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Golden Sun
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The Lost Age
   Prolouge
   Characters
   Armor
   Classes
   Djiin
   Summons
   Items
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   Psynergy
   Weapons

Psynergy List

Field Psynergy

Aviod
Cost:
5 PP
Description: Encounter few monsters
Learned at: Defender (Level 6)
What it does: Need to get from point A to point B and don't wanna run into a bunch of monsters? That's what Avoid is for.

Carry
Cost:
2 PP
Description: Lift and move heavy objects
Learned at: Equip Carry Stone
What it does: You know those big cubes that block paths? You can use Carry on them and move them out of your way.

Catch
Cost:
1 PP
Description: Grab light objects from afar
Learned at: Equip Catch Beads
What it does: The most use this gets is catching Nuts in trees.

Cloak
Cost:
1 PP
Description: Hide away in shadows
Learned at: Equip Cloak Ball
What it does: What's cooler than rendering yourself invisible? Remember, it only works when you're in shadows.

Douse
Cost:
5 PP
Description: Attack with a surge of water
Learned at: Pilgrim (Level 1), Ranger (Level 2), Equip Douse Drop
What it does: Put out fire, fill up holes with water, stop tornados; is there anything it can't do?

Force
Cost:
2 PP
Description: Strike a distant object
Learned at: Equip Orb of Force
What it does: Knock stuff over that you can't reach.

Frost
Cost:
5 PP
Description: Attack with frigid blasts
Learned at: Water Seer (Level 2), Equip Frost Jewel
What it does: You know those puddles of water on the ground? Use Frost on them to turn them into frozen pillars.

Gale
Cost:
3 PP
Description: Attack with the wind's might
Learned at: Ninja (Level 1)
What it does: Same thing as Whirlwind, blows away vines that block paths.

Growth
Cost:
4 PP
Description: Attack with wild plants
Learned at: Brute (Level 1), Seer (Level 3)
What it does: You know those little vines that sway back and forth? Use Growth on them to make them...well, grow.

Halt
Cost:
2 PP
Description: Stop a moving object
Learned at: Equip Halt Gem
What it does: Stop people (and Djiin) dead in their tracks.

Lift
Cost:
2 PP
Description: Lift an object vertically
Learned at: Equip Lifting Gem
What it does: Lift up boulders that block your path.

Mind Read
Cost:
1 PP
Description: Read someone's mind
Learned at: Default Psynergy for Ivan
What it does: It's self-explainitory. You read minds.

Move
Cost:
2 PP
Description: Move an object on the ground
Learned at: Default Psynergy for Isaac and Garet
What it does: There's a lot of pillars and big boxes and other stuff you can Move, either out of your way or into a certain place.

Retreat
Cost:
6 PP
Description: Returned to the dungeon's entrance
Learned at: Default Psynergy for Isaac
What it does: You go deep into a cave or other place for one measly item and now you gotta go back. Just use Retreat to get back to the entrance in a flash. Neato, huh?

Reveal
Cost:
1 PP
Description: Perceive hidden truths
Learned at: Ivan learns it from Master Hamma
What it does: You can find a lot of stuff using Reveal: hidden passageways, items, monsters, and other junk.

Whirlwind
Cost:
5 PP
Description: Attack with a swirling whirlwind
Learned at: Wind Seer (Level 1)
What it does: Same thing as Gale, blows away vines blocking your path.

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