V. 0.6 tutorial

An overview of the new features in Anim8or v.6


Hello again. Lets start with the new modelling tool "bevel". Make a box like in Figure1 and Convert it to a mesh by doing Build->Convert to Mesh.

Figure 1

Now goto point edit mode and select the front face. Figure 2

Figure 2

Now select the "Bevel" modelling tool and click in the viewport and drag until its about halfway like in Figure 3.

Figure 3

With the faces already selected, extrude them out a bit like in Figure 4.

Figure 4

Click here to finish the claw.
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