Player's Guide v3.0
of the Free Kingdom of Drakenfjord
of the High Fantasy Society
Online Adaptation, 12/17/ 06
Table of Contents

(Part 1)
              
Chapter 1 : What Am I Looking At?
                         The Player�s Guide, Persona Guidelines, Meetings
              
Chapter 2 : Garb
                         Garb Restrictions, Class Garb, Class Sash Colors
              
Chapter 3 : Combat Rules
                         Damage and Wounds, Combat Notes, A Valid Shot
(Part 2)
              
Chapter 4 : Field Equipment
                         Ribbons and Strips, Weapons, Archery, Siege Engines, Shields, Armor
(Part 3)
              
Chapter 5 : Construction
                         Weapons, Shields, Arrows, Projectiles, Armor
              
Chapter 6 : Battlegames
                         Subduals and Prisoners, Deaths and Lives, Holds, Battlegame Rules, Restrictions, Game Etiquette
(Part 4)
              
Chapter 7 : Fighting Classes and Abilities
                         Credits and Levels, New Player Rules, Abilities and Traits
(Part 5)
              
Chapter 8 : Magic Systems
                         The Rules of Magic, Clarifications, Weapon Costs, Class Spell Lists, Spell Descriptions

Color Code Reference Chart




A Word from the Editor

Without a doubt, taking on the task of rebuilding the rulebooks is an awesome deed, and I admit that I under-estimated the challenge. I thought "I helped rebuild the 2nd edition, so what could be so difficult about the 3rd? I know all the changes. I'll just pop them in and it'll be over." I didn't realize that I would have to go through each and every section word by word until the contradictions, errors, and mistakes were weeded out. I think I got most of them, but I don't think I'll ever be sure.

But, in the end, we've got a set of rulebooks that are rock-solid and fabulously playable. They combine the best aspects of all of Drakenfjord's experience, lessons learned by other groups, and the creative ideas of some very dynamic people. Use them in the spirit they are intended and they'll treat you right.

This will be the last full re-write of the rules for many years (I hope), and will be limited to the occasional errata and addendum. If you happen to find a problem, be it a spelling or grammar error, a conflict in the rules, or something which is obviously missing, let me know and I'll see what I can do.

Of course, this would not have been anywhere near possible without the editing assistance of Katrin, Nawguthion, BJ, the contributors on the HFS In Chaos forums, and all the members of the Circle of Steel. (At the time of this writing, BJ hadn't yet chosen a persona name. Sorry, dude.) And thanks to everyone who kept me on track, kept nudging me along against my own laziness, and did their best to keep my eyes from permanently crossing. And thanks to the person who invented hot chocolate, too. His anonymous help was invaluable.

-- Cedric Aeschere Einarsson
-- October 13 (Friday), 2006



A Note About the Online Adaptation

This is the HTML version of the Player's Guide. Everything that is in the PDF version of this book is also here in the same general layout. Due to the inherent differences between HTML and PDF (and my own lack of computer skill), there are a few cosmetic differences, primarily to save space or to prevent electronic media conflicts. Also, the HTML version allows me to make corrections to spelling, grammar, and so forth without having to re-distill the entire document every time a change is needed, so the Online Adaptation will have fewer glitches than the PDF does. In any case, it's the same stuff, so enjoy.

-- Cedric, December 17, 2006



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The Player�s Guide v3.0 and the Online Adaptation is the copyrighted property of the Free Kingdom of Drakenfjord with all rights reserved, 2006. Permission is granted for duplication of this document for personal use, as well as presentation on non-commercial websites. In other words, copy it, post it and use it as much as you want, but don�t charge anything for it.
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