Help Files - Introduction

Introduction Uruk Human Saruman
Features Maps Admins Logs
Combat Healing Commands Links
+IHELP HISTORY The History of Isengard
+IHELP NEWBIE Information for New Players
   
BEGINNERS MANUAL An Uruk Beginners Manual found in the Caves of Isengard.

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+IHELP: HISTORY
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Isengard, the name given to the ancient fortress of natural rock and weather worn stone, lies nestled in Nan Curinir, known to humans now as the Wizard's Vale. In the center of a giant ring of rock, not formed by human hands, lie the soaring spires of the tower Orthanc, in which Saruman the White Wizard bides his time. Carved beneath the tower are numerous caves and tunnels, dug out by Saruman's legion of Orcs. These Orcs are divided into two races, the Fighting Uruk-Hai and the slave race of common uruk. The Uruk-Hai rule and fight while the Uruk provide cheap labor en masse. Both races are Isendrim since they live and work in the caves and tunnels under Isengard.

The Uruk-Hai serve in factions that are divided by specialization, and are supplied by a stout and numerous band of slave-uruk. The Uruk, a diminutive and apish slave-race, commonly referred to as slave or 'snaga', labor round the clock and delve ever deeper into the bowels of Isengard's dark mines. All Isendrim follow the leader, their Warmaster, into the fray of battle, each battle unit under the direct command of a Captain. A military structure holds sway, pulling along on the chain that binds the orcs in their servitude to their higher master, Sharku, Saruman.

Additional information about Isengard, can be found on the following:

Isengard: Wikipedia: http://en.wikipedia.org/wiki/Isengard

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+IHELP: NEWBIE
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Welcome to Isengard!

We're glad to have you with us. In order to make your transition into RP as smooth as possible, your Local-Administrators (LAs) have come up with some useful information for you, the player.

A good place to get started is by reading through the local +IHELP files. (Type +IHELP and follow the instructions). The information there is priceless, and should help greatly in understanding the culture, and the local commands. You should pay special attention to the rest of the +IHELP NEWBIE files, as they explain the basics, as well as such things as how to speak on the +com channels. Another thing you should read is the <OOC> BEGINNER'S MANUAL, which can be found in the SNAGA PIT inside the caves.

When out of character (OOC), you can simply go to the SNAGA PIT by typing HOME. Each character has a 'home' location set up for them automatically. We highly recommended that you wander around the caves and tunnels of Isengard OOCly, because if you get lost while wandering around OOCly, all you have to do is type home to be teleported back to the Snaga Pit. The Snaga Pit is your default home in Isengard. Be sure to note that this -won't- work when you are set IC! If you get lost ICly, then unfortunately, if no one happens to come your way, or if you can't wander your way back to known territory, you are lost!

Make sure you are familiar with the concept of In Character (IC) and Out of Character (OOC), as they are key concepts in the Role-play that takes place within Elendor.

Additional information can be found on the following Elendor Help Files:

HELP IC-OOC
HELP IC
HELP +SET

When starting out in Isengard, you come aboard as simple grunt of the Fighting Uruk-Hai. You occupy the lowest rung on the military ladder in Saruman's Army. Superiors will order you around according to their whims. You will have to scrap by in order to survive.

Sound like fun? You bet! Role Playing (RPing) the life of a grunt and learning your way around, should be some of the most rewarding times you spend learning this game. Make your character noticeable, and put him or her at the forefront every chance you get. Plead, beg, and cajole anyone and everyone you can for RP. Get your name well known, as well as lots of RP experience under your belt. Once you understand the role of the grunt and have been RPing as a grunt for a little while, you will then be issued the COMBAT TEST.

The COMBAT TEST leads to your next step in becoming a successful and pillaging Uruk. In order to pass this test, you need to be familiar with the rules on combat. Please make sure you pay special attention to HELP COMBAT, and all files pertaining to this, as well as +IHELP COMBAT, and all the +ihelp files related to combat. Once you have passed the written combat test and the RP-only combat RP test, you are eligible to use Elendor's combat system. Once you receive approval, you will go to the Combat Registration room, located off of the OOC Complex, to register for combat and your weapon of choice. At this point it is time to pick a company (+IHELP ORGANIZATION) and, perhaps, a profession (+IHELP POSITIONS) for your character.

Note: To find out who your LAs are, just type +LOCALS. This command will show you who your LAs are, as well as the +Greeters of Isengard. An asterisk (*) by a name means that that person is connected. Feel free to page them, since it is, after all, their job to answer any and all of your questions.

Additional information can be found on the following Elendor Help Files:

HELP +LOCALS
NEWS LA

Above all, HAVE FUN! Feel free to RP at any time! Isengard is a place for you to enjoy, and we're glad to have you as part of our family. Once again, if you have any questions or are unsure of anything, please feel free to contact an Isendrim player or an LA.

The series of help files stored under +ihelp should ease you into a comfortable understanding of Isengard. You are encouraged to read the help files carefully in order to familiarize yourself with the culture and the MUSH. Aside from this, feel free to ask those Isengarders who are online for help. IsenHelpers and Local Admin are the best people to approach since it is their job to help!

Type +IWHO to see which Isengarders are currently online. Ask only those people who have 'OOC' (meaning Out of Character) written next to their name for help. However, if everyone is 'IC' (In Character), then you may find out if one of them is busy or not. Often, if a player is RPing, he or she has time to answer a quick question or two between poses.

You can speak to everyone in Isengard by making yourself heard on the culture's +com. Type =I need help in order to say 'I need help' on the +com. Of course you can replace 'I need help' with anything else. You can also speak to an individual by paging them. Type p <name of person>=I need help to speak with the named person through a private page.

Additional information can be found on the following Elendor Help Files:

HELP TALKING
HELP PAGE
HELP COM

Once you get the hang of these modes of communication, you may want to join the <Orc>, <Gap>, <Baddie>, and <Public> channels.

One very strict In Character (IC) policy enforced in Isengard is that no Uruk admits to originating from Isengard or serving Saruman while in the presence of outsiders. In fact, for safety's sake, only mention that you are a Southern Orc, from the southern tip of the Misty Mountains. The penalty for failing to keep quiet about your point of origin is an immediate execution, which can be exciting, provided you aren't the one being executed! The reason that we must be so secretive is that Saruman the White Wizard is our master, and no one outside of Isengard knows, or even truly suspects, that Saruman has Orcs working for him. To the outside world, Saruman is benevolent and good, while in secret he plots and builds his army. To the Uruk's of Isengard, Saruman is commonly known as, and referred to as Sharku. Never use his real name, in case you are overheard.

Additional information can be found on the following Elendor Help Files:

HELP NEWBIE
NEWS THEME
+IHELP
HELP COMBAT GENERAL
HELP +SET

If you are confused or just have any questions you'd like to ask, feel free to contact a Local Admin or IsenHelper! Enjoy and welcome to Isengard!

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URUK BEGINNERS MANUAL
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Introduction to Isengard
Welcome to Isengard, the -best- orc culture on Elendor! We're glad to have you. In this book you'll find some basic information about the life here in Isengard as well as a few other things we feel a new member of our culture should know. This book also includes a list of places where you can find more information and help, as you will probably need it. We'll start with the basic character cycle we use here in Isengard

Getting to Know Isengard
Everybody in the Isendrim culture starts off as an Uruk-Hai, a breed of Orc like non-other. They are greater and more powerful than their ancestors, making up the bulk of Saruman's army. The Uruk-Hai are mighty and proud, harsh and unforgiving, intelligent and skilled in mechanical matters, and seek only conquest for their lord. Uruk's and Snaga's are also found in Isengard's deep, dark caves. Uruk's are the typical warrior Orc's found in Tolkien's world. Snaga are the lowest form of Orc in Isengard, they are slaves, despised and looked down upon by all Orc's of greater rank. There's also a race of Half-Orc's called Arauruks, but they are Restricted Species, as they hold important IC (In Character) roles.

If you're reading this book, you've found the Company Halls. You should feel free to explore other parts of the caves. You can set this room as your home by typing @link me=here. Typing HOME will bring you back to your 'Home Room' from wherever you are, provided you are OOC (Out Of Character).

When ever you decide to go exploring make sure you set yourself OOC, type +SET OOC before going. When you set yourself IC, type +SET IC and you will return to where you were when you last set yourself OOC. You can pretty much go exploring where ever you want, if you get stuck or lost just set yourself IC and start all over, but make sure you set yourself OOC before heading out again. You can also return to your Home Room while set OOC as explained above. If you're really lost and have no idea how to get back all you have to do is page an LA (Local Administrator) or an Isenhelper and they will help you find your way back. To see who these people are, just type '+IADMIN'.

The Role of the Grunt I
Okay, so you're a Grunt! What the heck does that mean?! Well, for starters, it means you get to polish the boots, clean the latrines and yes, scrub the caves with your toothbrush, right? WRONG! It means that you get to play from the bottom of the ladder in the army of Sharku and work your way up. Often, some of the best plots come from when players start as a Grunt and then develop these ideas as they play along. Eventually, some other -Hai in a position of power, perhaps even Ugluk himself, will notice you and give you a promotion and you'll be set to go for the next step. For now though.... How do grunts Role-play?

A grunt must be willing to take orders from others, but this is just one of the many things that can be Role-played. For instance, just because you have been told to do something, doesn't mean you have to LIKE doing it, or actually do it at all! Perhaps you'd prefer to rebel and start your own following? Give it a try! It just might work! The most important guideline for role-playing a grunt is to keep your options open! Pay attention! There are many choices and all have their own rewards and consequences.

The Role of the Grunt II
Okay, that's all well and good, but what are those options? Well the first thing you'll need to do, most likely, is to choose a faction of Isengard. These are found in the +IHELP files and include the scouts (the Raven), the guards (the Bear), and the engineers (the Hammer). Take a look at those files and decide which one best suits your personality. If you can't find one, talk to one of the local admins (a list is shown by typing +LOCALS and ask for advice!

Once you choose a faction, you'll start as a position chosen by a higher-ranking Uruk Hai. There are countless chances for not only promotion; but also demotion; and, as in any Uruk culture, death. The point of all this is, as prior stated, KEEP YOUR OPTIONS OPEN! Who knows? You could be the next Captain!

Getting involved in TP's (Tiny Plots, Pre-Arranged Role Play Plots) is also important. TP's are where most of the action is. Some are spontaneous, like a barfight. Others can be long and well-planned out affairs. There is usually some TP going on, sometimes more than one at the same time. TP's often give you the opportunity to Role Play with other cultures. There's always something an extra player can add to the story, and TP's help you get more involved with Isengard!

For more help about the Isendrim Culture, you can consult the Isengard Help Files by typing '+IHELP', And remember, ask on the +COM if you ever have a question!

Resources On-MUSH
Elendor has extensive help files, which can be reached by typing 'HELP' and 'NEWS'. There is also extensive Isengard-specific help, which can be found under the command '+IHELP'.The Isengard Help Files contain a number of commands that are unique to Isengard and cannot be used anywhere else in Elendor. A list of these commands can be seen by typing '+IHELP LOCAL COMMANDS'

There are some files in the Elendor Help System that we recommend you read before others, these files contain information about some of the most widely used commands. Many of these commands you may already know but we recommend you read them again any way just be keep current. These files are:

HELP +MAIL
HELP +COM
HELP +SET
HELP COMBAT
HELP PAGE
HELP TALKING
HELP BBOARDS

Besides the six listed there are a great numbers of other common commands, but we feel that these are ones that you should learn first. Make sure you learn how to check BB's (Bulletin Boards) (See HELP BBOARDS) and how to write and read mail, and make sure you know how to ask for help if you need it. All of those are covered in the files above. And of course if you run into problems, feel perfectly free to ask any LA or Isenhelper to assist you. You can find out who the Isenadmins are by typing '+Iadmin'.

Resources on the Web
There's also a lot of information on the World Wide Web. Here're a few URLs that have information of particular interest http://www.elendor.net The Official Elendor Webpage  (To be Added) The Official Isengard Culture Webpage

There are also thousands of pages dedicated to J.R.R. Tolkien himself, and his works. You might try looking into some of those pages for any art work, character information and history you might not find on either of these two pages. And, of course, there are always the books that started this all.

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