
Welcome to the Fanged Fist's Time of Judgment page. On this page, we will collect all information that has been released so far about White Wolf's Time of Judgment and the end of the World of Darkness as we know it...
Please note, that after Time of Judgment (April 2004), all WoD books (NOT Exalted, NOR Dark Ages) will go out of print and will no longer be reprinted. White Wolf has been planning the practical end of its RPG universe for over a year. dd 12/02/2004 dd 7/01/2004 dd 8/12/2003 dd 18/11/2003 dd 31/10/2003 dd 30/10/2003 dd 21/08/2003 dd 15/08/2003 dd 8/08/2003 dd 6/08/2003 dd 4/08/2003 dd 31/07/2003 dd 30/07/2003 -----------
The official Press-release
White Wolf® Ends the World of Darkness® Atlanta, GA; July 26, 2003 -- After 12 years of buildup, White Wolf Publishing is bringing its award-winning World of Darkness to a climactic end in an unprecedented series of game supplements and tie-in novels. This is the Time of Judgment.
At a special announcement today, held as part of the Gen Con Game Fair in Indianapolis, IN, White Wolf Publishing brought the exciting and cataclysmic news to its fans and the entertainment community at large. Over the first three months of 2004, the Time of Judgment will unfold and bring a finale to the entire World of Darkness and its trademark games -- Vampire: The Masquerade®, Werewolf: The Apocalypse™, Mage: The Ascension®, Hunter: The Reckoning®, Demon: The Fallen™, Changeling: The Dreaming™, Mummy: The Resurrection™ and Kindred of the East™. Four hardcover game supplements will allow World of Darkness players and Storytellers to tell their own tales of the Time of Judgment. These books will be accompanied by three tie-in novels and special releases for both Mind’s Eye Theatre™ (White Wolf’s popular live-action roleplaying game) and Vampire: The Eternal Struggle® (White Wolf’s collectible trading-card game).
"We’ve been building to this point for years," said Justin Achilli, Intellectual Property Manager for Vampire: The Masquerade. "It’s time to put up or shut up." Indeed, even the very first edition of Vampire, released to acclaim in 1991, included prophecies of Gehenna, the vampires’ version of Armageddon. In 1998, that game’s revised edition ushered in the Final Nights™, a multi-year build up to the Time of Judgment. Every year thereafter brought a major step toward the brink of apocalypse. The Year of the Reckoning™ brought an end to Wraith: The Oblivion™ and ushered in Hunter: The Reckoning, a game chronicling humanity’s last stand against the monsters lurking in the shadows. Similarly, the Year of the Damned™ saw the arrival of demonic forces writ large as the gates of the biblical Hell opened, setting the stage of Demon: The Fallen. "An apocalypse is only exciting and terrifying if it can actually occur," said Mike Tinney, White Wolf’s President. "Our fans have come to expect top-notch storytelling from the World of Darkness, and a great story needs a great ending. It’s time to deliver."
"This really is the Apocalypse," said Ethan Skemp, Line Developer of Werewolf: The Apocalypse. "The final battle Werewolf has been leading up to since the get-go. A lot of fans have become jaded by supposedly earth-shattering events in comics and games that end up just returning to the status quo. This is not one of those." Indeed, after March of 2004, White Wolf will cease publication (and reprinting) of game books set in the modern World of Darkness. (The Dark Ages™ product line -- White Wolf’s medieval horror setting -- will continue as normal.)
"Many other publishers have released new editions of their games over the years. Some with more success and fanfare than others. That’s not what’s happening here," said Tinney. "In this case we’re delivering on a promise we made when Vampire first released in 1991. This end is real and this World of Darkness will never be seen again. What will ultimately follow is going to be wholly different. A new and compelling setting."
White Wolf Fiction will be an integral part of this cataclysmic event. The Time of Judgment Trilogy™ chronicles the end of the World of Darkness, with one book focusing on each of the three core games -- Vampire, Werewolf and Mage. As with game products, fiction releases have presaged these events for several years. "Back in 1999 and 2000, the Vampire Clan Novel™ series was a big part of launching the Final Nights," explained Philippe Boulle, Managing Editor of White Wolf Fiction. "The conclusion of 2001 and 2002’s Werewolf Tribe Novels™ showed just how close the Apocalypse is. These plot threads all come together in the Time of Judgment."
White Wolf’s live-action roleplaying line will also play an important part in the Time of Judgment. White Wolf will release Laws of Judgment™, which will provide all the tools for live-action players to tell stories of the end of the world. Similarly, White Wolf will release a special addition to its popular Vampire: The Eternal Struggle trading-card game based on the Time of Judgment. "The Gehenna expansion allows VTES to partake in this exciting storyline," said Steve Wieck, White Wolf’s Director of Card Projects. "We’re committed to continued support of VTES, and this set of boosters is only the first part of that."
White Wolf’s licensing partners are also getting involved in this event. Activision® will release Vampire: The Masquerade--Bloodlines, the second Vampire computer game, with a storyline tied directly to the Time of Judgment. "This will add extra excitement for those who are playing the tabletop game or reading the novels," said Chris McDonough, White Wolf’s Director of Computer Projects. "The computer game gains an epic scope from that connection. There are unique insights into the Time of Judgment that can only be uncovered through this game."
The Time of Judgment begins on January 14th, 2004 with the release of the first game supplement in the apocalyptic series. The entire rollout (including lead-in products) is:
Late 2003
Lair of the Hidden™ (ISBN 1-58846-242-0) — a supplement for Vampire: The Masquerade detailing a cult of Inconnu who hide secrets of Gehenna. (August 2003)
The Red Sign™ (ISBN 1-58846-245-5) — a supplement for Vampire: The Masquerade and Mage: The Ascension in which mages dare to lift the Curse of Caine. (November 2003)
Days of Fire™ (ISBN 1-58846-762-7) — a fiction chapbook for Demon: The Fallen in which Lucifer’s prophecies are revealed. (December 2003)
January 2004
Gehenna™ (ISBN 1-58846-246-3) — a 224-page hardcover game supplement detailing the end of Vampire: The Masquerade.
Vampire: Gehenna--The Final Night™ by Ari Marmell (ISBN 1-58846-855-0) — the first novel in the Time of Judgment Trilogy tells the story of the end of Vampire: The Masquerade.
February 2004
The Apocalypse™ (ISBN 1-58846-323-0) — a 224-page hardcover game supplement detailing the end of Werewolf: The Apocalypse.
Werewolf: The Final Battle™ by Bill Bridges (ISBN 1-58846-856-9) — the second novel in the Time of Judgment Trilogy tells the story of the end of Werewolf: The Apocalypse.
March 2004
The Ascension™ (ISBN 1-58846-417-2) — a 224-page hardcover game supplement detailing the end of Mage: The Ascension.
Mage: Judgment Day by Bruce Baugh (ISBN 1-58846-857-7) — the last novel in the Time of Judgment Trilogy tells the story of the end of Mage: The Ascension.
World of Darkness: Time of Judgment™ (ISBN 1-58846-475-X) — a 224-page hardcover game supplement detailing the end of Demon: The Fallen, Hunter: The Reckoning, Mummy: The Resurrection, Kindred of the East and Changeling: The Dreaming.
Laws of Judgment (ISBN 1-58846-521-7) — a trade-format game supplement for Mind’s Eye Theatre.
May 2004
Vampire: The Eternal Struggle -- Gehenna (ISBN 1-58846-626-4) — a new booster set for Vampire: The Eternal Struggle featuring cards based on the Time of Judgment.
An all-new World of Darkness launches in August of 2004.
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Since its entry into the roleplaying game market in 1991, White Wolf Publishing, Inc. has grown, maintaining an average market share of 26%. With collective book sales in excess of 5.5 million copies during this time, White Wolf is one of two undisputed worldwide publishing leaders of pen-and-paper roleplaying games. White Wolf properties have been licensed to television series, comic books, action figures, professional wrestlers, a myriad of merchandising, replica props and weapons, interactive media events, coin-operated arcade games and, of course, video games. More information on White Wolf can be found at www.white-wolf.com.
Activision, Inc. is a leading international publisher of interactive entertainment software. The company maintains a diverse portfolio of products that spans a wide range of categories and target markets, and that can be used on a variety of game hardware platforms and operating systems. The company has created, licensed and acquired a group of highly recognizable brands that it markets to a growing variety of consumer demographics. The company’s World Wide Web site is located at http://www.activision.com.
White Wolf, Vampire, Vampire the Masquerade, Vampire the Eternal Struggle, Mage the Ascension, Hunter the Reckoning and World of Darkness are registered trademarks of White Wolf Publishing, Inc. Werewolf the Apocalypse, Wraith the Oblivion, Demon the Fallen, Changeling the Dreaming, Mummy the Resurrection, Kindred of the East, Mind’s Eye Theatre, Time of Judgment, Final Nights, Year of the Reckoning, Year of the Damned, Vampire Dark Ages, Time of Judgment Trilogy, Vampire Clan Novel, Werewolf Tribe Novel, Laws of Judgment, Lair of the Hidden, Red Sign, Days of Fire, Gehenna, Gehenna the Final Night, Apocalypse, Final Battle, Ascension, Judgment Day and World of Darkness Time of Judgment are trademarks of White Wolf Publishing, Inc. All rights reserved. Activision is a registered trademark of Activision, Inc. and is used with permission.
The major sale White Wolf held last year ("The Devil Made Us Do It") helped to bring down inventory and a sizable percentage of current World of Darkness titles are out of print or approaching that status.
As for the Time of Judgment books, White Wolf plans on just one printing based on an estimate of three months sales!
Some explanations
"Gehenna" sourcebook SOLD OUT
The following statement was issued by White Wolf:
GEHENNA HARDCOVERS SOLD OUT!!! WEB ORDERS ACCEPTED THROUGH MONDAY MORNING!!!
Sales of our Gehenna hardcover book have been unprecedented and we have now allocated all of our print run to retailers, chain stores and distributors.
Because we do not want our most dedicated fans to miss out on getting a copy, we are making special arrangements on our website. We have set aside a small quantity to fulfill web orders.
We will continue taking orders through this weekend (or when the allocation runs out). We will no longer take online orders for the Gehenna Book after MONDAY Jan. 12th 9:00 AM (EST).
Retailers will have plenty of copies on hand Wednesday so if you don't get one online, be sure to visit your local retailer and reserve a copy now.
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FIRST GEHENNA MATERIAL ONLINE
NEW EXCERPTS ALL THIS WEEK
Each day this week we will be posting excepts from the Gehenna game and fiction books.
Click Below for the Prologue to "Gehenna - The Final Night" the novel covering the events of Gehenna.
GehennaPrologue.pdf
All You Werewolf fans get ready, The Apocalypse is only a few weeks away!
Werewolf developer Ethan Skemp talks a bit more
An article in this month's Game Trade magazine has a spotlight on the contents of the 'Gehenna' supplement, coming out in January 2004. It mentions the three reasons which herald in Gehenna and also gives a first glimpse of the cover art. Read why the Vampires are doomed to extinction here
The news tickers on the White Wolf website (which are mirrored daily at this very website) become more and more large scale. It could make you wonder how mortals react to these End of Times events. Time of Judgment co-ordinator Philippe R. Boulle gives some insight
With two out of three of the last books for Vampire: the Masquerade now being out, a lot of people seem to be confused about the content and purpose of each book. Developer Justin Achilli clarifies things a bit in this
Werewolf developer Ethan Skemp, the most vocal developer, when it comes to info on Time of Judgment lately, has released some info on the contents of the 'Apocalypse' supplement and accompanying novel 'The Final Battle'. Read about it here
Werewolf developer Ethan Skemp is finalizing the 'Apocalypse' hard cover supplement for Time of Judgment and had some interesting things
Dark Ages developer Matt McFarland is responsible for the Changeling section in the WoD: Time of Judgment book (out in April 2004). In the following article
Winter Comes...
Vampire developer Justin Achilli explains how the storyline evolves into Gehenna
Be aware that there is some Storyteller-only information here. If you plan to play the End Times, we advise you not to read this explanation, as it WILL spoil some of your fun.
Ken Cliffe (Hunter: the Reckoning developer) talks about Time of Judgment
Ethan Skemp (Werewolf: the Apocalypse developer) recently gave his view
Justin Achilli (Vampire: the Masquerade developer) issued the following statement (dd 30/07/2003)
with the unprecedented Time of Judgment™