Djiin Guide
Jupiter Djiin
Name: Breath
Description: Restore HP quickly
Location: Shrine of the Sea God
You chase this Djiin a good length into the shrine. When he runs up an incline, move the torch to block his path, then defeat him.
Stats: | HP | PP | ATK | DEF | AGL | LCK | | +9 | 0 | 0 | +3 | +4 | 0 |
Name: Blitz
Description: Numb a foe with a lightning strike
Location: Yampi Desert
This one is hard if you can't figure out what to do. You need to Pound some pillars into the ground, but at the same time some need to stay up so you can jump over them. Blitz is on top of a big raised area.
Stats: | HP | PP | ATK | DEF | AGL | LCK | | +10 | +4 | +3 | 0 | 0 | 0 |
Name: Ether
Description: Focus will to restore PP
Location: Garoh
After you talk with Master Maha, return to the cave the next morning to finish your conversation. After everything is said and done, he'll give you Ether.
Stats: | HP | PP | ATK | DEF | AGL | LCK | | +8 | +4 | 0 | 0 | +3 | +2 |
Name: Waft
Description: Calm a foe with soothing scents
Location: Kibombo Mountains
After getting the Black Crystal in Kibombo, go back through mountains, but go down right when you enter. You have to climb some vines and use Frost on a puddle to hop over to Waft.
Stats: | HP | PP | ATK | DEF | AGL | LCK | | +11 | 0 | +4 | 0 | 0 | 0 |
Name: Haze
Description: Hide away to avoid damage
Location: Apoji Islands
You need Sand to reach Haze. Go onto the beach and use Sand to go under the line of stones. When you get to the waterfall slide down (there won't be a indent on the side of the ledge, but you can slide down it anyways) and go up to enter a secret cave behind the waterfall. Haze is at the end of the cave.
Stats: | HP | PP | ATK | DEF | AGL | LCK | | +10 | 0 | 0 | +2 | +3 | +2 |
Name: Wheeze
Description: Poison a foe as you strike
Location: Overworld
You'll encounter Wheeze in a random battle in an area southwest of Tundaria Tower.
Stats: | HP | PP | ATK | DEF | AGL | LCK | | +9 | +3 | +5 | 0 | 0 | 0 |
Name: Aroma
Description: Restore everyone's PP
Location: Shaman Village
First you need go out the second story of the building next to the sanctum. Follow along the path and push a pillar of the ledge. Next go out the basement of Maopo's house. Use Lash, climb across, and hop over the pillar.
Stats: | HP | PP | ATK | DEF | AGL | LCK | | +11 | 0 | 0 | 0 | +3 | +2 |
Name: Whorl
Description: Take a breath and strike!
Location: Jupiter Lighthouse
Whorl is in the eastern tower. You have to drop stones in the gaps in the floor to complete the trail so you can Hover over to Whorl.
Stats: | HP | PP | ATK | DEF | AGL | LCK | | +9 | 0 | +4 | +2 | 0 | 0 |
Name: Gasp
Description: Call the grim reaper on your foes
Location: Trial Road
After you get Isaac and Co. go through the left path of Trial Road. When you reach the top Hover over to the cave opening and use Lift on the stone blocking your path. Gasp will run around these little ponds. Get him so that he's at the top of one of the ponds. Use Reveal to reveal a small stepping stone and hop across over to him.
Stats: | HP | PP | ATK | DEF | AGL | LCK | | +12 | +5 | 0 | 0 | 0 | 0 |
Name: Lull
Description: Negotiate a temporary cease-fire
Location: Loho
First you need a Magma Ball from Magma Rock. Go to Loho and use it on the giant cannon to blow away the huge wall. Climb up the vine and cross over to the roof of the sanctum where Lull is.
Stats: | HP | PP | ATK | DEF | AGL | LCK | | +11 | +6 | 0 | 0 | 0 | 0 |
Name: Gale
Description: Blast enemies with wind strike
Location: Treasure Isle
Ugh, another Djiin that can be a pain to get if you don't get it right. You need to Lift on a few boulder so that when you chase him he can't get away.
Stats: | HP | PP | ATK | DEF | AGL | LCK | | +10 | 0 | 0 | 0 | +5 | +3 |
Name: Extra Djiin
Location: SW Atteka Islet
Once you have Isaac and Co., use Lift and hop across the logs.
Note: This Djiin will only be here if you didn't get all the Djiin from the first game. This is a replacement Djiin, not a bonus.
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