THE HOUND'S TOOTH

MODIFIED CORELLIAN YV-666 LIGHT FREIGHTER

After Han Solo landed the Millenium Falcon on Bossk's first ship at Gandolo IV, totally demolishing it, the Bounty Hunter purchased a newer and more powerful ship.

The main hull is long, tall, and narrow with large manuvering fins attached to the rear engine compartment. The bridge sits atop the ship and is connected to the main deck, which contain Bossk's quarters, the ship's computers and controls, and Bossk's training room. The engines, power core, and weapons systems take up the entire bottom half of the ship.

The Hound's Tooth is fast for a light freighter and has several banks of shield generators to enhance the already reinforced hull. The ship Tooth has a retractable lower quad laser turret which can be handled by a gunner or controlled from the bridge. There is also a concussion-missle launcher with a magazine of six missles. It is suspected that there are more weapons built on the ship, though.

The engines' two main drive nozzles are located between the maneuvering fins and can be individually attuned for thrust angles. The fins themselves contain miniature arrays of maneuvering thrusters allowing for hairpin accuracy in maneuvering the speedy ship in battle.

The ship's controls have been modified for Trandoshans. Bossk rests his arms into a pair of troughs on the control grid. Microsensors along each trough respond to Bossk's every move, allowing the Bounty Hunter to control any system with minimal effort.

An X10-D droid brain has been installed in The Hound's Tooth, so the ship can actually monitor its own weapons, thrusters, and other systems. The brain is capable of speaking and is as sentient as any droid.

The droid brain, which will only respond to Bossk's voice commands, allows Bossk to control the Hound's Tooth either from the bridge or from his personal cabin. He has also equipped the ship with redundant sensors and security systems in order to detect prisoner breakouts. An interior scanning system analyzes all cargo brought aboard the ship, and the holds are sensor-screened.

The prisoner-holding cages in the aft cargo section are magnetically reinforced for added strength and are activated by motion sensors linked to a force-field generator. Bossk also keeps an automated skinning table and his entire collection of hunting weapons and Wookie pelts in this hold. Unauthorized entry into any of several compartments triggers neural stunners, sub-q injectors, shock panels, or other security systems. Bossk uses his voice-recognition system to enable him to secure the vessel from the outside.

Bossk also has an interior scout ship, the Nashtah Pup, for emergency operations. A large dorsal hatch on the Hound's Tooth opens to release the short-range ship. The Nashtah Pup has room for only two and almost no cargo space.

 

 

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