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(This Bingo Game will work on Internet Explorer Only)

 

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Flabingo © 2000 by Roger Clark

 

Java Script Bingo Instructions

 
Object of the Game The object of Bingo! is to place five chips in a row (horizontally, vertically, or diagonally) before your opponent does. Your card is on top; your opponet's (the computer's) card is on the bottom.

The Screen The screen is divided by horizontal lines into three playing areas:
  1. Game Control
  2. Your Card
  3. Caller's Card (computer player)

The Game Control Area The Game Control Area contains the following:
  1. Chip Counter button - Click once on this button to call the next chip. This button also keeps track of the number of chips called.
  2. Caller's List box - This box shows all chips called, separated by dashes (-). When the Chip Counter button is clicked, the newest chip called appears in the far-left side of the box.
  3. Reset button - Clicking this button will start a new Bingo! game.
 
Your Card Your Bingo! card is an array of buttons with numbers on them. If the number on a button matches the newest chip called (from the Caller's List box), then click once on that button. It will change to five X's (XXXXX) to mark the button. The program will automatically detect when you win.

Caller's Card The Caller's Bingo! card is an array of buttons with numbers on them. If the number on a button matches the newest chip called (from the Caller's List box), then the program will change it to five X's (XXXXX) to mark the button. The program will also automatically detect when the caller wins.

Credits/Questions/ Comments? JavaScript Bingo- Copyright 1997 by Joseph R. Sweeney.
For any comments, questions, or suggestions. Please e-mail
[email protected].
 

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