Project model

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Hello you! This is the tutorial a lot of the people who visit my site were waiting for,...so here it is!

so lets get at it! Open up anim8or and make a box with the exact properties as in Figure 1. It should look like Figure 2. Now convert it to a mesh "Build->Convert to Mesh".

Figure 1

Figure 2

Now look at him...he's quite pudgy. We make him thinner by going into the side view and taking all the vertices on the right and move them, while grid snap is on (with default settings) and move them to the vertical axis. It should look like Figure 3. Also do it to the vertices on the left like in Figure 4. (It should be one unit wide, like the figure)

Figure 3

Figure 4

Now it starts to take shape more: We go into the front view and select the left bottom two vertices (looks like two, but there are 2 others right behind them). With grid snap, they should be moved inward 3 times and the top inward vertices (selected in Figure 5). Like I always say, the object should look like Figure 5.

Figure 5

Now lets give the chest some shape. Select the chest faces and extrude them a bit. It should probably look like Figure 6. Now select the edges shown in Figure 7 and delete them.

Figure 6

Figure 7

Now select the vertices like in Figure 8 and go into the front view, turn grid snap off, and move it to the vertices to the neighboring face. Now select the vertices that need to be merged and merge them ;-). These vertices are shown in Figure 9.

Figure 8

Figure 9

Now select all those chest vertices and go into the side view and rotate them a bit, and move them back. Move the abdominal vertices too if you want..It should look like Figure 10.

Figure 10

Click here to keep on modelling!!

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