Geoff: "Be careful, cause this negative plane draws stuff into it if you're about 100 feet
close to it."
Anthony: I ask the giant, "Do you have something I can use against evil down there?"
Geoff: "All I've got is too big for humans to use."
Anthony: "I'm 7 feet tall."
Geoff: "I'm 50 feet tall."
Larry: I could enlarge you, you'd be 14 feet for 150 minutes.
Geoff: The giant dies.
John: Bless him. "May he rest in peace."
Chris: Pieces.
Larry: Push him into the Abyss ... so we have only 2 of those spells.
John: No, I have exorcise.
Geoff: One of you see that little creature's head come out, and he casts something. Then he
goes back down. It's a sphere of annihilation.
John: Where?
Chris: On the fucking wand.
Geoff: It's coming toward Marlenus.
Tony: Dispel it.
Geoff: It's just rolling ...
Tony: Dispel it.
Anthony: I jump in front of Marlenus.
Tony: Dispel it.
Geoff: I wouldn't touch this thing.
Anthony: I jump in front of Marlenus.
Tony: Geoff, dispel it.
Geoff: Doesn't work.
John: I hit him out of the way.
Tony: Wall of force in front of it -- I can't use it, shit.
Geoff: The dragon says, "Hurry up and go, I'll take care of this."
Larry: Fuck! We don't have the spells to put on the fucking wand!
John: Yes, we do.
Geoff: You do. I heard them named off. You only need 3 of the ones that were named.
Larry: Okay, okay.
John: Run, and jump into the Abyss.
Geoff: Before you jump into there, the dragon says, "Yes, that is a gate into the Abyss."
John: Me and Larry are gonna be the first ones to hit the ground.
Anthony: Do we see that little guy when we jump in?
Geoff: Hang on. Before you leave, you see the dragon going up to this sphere of annihilation
and it's getting ready to [breathe on it]. Okay, you get through this thing, you land
on the ground --
John: Swords out.
Geoff: -- it's like a swamp. Immediately behind you, from the exit of the gate, comes a blast,
saving throw against death magic.
Chris: I made it.
Tony: So did I.
John: I made my saying throw.
Larry: Andrew made it.
Geoff: You get through, you see that little creature, but you see about 20 dretch, waiting.
Larry: What is the armor class of the little creature?
Geoff: The armor class of the little creature is -10, it�s directly in front of you, 5 feet
[away].
Chris: 5 feet?
Geoff: He was waiting.
Chris: Fucking -- chop him!
Geoff: Initiative. 4.
Larry: 6!
John: Rift, rift, rift! How many are there, Geoff?
Chris: Go for the little guy.
Geoff: 20 dretch, and this creature.
Tony: I'm using a frost brand, now.
Anthony: 68 on that little piece of shit.
Geoff: John, what are you attacking?
John: Dretch. 72 and 72.
Geoff: Both definitely dead.
Chris: 108 on that little bag of midget crap. Is he dead?
Geoff: No, not yet.
Larry: 78 on the midget.
Geoff: Tony?
Tony: Hang on a minute ... 57 on that little piece of parrot dropping. Geoff, I don't know
what difference it makes against fire-dwelling creatures, but I'm using a frost brand.
It says here +6, but I don't know how much extra damage it's going to do other than
what I gave you.
John: Well, that +6 applies ...
Tony: Yeah, I know, I'm just saying -- I'm just indicating that's what I'm hitting him with.
Larry: Andrew does 44. On the midget.
Geoff: Frost brand? What's the plus?
Tony: +6 versus these things.
Geoff: Okay. How many times did you hit?
Tony: 3.
Geoff: It's still alive. 2 dretch are dead. Now it's my turn ... Azuraz, Marlenus, you're
deaf. Any attack is at -2. This is from a spell effect from this little creature.
Chris: He's gonna take it, he's gonna bite the fucking sword.
Geoff: When you cast a spell, roll a percentile dice, 50% chance of failure. Your movement is
at -25%.
Larry: Do I know --
Geoff: This is from an unholy word.
Larry: He must die.
Chris: He will die.
Geoff: Instead of rolling each one, I'm just going to give each person 12 points of damage
from the dretch.
Anthony: Thanks.
Chris: Oh, thanks a lot.
Anthony: What a warm man.
Chris: Instead of rolling, he decided that we all die. He's the DM, you know.
Geoff: Initiative. 6, yeah!
[The party loses the initiative roll.]
Geoff: The little critter gates in a type I demon.
Anthony: What a special little guy he is. I'm gonna teleport my boot into him.
Geoff: 5 points of damage, each PC, from the dretch. Okay, your turn.
Larry: Andrew sneaks up behind --
Geoff: Is he invisible?
Larry: Can he?
John: Yeah, he can dimension door. It would work.
Larry: How does he -- oh, yeah, I see.
Geoff: Dimension door, you need a certain amount of segments to recover from.
John: Yeah, but he just needs one or two attacks. Can still get one or two attacks.
Larry: Are the dretch advancing on us?
Geoff: Yeah, they're right on you. Fighting hand to hand.
Larry: Fuck!
Geoff: They were right there to begin with.
John: Mmm.
Anthony: 64 on that little bastard.
Larry: Goddamn it.
Chris: 105.
Larry: Are we hasted?
Tony: No. Can't haste in there.
Geoff: Anybody else going after the "little bastard?"
Anthony: He's got a new name, we've named him.
Geoff: You feel movement behind you. From where the gate was.
John: 76. The dretch.
Geoff: Dead.
Anthony: On one?
John: Mmm.
Anthony: [?]
Tony: 55 on the dretch.
Larry: Is that little midget dead?
Geoff: No.
Larry: 138.
Geoff: Now it's dead.
Anthony: Excellent. Piss on him.
Chris: Chop him up into little pieces.
Geoff: You still got a type 1 demon.
Tony: Oh, yeah, shit.
Geoff: Has Andrew gone?
Larry: He'll attack the demon. Armor class?
Geoff: Well, I'll attack the demon too, cause I haven�t gone. Armor class is 0.
Larry: Andrew can haste himself 2 times a day.
John: Uh-huh.
Tony: You can't haste yourself here.
Larry: Geoff, can we haste ourselves here?
Geoff: What kind of spell is it?
Larry: Haste.
Geoff: No, what kind?
Larry: Alteration.
Geoff: 40% chance of failing.
Larry: Should I roll that?
Geoff: Yeah.
Tony: Okay, I�ll do the same. Haste myself, and I'll --
Larry: Got it.
Tony: So did I.
Larry: He's [?] throwing a dagger. He's hasted, that's 12.
Geoff: Larry, keep this. This is all the kinds of spells [with the percentage chance of
failure.]
Larry: He missed 3. So that's 9.
Chris: Can we all attack now?
Anthony: No. We gotta wait for initiative again while this guys going.
Geoff: Azuraz still has to go.
Larry: Geoff, the demon, is he just sitting there?
Geoff: Nobody's hit him. Me and Andrew are going to. I do 136 points.
Larry: 147.
Geoff: Still alive.
Larry: Geoff -- oh, it's the next round. I'm trying to do 10 things at once, I�m trying to
pull a John Proctor. 4 [for initiative].
[The DM wins the initiative.]
Chris: Why don't we just get the fuck out of here?
Larry: Are the dretches dead?
Geoff: No. Saving throw against spells at -4.
Chris: Every bloody?
Geoff: No, just one person; I'll roll to see who ...Andrew.
Larry: Ha! That doesn't sound right! -- Yes.
Geoff: He's not a spell user, he can't tell you what it was. But it was a spell.
Larry: Do we see anything?
Geoff: No.
Larry: Feel it?
Geoff: No, but you can feel another spell has been cast. Nothing happens. Your turn.
Anthony: Run!
Chris: Okay, let's get the fuck out of here and find this pool of colorful water.
John: Who�s doing this? It must be that demon that's still alive?
Geoff: Yeah.
Larry: Let's nail this fucker.
John: I take a chance: volley. Send it back. Oh, no, it's not directly at me, so I can't do
it.
Chris: I'm scanning the area looking for the pool so I can toss in this fucking wand.
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