Vampire: The Masquerade
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TALENTS     SKILLS     KNOWLEDGES
Grace - Your ability to function "smoothly" in a social setting.
* Novice: Debutante
** Practiced: Senator
*** Competent: Hollywood celebrity
**** Expert: Public relations director
***** Master: Vampire prince
Specialties: First Impressions, Gossip, Rumor Control, Schemes, Veiled Threats and Innuendoes

Instruction - You have a knack for imparting information and skills to others. You can explain things and demonstrate techniques in such a way that anyone who listens to you can easily learn. You can teach any of your Skills or Knowledges to another character, but you can never raise a student's score above your own.
Every month spent Instructing another character allows the instructor to make a Manipulation + Instruction roll (difficulty of 10 - the Students Intelligence, or 9 - Intelligence if the student has the Merit Quick Learner). Each success on the roll gives the student one experience point to put towards the Skill, Knowledge or Discipline in question.
* Novice: Boy Scout merit badge instructor
** Practiced: Elementary school teacher
*** Competent: Calculus IV professor
**** Expert: World-renowned lecturer in your chosen field
***** Master: Socrates
Specialties: Dialects, Lore, Gifted Students, Lecture

Interrogation - You are able to extract information from people by fair means or foul.
* Novice: Small-town newspaper reporter
** Practiced: Vice cop
*** Competent: Psychiatrist
**** Expert: KGB "physician"
***** Master: Voivode from the Old World

Intuition - The quality that lets some individuals sort clues from a sea of false information and feel with perfect clarity when something is right.
* Novice: Your guesses usually point you in the right direction.
** Practiced: Your first answer is usually the best
*** Competent: You get a funny feeling when your suspicions are valid
**** Expert: You sense what's wrong and who's behind it
***** Master: Your insights come with perfect clarity
Specialties: Sense Lies, Gambling, Trouble, Flashes of Inspiration

Masquerade - This Talent cannot be taken during character generation, and is available only to vampires. Masquerade reflects how skilled a character is at appearing to be mortal: feigning respiration, creating a heartbeat, producing pink skin (by bringing blood to the surface), sneezing, masking vampiric tendencies, et al.
* Novice: You can pass in an unobservant crowd
** Practiced: You can fool a casual observer.
*** Competent: You can fool someone who's examining you
**** Expert: You can pass a routine physical exam
***** Master: Even the Society of Leopold would think you mortal
Specialties: Breathing, Heartbeat, Skin Tone and Warmth, Reflexes and Muscle Twitches, Sexuality

Mimicry - You have a very versatile voice, and can imitate accents, people and sometimes other sounds.
* Novice: You can passably duplicate a few accents, and can perform impressions of a couple of well-known personalities.
** Practiced: You can duplicate a range of accents well enough to fool anyone but a native speaker, and can convincingly imitate a range of celebrities and others.
*** Competent: You could do this on stage. You can pick up someone's vocal mannerisms by studying them for a couple of hours, and subsequently imitate them well enough to fool someone who doesn't know the person well. You can also manage birdcalls and some other natural sounds.
**** Expert: You can pass as a native speaker, as long as you have command of a specific language. You can even fake various regional and dialectal accents. You can imitate a specific person well enough to fool someone who is a close acquaintance, as long as they can't see you. You can duplicate a range of animal and technological noises.
***** Master: There is almost no accent, person or animal you can't imitate. With a few hours' study, either of real person or of recordings, you can duplicate their voice and speech patterns well enough to fool their closest friends
Specialties: Accents, Celebrities, Birds and Animals, Studied Subjects

Style - You may not have been born good-looking, or possessed of a natural charm, but you know how to dress and make the most of your appearance. Note that this Talent only applies to people's reactions to your appearance; once you get closer, it's up to you.
* Novice: Good taste
** Practiced: Your friends always take you along for advice when they go shopping
*** Competent: You stand out among the sheep
**** Expert: Your outfits grace the bodies of magazine fashion models.
***** Master: Your ideas influence international fashion trends
Specialties: Classic, Ethnic, Street Fashion, Haute Couture, First Impressions

Throwing - You know how to throw things in general, and how to use various types of thrown weapons - anything from spears to hatchets to knives to baseballs (yes, if thrown hard enough, they make fine weapons).
* Novice: You sometimes get the ball over home plate.
** Practiced: You were feared in food fights
*** Competent: Your squadmates never had to duck when you were on the grenade practice range
**** Expert: You can pin an enemy's hand to the wall or make a 70-yard touchdown pass
***** Master: You can pin an enemy's pants to the wall without touching his skin.
Specialties: Sports, Specific Projectiles, Trick Shots, Competition

Ventriloquism - You have the ability to throw your voice, making to appear to come from somewhere else. This Talent can be used for entertainment - or deception.
* Novice: You could do a ventriloquist act at a children's party.
** Practiced: You could get a spot with a local amateur vaudeville club. Someone standing next to you can be made to "speak."
*** Competent: You could almost make a living from your talent. You can make someone (or something) within five yards of you appear to speak.
**** Expert: You could take your act to Vegas. You can make your voice appear to come from any spot within 30 feet of you.
***** Master: Young hopefuls bombard you with questions, and Variety calls you the savior of a lost vaudeville art. You can make your voice appear to come from anywhere within earshot.
Specialties: Distance, Dummy, Other People, Inanimate Objects

Hobby Talent - This category encompasses anything that the Storyteller deems to be mainly self-taught and is usually (though not always - e.g. Style) more active than intellectual. Storytellers should first examine the list of existing Talents and Secondary Talents to determine if a particular activity might fall under one of those (for example, Swimming and Climbing would be specialties of Athletics).
* Novice: You've dabbled
** Practiced: You've got a good grasp of your hobby's basics
*** Competent: Other practitioners regard you as fairly skilled and competent.
**** Expert: You are familiar with the subtle nuances and applications of your Talent.
***** Master: You could write a book on what you do. Perhaps you already have...
Suggested Hobby Talents: Carousing, Diplomacy, Fortune-Telling, Negotiation, Scrounging
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