Vampire: The Masquerade
Epcot City
Character Creation
    
*Rules    
    
*Clans
    
*Archetypes
    
*Attributes
    
*Abilities
    
*Disciplines
    
*Backgrounds
    
*Virtues
    
*Merits
    
*Flaws
    
*Secondary Abilities
Message Board
Main Page
Intro
Links
CLAN MERITS

Brujah
Malkavian
Nosferatu
Tremere
Ventrue
Tzimisce
Pain Tolerante (2pt Merit)
Note: You must have Callousness and Morale ratings of 3 or higher to take this Merit.
Either because of personal proclivity or the rigors of Vicissitude, you have become acclimatized to pain.  This affinity enables you to ignore one die of wound penalites.  Thus, when you are Hurt or Injured, you suffer no penalties to actions.  you suffer only a one-die penality to actions at the Wounded and Mauled states, and even Crippling injuries subtract four dice rather than five.  You are still incapacitated normally.

Haven Affinity (2pt Merit)
Your territoriality rivals that of a Lupine.  When acting on "home soil" (your main haven, not auxiliary havens), you gain an additional die to all Dice Pools.  You may also home in on your haven by making an unmodified Perception roll (diff variable:6 if across town, 8 if in another state or country, 9 if across the globe).
Hosted by www.Geocities.ws

1