Psynergy List
Field Psynergy
Aviod Cost: 5 PP Description: Encounter few monsters Learned at: Defender (Level 6) What it does: Need to get from point A to point B and don't wanna run into a bunch of monsters? That's what Avoid is for.
Carry Cost: 2 PP Description: Lift and move heavy objects Learned at: Equip Carry Stone What it does: You know those big cubes that block paths? You can use Carry on them and move them out of your way.
Catch Cost: 1 PP Description: Grab light objects from afar Learned at: Equip Catch Beads What it does: The most use this gets is catching Nuts in trees.
Cloak Cost: 1 PP Description: Hide away in shadows Learned at: Equip Cloak Ball What it does: What's cooler than rendering yourself invisible? Remember, it only works when you're in shadows.
Douse Cost: 5 PP Description: Attack with a surge of water Learned at: Pilgrim (Level 1), Ranger (Level 2), Equip Douse Drop What it does: Put out fire, fill up holes with water, stop tornados; is there anything it can't do?
Force Cost: 2 PP Description: Strike a distant object Learned at: Equip Orb of Force What it does: Knock stuff over that you can't reach.
Frost Cost: 5 PP Description: Attack with frigid blasts Learned at: Water Seer (Level 2), Equip Frost Jewel What it does: You know those puddles of water on the ground? Use Frost on them to turn them into frozen pillars.
Gale Cost: 3 PP Description: Attack with the wind's might Learned at: Ninja (Level 1) What it does: Same thing as Whirlwind, blows away vines that block paths.
Growth Cost: 4 PP Description: Attack with wild plants Learned at: Brute (Level 1), Seer (Level 3) What it does: You know those little vines that sway back and forth? Use Growth on them to make them...well, grow.
Halt Cost: 2 PP Description: Stop a moving object Learned at: Equip Halt Gem What it does: Stop people (and Djiin) dead in their tracks.
Lift Cost: 2 PP Description: Lift an object vertically Learned at: Equip Lifting Gem What it does: Lift up boulders that block your path.
Mind Read Cost: 1 PP Description: Read someone's mind Learned at: Default Psynergy for Ivan What it does: It's self-explainitory. You read minds.
Move Cost: 2 PP Description: Move an object on the ground Learned at: Default Psynergy for Isaac and Garet What it does: There's a lot of pillars and big boxes and other stuff you can Move, either out of your way or into a certain place.
Retreat Cost: 6 PP Description: Returned to the dungeon's entrance Learned at: Default Psynergy for Isaac What it does: You go deep into a cave or other place for one measly item and now you gotta go back. Just use Retreat to get back to the entrance in a flash. Neato, huh?
Reveal Cost: 1 PP Description: Perceive hidden truths Learned at: Ivan learns it from Master Hamma What it does: You can find a lot of stuff using Reveal: hidden passageways, items, monsters, and other junk.
Whirlwind Cost: 5 PP Description: Attack with a swirling whirlwind Learned at: Wind Seer (Level 1) What it does: Same thing as Gale, blows away vines blocking your path. Back to Top |