|
Final
Fantasy: The Spirits Within has begun to gain much notice!
Here's
a copy of the article that appeared in Time. The is supposed to be one
in Newsweek, but I could NOT find it at newsweek.com because they had a
ridiculously poor website - no search option, constant bombardment with ads,
and every page you clicked on for a story had only part of the story and a
million ads, so that you'd have to click about 5 million times for the
story, and argh. You'd think Newsweek could afford to get a decent
website ^_^.
TIME
- info C Time and its author - "The Digital Dozen"
HIRONOBU
SAKAGUCHI DIRECTOR, FINAL FANTASY
When a
video-game designer suddenly recasts himself as a revolutionary filmmaker,
you might suspect a major ego has gone haywire. Not this time. Hironobu
Sakaguchi, creator of the best-selling PlayStation series Final Fantasy, is
now director of the movie of the same name. But ask him how his film is
going to transform the entertainment industry, and he meekly demurs, saying,
"I'd like to keep my friends in Hollywood."
Here's what
worries him: Final Fantasy, due out in July, is the first full-length
feature to be cast entirely with computer-generated people. If it works, the
likes of Cruise and Costner may find themselves redundant. And right now,
Final Fantasy looks very much like it's going to work. Its protagonists'
body movements are indistinguishable from those of real humans, thanks to
motion capture, a technique borrowed from video games. Faces have been
meticulously mapped with every conceivable detail, including pores and
pockmarks. Teams of animators have labored for two years to make strands of
hair waft just so, and to match lip movements to the voices of James Woods
and Alec Baldwin, among others. Result: a reality so devilishly detailed,
you can almost smell it.
And it could
only have been achieved by a new kind of director — one more comfortable
looking at video-game codes than storyboards. Old-school filmmakers — even
those seasoned in feature-length computer animation, like Steven Spielberg
and Pixar's John Lassiter — have recoiled from creating digital actors.
But Sakaguchi had both the filmic naivete and technological know-how to
forge ahead. In addition, he has long dreamed of creating "a world
where the idea of 'spirits' is scientifically explained." Hence Final
Fantasy, a dream come true.
Perhaps this
all sounds a little familiar: a Hollywood outsider with a passion for
technology, directing a groundbreaking sci-fi movie with religious
overtones. Ultimately, the only difference between Sakaguchi and George
Lucas may be that Sakaguchi doesn't have to deal with impetuous human
actors. And hopefully, Final Fantasy will erase the unpleasant memory of
Jar-Jar Binks.
|