| The Carpenter and his men will fix the bridge, allowing you to go to Talus Peaks and Symmetry Village. Head left one screen. Symmetry Village and Talus Peaks ^^^^^^^^^^^^^^^^ ``````````` The Soldiers present in this area are relatively difficult to beat (just because it takes a few hits to beat them), so just try to avoid them. Head up one screen to enter what remains of Symmetry Village. Nice place, eh? Beware the Podobo Chains that shoot fireballs while you're here. Anyway, go left one screen and collect some Gale Seeds. These seeds can return you to any tree that you've previously visited, which is extremely useful! Also, cut down the bushes to reveal Time Portals. Use you Harp of Ages to activate the portals, then hop into one. Welcome to Symmetry Village. A slightly less dreary place, but what's that rumbling sound? Uh-oh, the volcano's gonna explode! That explains why the village is destroyed in the Present! Well, Link, it's your job to save the town and gain access to Level 4! You'll notice there's a house where the Gale Seed Tree was. That is the Center House, which will be important in saving the town. Enter the Center House and speak to the ladies inside. They will tell you that the village must be in perfect symmetry, and now that the Tuni Nut (tis a palindrome) is broken, the village has been thrown into chaos and the volcano is ready to explode. Agree to retrieve and repair the Tuni Nut, which will stop the volcano from erupting. Exit the house. Head right one screen, then up one screen. (The Tuni Nut may also be found by going left one screen, then up one screen from the Center House. The twin you talked to in the Center House affects where you will find the Tuni Nut). Enter the house and speak to the man to receive the Cracked Tuni Nut. You'll now need to repair the Nut, so exit the house. Head left twice, down twice, left, and up twice. Swim to the patch of deep water on the upper-right of the screen and dive there. Swim down and right to the next screen (avoid the Cheep-Sheeps). On the next screen, swim right until you reach the ladder. Climb up. Once you emerge, speak to Tokkey inside the room. Play your Harp of Ages, Tune of Echoes and he will go berserk. After dancing on the counter, he'll give you the Tune of Currents for your Harp of Ages, which will allow you to transport to the Present anywhere from the Past (but not vice versa). Head back to the underwater tunnel and return to the overworld. Back on the overworld, head down one screen then left once. Stay to the lower-left of the screen and use the Tune of Currents. Back in the Present, cross the bridge to the next screen and pick up the Piece of Heart. Return to the Past, then head right one screen, down once, and left once. Stay to the lower-left of the screen, then use the Tune of Currents to transport to the Present. In the Present, head down, right, down, left, down twice, and right once. Go up the stairs in the middle of the screen to go to the next screen. Lift the rock on the next screen and use the Tune of Echoes to activate the Time Portal. In the Past, head down one screen and push the plant to the spot on the right. Go back up one screen and enter the cave. Inside the cave, head up the stairs. Exit through the right and push the block outside to the left. Go back inside the cave and head down the stairs. Exit the cave and use the Tune of Current to return to the Present. Note: You can get the Bomb Upgrade around this time. Check the Side-Quests section for more info. In the Present, head down one screen. Climb up the vines on the right to go to the next screen. Head right one screen, then up twice. Now head left once, then down. Use the Tune of Currents to activate the Time Portal and go to the Past. Back in the Past, head up one screen, right, down three times, right, and up once. Restoration Wall ```````````````` Get ready for some climbin'. Make sure to avoid the falling boulders while climbing. Climb up the vines to the next screen. On the next screen, climb up once again to the next screen. On the next screen, climb up yet again (use the middle path). Next, climb up and enter the cave. Talk to Patch and give him the Cracked Tuni Nut. Follow him down the stairs, then speak to him again. It's time to play the Hardhat Beetle Mini-Game. The object of the game is to force the Beetles intro the holes (it doesn't matter which one you push into which hole) before the Minecart crashes. You can extend your time by steeping on the switch just as the Minecart passes by. The game is relatively easy. As the game begins, immediately single out one of the Beetles and swing your Sword to force it back into a hole. Lead the rest of the Beetles near one of the holes and just keep slashing your sword to keep them away while you stand on the switch (or, if you still have time, just push them into a hole). Once the Minecart is safe, return to trying to slash the Beetles into the holes. Don't get touched by the Beetles, or else you'll be pushed back. Also, try not to get surrounded by them- keep them on one side. After you beat the game, Patch will give you the restored Tuni Nut. Exit the the cave, head right one screen, jump off the cliff, and head up one screen to return to Symmetry Village. Symmetry Village ^^^^^^^^^^^^^^^^ Head to the Center House and enter. Walk up and place the Tuni Nut on the pedestal. Congratulations, you've helped save Symmetry Village! Exit the Center House and use the Tune of Currents to return to the Present. Cheery place now, ain't it? Head up one screen from the Gale Tree and enter the Skull Dungeon. |
| Level 4 - Skull Dungeon 1F Places of Interest Entrance- 1F, G-4 1 2 3 4 5 6 7 Boss- B1F B-2 Mini-Boss- 1F D-3 _ _ _ Small Key- 1F: G-2, G-6, A-5, C-2 A _|_|_|_|_ B1F: D-3 B _|_|_|_|_|_|_ Dungeon Map- 1F F-6 C |_|_|x|_|x|_|_| Compass- 1F F-2 D |_|x|_|_|_|x|_| Boss Key- 1F C-1 E |_|_|_|_|_|_|_| Switch Hook- 1F E-4 F |_|_|_|_|_| Burning Flame- B1F B-2 G |_| |_| |_| B1F 1 2 3 4 5 6 7 A _ _ B |_|_ _|_| C |_|_|_|_|_| D |_|_|_| E F G 1F G-4 Head up to the next room. F-4 Beware the 2 Red Gels and the Flame Keese in the room. Exit to the left. Kill the 2 Stalfos and 1 Shrouded Stalfos to open the door on the left. Go through it once it's open. F-3 Exit left. F-2 Jump over the lava pit (be careful of the 2 Shrouded Stalfos) and exit up. E-2 Be careful of the 2 Flame Keese and the Spark. Follow the path to the lower-left exit. F-2 Push one of the blocks down and open the Chest for a Compass. Continue to the bottom exit. G-2 Kill the 2 Stalfos and 1 Red Gel. Jump over the lava. Push the Cube down four times, right, up, left, down, and left twice. Open the Chest that appears for a Small Key. Exit to the upper right. F-2 Jump off the ledge, then head right three rooms to F-5. F-5 Jump to the right, then jump down. Walk right across the platform, then jump up. Jump to the right, walk up a little, then jump to the left twice. Head left and push the block left. Jump up, then push the block on your right to the right. Go up and open the door. E-5 There are 4 Stalfos and 1 Spark in this room. Hurry your way to the right exit. E-6 Hit the switch and hop into the Minecart. F-6 When the Minecart stops, jump to the left and open the Chest to get the Map. Go back onto the Minecart. E-6 After it returns you to the previous room, hit the switch again and hop back onto the Minecart. F-6 After the Minecart enters the next room, face left and hit the switch. The Minecart will continue going down... G-6 Kill the Mini-Moldorm with some Bombs if you wish. After you do that, equip your Seed Shooter and angle your shot so that it'll hit the Crystal Switch. A Chest will appear with a Small Key inside. Hop back on the Minecart. F-6 Kill the Shrouded Stalfos in the room and open the door on the upper-right of the room. E-6 Exit right. E-7 Walk to the right to trigger the Blade Traps, then immediately head back left. While the Blade Traps are resetting, hop over the lava and kill the Shrouded Stalfos. Go to the exit at the upper-right of the room. D-7 Equip your Power Bracelet and pull the lever as far back as you can. A floor will slowly appear over the lava. Let go of the lever and head as fast as you can to the left, then up. Exit up. C-7 Defeat the 4 Stalfos in the room to open the door on the left. Go through. C-6 I find it best to use the Seed Shooter to get rid of the Hardhat Beetles in the room. Jump over the lava and exit up. B-6 Jump over the tiles so that they match the colored blocks on the right of the room. Go through the door that opens. B-5 Trigger the Blade Traps, then quickly retreat. As they reset, hurry to the left and kill the Shrouded Stalfos. Head right and trigger the Blade Traps again. Quickly hurry to the space above the Cube and push the Cube down twice. Push the Cube left (be quick or the floor will collapse below you) 5 times, and finally, down twice. Hop on the Minecart. A-4 After the Minecart stops, kill the 4 Snake Ropes that drop down, then head right to the next room. A-5 Try to kill the Keese so they won't bother you. Hit the Crystal Switch with the Seed Shooter (you don't necessarily have to go onto the moving platform) and open the Chest for a Small Key. Head left two rooms (don't jump on the Minecart!) to A-3. A-3 Kill the Stalfos and Keese, then unlock the block. Jump over the tile until it's Blue, then return to the room on the right and hop onto the Minecart. B-3 When the Minecart enters the room with the 3 Stalfos, equip your Seed Shooter and kill them. This will open the door on the left, which you should go through. B-2 Hop across the moving platforms and exit down. C-2 Do yourself a favor and kill the Peahats before you attempt the puzzle. Jump over the tiles until they match the colors of the blocks above them. Collect the Small Key. Exit up. B-2 Unlock the block, then hop onto the Minecart. D-4 After the Minecart stops, kill the Gibdos and exit to the left. D-3 A moderately hard mini-boss, the Armos Warrior may take a bit of practice. Check out the Bosses section for strategies. After the Armos Warrior is beaten, head down to the bottom exit. E-3 Kill the Stalfos, head up the stairs, avoid the Mini-Moldorm, and head down one screen. F-3 Head right, cross the bridge, and continue to the next room. F-4 Bomb the cracked wall and go through. E-4 It's your first Floor Tile Puzzle. Your goal is to make ALL the tiles Yellow. I'll be using abbreviated directions. L, U, R3, D, R5, U2, L2, D, L2, U, R, U, R2, U, R, U2, L5, D, R3, D, L5, U2, L, D4, R2, U, R. Open the Chest for the Switch Hook (a horrid variation of the Hookshot, in my opinion). Exit to the left. E-3 Use the Switch Hook on the Diamond and you'll switch places with it. Go up one room, then right one. Go up the steps and exit up to C-4. C-4 Use the Switch Hook on the Diamond on the right, then go down one screen and right one to D-5. D-5 Lay some Scent Seeds near the bottom of the screen so the Shrouded Stalfos won't pose a problem later. Use your Switch Hook on the Diamond. When you're on the other side of the lava, kill the enemies, then step on the switch. While you're on the switch, use the Switch Hook on the Diamond on the right. This will keep the switch pressed down so you can go through the door at the bottom. E-5 Head right two rooms, up two, and left once to C-7. Go down the stairs. B1F C-6 Head up one room. B-6 Kill the Snake Ropes in the room, then switch with the Diamond from the bottom side. Switch with the Pot on the right, then keep switching with the Diamond until you get it on the switch. Exit below. C-6 Head left one room. C-5 Keep switching with the Pots until you reach the lower exit. D-5 Hop over the tile to make the Mini-Gels visible, then kill them to open the door on the left. Exit through that door. D-4 Kill the Peahats and hop over the lava. Run to the left or jump to avoid the Blade Traps, then exit to the left. D-3 It's a good idea to kill the Mini-Moldorms first, then re-enter the room to reset the puzzle. To solve the Floor Tile Puzzle, follow these directions: L, D, R, D3, L2, U5, R2, U, L, U, R, U, L2, D, L, U, L9, D2, R, D3, L, D3, R, U2, R, D2, R7, U2, L2, D, L, U, L, D, L, U, L, U, L, U3, R, U, R, D, R2, U, R2, D, R, D, L6, D, R, D, R, U, R4, D, L2. Open the Chest for a Small Key then exit up. C-3 Carefully jump across the moving platforms until you reach the staircase at the upper-left of the room. Be careful of the Hardhat Beetle in the way, then go up the stairs. Jump on the moving platforms on the next two screens and switch with the Pots until you reach the upper-left ladder. Go up. 1F E-3 Unlock the block and head left to the next room. E-2 Switch with the Diamonds and exit to the left. E-1 Head to the bottom of the room and pull the lever back as far as you can. Hurry across the floor to the upper-left exit. D-1 Again, pull the lever in this room as far as you can. Get up to at least the first Pot and lift it up. Now just switch with the Pots until you reach the last one (don't worry about the floor disappearing). Do a diagonal jump to the upper-left and exit up. C-1 This room can be a pain if you don't plan things out. Head up the steps then jump to the right. Lift the Pot below you, then push the other Pot to the right. Switch with the Pot on the upper-right, then push the Pot there up. Switch with the Pot at the upper-left part of the room, then push the Pot that was next to it to the left until it's on the switch. Switch with the Pot on your right and open the Chest for the Boss Key. Backtrack to B1F C-3. B1F C-3 Open the Boss Door C-2 Face Eyesoar. Strategies in the Bosses Section. Once you poke out the eyes, exit up. B-2 Collect the Burning Flame. |
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