced hands and 14+HCP bid 1 then
  • Rebid 2+NT after 1x
  • Raise the 1NT response
  • Bid 3+NT after a 2M-response

    Pass - 1

    Response Further Bidding
    1 No 4-card major or 6-card minor 1 pass/correct, 1 Minor Suit Ask, 1NT and up to play
    1 4 not 4 unless max. 1 = 4 + longer NF, 2 art. GF, rest nat NF
    1 4 not 4 2 art. GF, rest nat NF
    1NT 4-4 majors
    2 Maximum, 6-card
    2 Maximum, 6-card
    2 15 - 17 bal. 4
    2 15 - 17 bal. 4 no 4

    Responses to 1

    This is the garbage opening bid that is used in every strong pass system. Although it might feel dangerous, there are not going to be many large penalties.
  • 1/: 4+card, NF, up to 20 HCP
  • 1NT: Forcing asking bid, Romex style
  • 2x: To play
  • 2NT: 0-4 losers, 2-suiter

    If 1 gets doubled, pass suggests playing there, redouble suggests playing somewhere else, and anything else is natural.

    1 - 1NT - ?
  • 2: Second negative
  • 2: Maximum 4-card
  • 2: Maximum 4-card
  • 2: Maximum, no 4-card major

    Responses to 1/

    Any structure can be used, but there are two things to note here
  • Flannery type hands are opened 2, so 1 - 1 shows 5 cards.
  • Minimum hands with 6/ are opened 2/, making 2/1 GF unneccessary.

    1M - 2/1 - ?
  • New suit above 2M : Natural, non-minimum
  • 2M: Minimum, 5-card M (can be unbalanced)
  • 2NT: GF, 6-card M
  • 3M: Medium opening, balanced
  • 3NT: Maximum opening, balanced 1
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