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Tips (I'm to lazy to make pages of tips so I'll just put a few)
Junctioning
- When you junction magic to certain area's like HP, junction more of the certain type of magic to get a better effect 50 cures - 2000HP 100 cures - 4000HP - more HP because you have junctioned more magic ( This is just an example so when you get 100 cures and you life doesn't get to 4000 don't be disappointed)
Just as you get on to disc two go around Balamb garden play cards for a while. It's piss-easy and you can get some descent cards for when you acquire card mod. This comes in handy for upgrading your gun-blade. If you can find an island on the top right of the map called 'island closest to heaven' you can train here for ages and your levels will go up very fast. If you have got Odin he comes up regularly and makes the fight a lot easier On the bottom right of the map is the deep sea research center. Here you can fight Bahamut. If you have kamikaze use it and it half's his health instantly. After this fight you get the Bahamut card which you can change for 100 megalixars. Go away from the island for a while, go back and then you can go down to fight ultima weapon. It's a chore getting down there so i'll leave it to you. Ultima weapon is the second hardest boss in the game so if you havent got lion heart your buggered! Keep using aura's on Squall and use his limit break as much as you can. If lion heart is doing 9999 each hit then he should be dead after you have done it.
Omega weapon
Preparations for Battle- This is no ordinary battle, so you must plan ahead of time. Before you ring the bell, take some time to refine some items from cards, rearrange your spells and items, upgrade your weapons, and make sure everyone is healthy. Use your Card Mod ability to refine 100 Megaelixirs from the Bahamut card, 100 LuvLuvGs from the Chubby Chocobo card, and 10 Holy Wars from the Gilgamesh card. Move the Megaelixirs and Holy Wars to the front of your item inventory, along with any Mega Phoenixes in your inventory. Use the 100 LuvLuvGs on the three characters in your main party so that each character is at full compatibility (1000) with each of the GFs he/she is equipped with. You'll need your GFs to arrive quickly in the upcoming battle. Examine your party's Junctions. Junction 100 Death spells to each party member's Stat-Def. Omega Weapon uses a Level 5 Death Spell that can wipe out the entire party in a single shot, so be prepared for it. Check your part's Command Abilities. Make sure everyone can summon GFs and draw magic. Additionally, have at least two magic users, two people who can use items, and you may want to equip the Recovery and Revive abilities. Also, check your Characters Abilities and remove any Bonus or Mug abilities. Replace these with abilities that increase your characters' vital statistics with a focus on Speed, Strength, and Magic. You may also want to equip abilities like Auto-Potion or Auto-Haste, but stay away from equipping Auto-Reflect. Make sure Squall has his ultimate weapon, Lion Heart. This enables him to perform the Lion Heart Limit Break, which can cause close to 10,000 points of damage to Omega Weapon. If Zell and Irvine are in the party, upgrade their weapons as well because they will use them in their Limit Breaks. The female characters probably won't use their weapons throughout the entire battle, so upgrading isn't necessary. Check your GFs. Make sure Cerberus, Eden, and Doomtrain are all junctioned to a character taking part in the battle. Also, Junction each GF on a different character so that you can cast all three simultaneously. Also, make sure Eden IS NOT Junctioned to Squall; he'll have other things to do besides summoning GFs. Make sure that you have a small supply of Aura spells (at least 18) in the Magic inventory of a character equipped with the Magic Command Ability. You should also have a supply of Full-Life and Curaga spells just in case you need them. That should do it! If you find you've forgotten something once you enter the battle, you can always try to regroup for a second assault.
An Epic Battle- Let me start off by recommending a party. I like Zell, Rinoa, and Squall for this battle. Give Zell Eden and the Item Command Ability. Give Rinoa the Magic Command Ability and Doomtrain. Give Squall Cerberus and the Magic Command Ability. Granted, a lot more goes into this setup, but these are the only specifics. You don't have to set up your party in this fashion, it just happens to be my personal favorite. As the battle begins, quickly summon Doomtrain, Cerberus, and Eden. However, DO NOT boost Doomtrain. Doing so will heal the Boss, but it will also weaken its defenses. This will enable you to cause double the damage using physical attacks, suck as Squall's Limit Break. Cerberus will set up your spell casters with Double and Triple, which you'll use next. Eden will deal out the first dose of major damage. Attempt to boost Eden as high as possible to inflict maximum damage. After the GFs do their work, have a spell caster use Aura on each party member, or at least the two characters without Eden. Now the two characters not using Eden will be able to dominate Omega Weapon with repeated Limit Breaks. With any luck, Squall will use the Lion Heart Limit Break several times in a row. With Aura in place, have the character equipped with the Item Command Ability use Holy War on the party. This will make everyone temporarily invincible. It's important to do this after Aura is cast, becuase Holy War blocks magic. Without the Aura spell, you'll need to rely more on GFs and strong magic. If you followed my suggestion, Zell will constantly summon Eden after using Holy War and Squall and Rinoa will begin using their Limit Breaks. Make sure that if you choose Rinoa, only select the Combine Limit Break. You can't afford to lose control of her for the remainder of the battle. Everyone should keep this up until either the Holy War or Aura spell wears off. Aura will typically end before the Holy War effect. During the remaining seconds of the Holy War effect, you may want to stock up on the Ultima, Holy, Flare, and Meteor spells from Omega Weapon. This is your best shot to get a full 100 Ultimas. When the effect of the holy War ends, quickly recast Aura on everyone and use another Holy War. Follow the same tactics and continue recasting any time you need to. This battle will take a long time, however, if you use this strategy you won't lose unless something goes horribly wrong. For defeating Omega Weapon, you receive a Three Stars. Not much of a prize for such a tough fight, but the chance to stock up on strong spells is well worth the effort.
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