Maces
Name Weight Commands Judge No. of Hands No. of Slots coral baton 1 1/2 pounds   pretty good 1 hand 1 slot dark blue mace 4 pounds smash bash crush rather good 1 hand 3 slots dull grey baton 1 1/2 pounds   pretty good 1 hand 1 slot forest green cane 1 1/2 pounds   pretty good 1 hand 2 slots light blue mace 4 pounds smash bash crush rather good 1 hand 3 slots orange cane 1 1/2 pounds   pretty good 1 hand 2 slots pale green mace 4 pounds smash bash crush rather good 1 hand 3 slots pale grey cane 1 1/2 pounds   pretty good 1 hand 2 slots pale yellow baton 1 1/2 pounds   pretty good 1 hand 1 slot pure white baton 1 1/2 pounds   pretty good 1 hand 1 slot purple baton 1 1/2 pounds   pretty good 1 hand 1 slot red mace 4 pounds smash bash crush rather good 1 hand 3 slots ribboned baton 1 1/2 pounds   pretty good 1 hand 1 slot serrated baton 1 1/2 pounds   pretty good 1 hand 1 slot violet mace 4 pounds smash bash crush rather good 1 hand 3 slots white cane 1 1/2 pounds   pretty good 1 hand 2 slots wooden baton 1 1/2 pounds   pretty good 1 hand 1 slot wooden cane 1 1/2 pounds   pretty good 1 hand 2 slots Flail
Name Weight Commands Judge No. of Hands No. of Slots silver flail 10 pounds smash bash crush very good 2 hands 4 slots wooden flail 10 pounds smash bash crush very good 2 hands 4 slots Polearm
Name Weight Commands Judge No. of Hands No. of Slots aquamarine rod 6 pounds bash rather good 2 hands 3 slots blue lacquered staff 10 pounds smash bash crush very good 2 hands 4 slots jet black rod 5 pounds bash very good 2 hands 3 slots marble sceptre 10 pounds smash bash crush extremely good 2 hands 4 slots pure white rod 6 pounds bash rather good 2 hands 2 slots speckled grey staff 10 pounds smash bash crush very good 2 hands 4 slots spiked black pole 10 pounds smash bash crush very good 2 hands 4 slots tasseled staff 10 pounds smash bash crush very good 2 hands 4 slots wooden rod 6 pounds bash rather good 2 hands 3 slots yellow rod 6 pounds bash rather good 2 hands 3 slots