Learner's Preference when E-learning by Susan Ng

My Introduction

I have been in the training profession for the last 22 years. I started working as a training clerk in a statutory board known as Chartered Industries of Singapore Pte Ltd. I was then promoted to an Assistant Training Officer when I left this organization in 1990. During my initial 12 years of service with this organization, my achievements are conducting stand-up computer training for employees from operators to middle managers. In 1991, I was then headhunted to join Caterpillar Asia Pte Ltd that is my current employer. Having worked in Caterpillar for the last 10 years, I was promoted six times from training administrator to a Human Resource Development Manager.

My career achievements include developing and design management development program i.e. CDL2000; administering middle management program such as ‘Management for the 21st Century’ program that is collaborating with Bradley-University in Illinois, USA; design and developing annual total company training plan and deliver training programs; initiated People Developer Standards to the organization drive by the Singapore Productivity & Standards Board and involved in company-wide organization development initiatives such as Business Process Improvements that helped the organization achieved US$5.2 million in this effort and facilitated the Employee Satisfaction Survey with working with Senior Management to develop action plan annually.

Recently, I was promoted again to a Senior Learning Consultant joining the Caterpillar University that was formed in February 2001. One of the charter of the university is to build a continual learning organization. I hope to take on greater challenges and contribute to this charter.

 

Background of Assignment

Both Ebnu Etheris and myself are joining as a team to complete this assignment. While Ebnu’s strengths are in web development, he has been nice to take on the leading role in designing and completing the multimedia resource below.

 


http://www.geocities.com/ebnuarabi/

So, you may be wondering what I do then. We discussed as a team and decided that I played the role of a learner receiving this information via e-learning. My written assignment below will covers two main parts. The first part will feature my learning based on the learner’s perspective when I received the above information on-line. The second part will cover our reflection team learning experience when we design, develop and complete the multimedia as a two-person team. This includes my critique as a learner.

 

Part 1: Learner’s Perspective

Why learner like myself sometimes hesitates to do e-learning? This is because of the following concern as a learner.

 

Part I: Learner’s Concern

To conclude the above learner’s concern, I felt that the website designed by us was informational enough but lacks interactivity. It would be ideal to add in audio and video to illustrate some adventurous training. But in view of resource constraints in terms of money, manpower, expertise, tools and equipment etc., we are unable to achieve this. However, these are challenges faced by many organizations while trying to introduce e-learning. The initial investment is definitely high but in the long run it may be more cost-effective.

 

Why e-dropout?

 

 

Part II: Reflective Learning – Critique of our web page

Basically, the web page is easy to read. At the end of surfing, I have a better understanding of Adventurous Learning. At the same time, I can feel the author’s passion in wanting to share his facilitation experience in this field. Again, is e-learning appropriate and most effective to deliver in this context or a face-to-face interaction training would be preferred. The answer is clear.

 

While such training is effective with both e-learning and interaction methodology, having cognitive knowledge is not enough. After I have visited the site, I can only acquire the knowledge i.e. cognitive domain which may not addresses my total learning outcome. Hence, when using e-learning, we must be mindful of the training context.

The other aspects that we need to understand adult learning theory on how adult learns. As stated by Knowles, "Andragogy makes the following assumptions about the design of learning: (1) Adults need to know why they need to learn something (2) Adults need to learn experientially, (3) Adults approach learning as problem-solving, and (4) Adults learn best when the topic is of immediate value." With this, I would expect to be given the opportunity to practice what I learned. This is especially so with adventurous training. This is true for me. While the web page shows some interesting picture to illustrate the fun of training. As an adult learner, I expect myself to be trying out those activities as illustrated. For training effectiveness, I believe this program should cover both experiential training (face-to-face) and e-learning to achieve its effectiveness.

Another issue we need to address is assessing the learner’s learning preference. I am a basically a concrete experiential learner. That means, I learnt best through experience. With my kind of learning preference, it would be ideal for me to gain the cognitive knowledge about facilitation via web site and get the actual field adventurous training. This way, I would learned much faster and grasp better as a learner.

Conclusion

Being a novice in web development like us, I think we have acquired some basic skills. This experience has motivated me to think of attending web design/development program after our BET program to acquire more technical expertise in this subject. With this, I would like to thank Ebnu again for his creative design and our great teamwork. 

 

REFERENCES:

Website: http://tip.psychology.org/knowles.html

Mumford, Alan (1995). Putting learning styles to work: an integrated approach. Industrial and Commercial Training, 27 (8), 28-35

 


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