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ELITE COMMAND SQUADS

by George Spiggott

 

Grenadier Command Squad

When Grenadiers are attached to other Imperial Guard companies they will sometimes bring with them their own command squads to lead them in battle and also to liaise with the company commander. Grenadier command squads are only committed to the front lines when Grenadiers are deployed in strength.

Regimental Doctrines: A Grenadier command squad may only be used in Imperial Guard armies that make use of the regimental doctrines system (see the Imperial Guard codex page #55). Grenadier command squads are restricted troops and take up one of your Doctrine points if you wish to include one in your Imperial Guard army. In addition you must also take the Grenadiers regimental doctrine before you can include a Grenadiers command squad in your army.

Organisation: Grenadier command squads are a Troops choice for an Imperial Guard army but do not count towards the minimum or maximum number of Troops units you may have in your army.

0-1 Grenadier Command Squad

 

Pts/Model

WS

BS

S

T

W

I

A

Ld

Save

Grenadier Officer

60

3

4

3

3

1

3

2

8

4+

Veteran Grenadier

+6

3

4

3

3

1

3

2

8

4+

Grenadier

-

3

4

3

3

1

3

1

8

4+

Number/Squad: One Grenadier Officer and four Grenadiers.

Weapons: Each model may be armed with either a hellgun or hellpistol and close combat weapon. Each model is equipped with frag grenades and krak grenades.

Officer: The Officer is an independent character. However, he must remain within 2" of his Command squad at all times and may not leave it. If it is wiped out, the Officer reverts to being an independent character.

Options: All Officers have access to the Imperial Guard Armoury .

Any Grenadiers may be armed with one of the special weapons from the following list: Meltagun +10 pts; plasmagun +10 pts; grenade launcher +8 pts; flamer +6pts.

Character: Any Grenadiers not using special weapons or a vox-caster may be upgraded to a Veteran Grenadier at +6 pts, and will have access to the Imperial Guard Armoury. One may be equipped with a medi-pack at +5 points.

Transport: The squad may be mounted in a Chimera transport vehicle at +70 pts. See Imperial Guard Codex page 45.

SPECIAL RULES

Leadership: Any Imperial Guard unit within 12" of the Officer may use his leadership when taking Morale and Leadership tests as long as he isn't in close combat, falling back or pinned.

 

Hardened Veteran Command Squad Elite Command Squads Introduction Stormtrooper Command Squad
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