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The areas within the City of the Dead are filled with marble tombs, all connected along a gravel path that leads to all the exits of the cemetery. Unkeyed tombs are those of an individual noble or a wealthy family; less than half the noble families keep toms here (many have family crypts beneath their villas, or have their dead buried in family land holdings outside the city), but in several cases, noble families share a tomb, which usually leads to separate crypts beneath and some floors above. There are two large watchtowers along the walls of the City of the Dead, each with an external guard posted to watch for trouble in the shadowy corners and aleys abutting the cemetery. There are four watch members on duty within each of the towers; in addition, four more watch members make a sweep through the City of the Dead three times an hour, making sure no vagrants or other people are within the cemetery after dark. If they run into trouble, their horns can be heard by all posted watch members in the cemetery and in Trades Ward; the senior civilar of the City of the Dead has an enchanted horn that, when blown, also magically sounds inside Piergeiron's Palace and the Halls of Justice, summoning a contingent of clerics and paladins to combat undead. Here is a list of places within the Trades Ward. The information is taken from the City of Splendors Boxed Set.
To learn more about the city wards and what wonders they behold click on the Ward Name.
Castle Ward •
Sea Ward •
North Ward •
Trades Ward •
City of the Dead •
Southern Ward •
Dock Ward
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