Tele-teaching course
for Proto-Drem - Lesson 3
XXX – The Shamans quiet friend:
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If a word isn't
listed here, look for it in the Grammar section.
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English meaning |
Proto-Drem word |
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We include
here as approximate description of the sound used in Dremish speech in terms of
the nearest similar sound in English. It is impossible to be altogether exact,
but this section is meant for the benefit of those who would find it difficult
to understand technical description.
Pronounce
the vowels as seen in the chart below.
Pronounce
the consonants as seen in the chart below.
In the
Dremish culture, spirits are everywhere. They reside in the rocks, the trees,
the streams, the rolling grasses, the animals, the mountains and sky. Since everything
around them is essentially ‘alive’, then everything must be respected since
life is precious and to be held in esteem. All spirits are capable of having a
‘conversation’, yet some spirits are slow and generally uninterested such as
rock or ice spirits, while spirits of the sky and water spirits are generally
intelligent. The most ‘talkative’ of the spirits are spirits of the clans
ancestors and ‘heroes’ which can easily guide the day-to-day lives of a clan.
There are also certain ‘levels’ of spirits such as those which are generally
low such as a simple rock spirit, to the greater spirits, such as a
thunderstorm or the ‘spirit of the hunt’.
Nearly all
of the time, there is one who converses with the spirits, and that is the Anima
(shaman). The anima makes proper ‘offerings’ to the spirits, follows their
guidance, asks for favors from, and can also heal the spirits. The anima is
usually in a trance induced by hallucinogenic mushrooms and goes to ‘the
spirit-world’ to do what needs to be done to properly care for the clan. Since
the spirits bring the seasons, the hunt, the abundant fruit that keeps the clan
alive, the spirits must be taken care of and never forgotten, so the spirits
are a very important part of the Dremish mindset. Note that not all spirits are
helpful; as some can induce nightmares, and are even outwardly evil in behavior
and so the spirit must protect the clan from those spirits as well.
The Anima
is one with a great deal of responsibility upon their shoulders, to care for
and protect the clan from the ‘forces unseen’. And so disease, a death, a
newborn child, a good hunt, even a poorly producing flint mine can affect how
the anima goes about their job.
XXX – Grammar
Interjections:
Hi! is an interjection. An interjection such as ‘Uh-huh’ or
‘Oh-Oh’ or ‘yeah…..’ are found commonly in most languages, and so are no
surprise when found in Proto-Drem as well. Interjections are found in nearly
every case as a sentence in their own right, so interjections go against the
grain of generally what a sentence needs to be a ‘real’ sentence. So an
interjection such as “Hurray!!!” of course shows the sheer joy and elation of
the speaker.
Interjections
can generally be used in two main ways. The main way is when the interjection
is used at the start of a sentence, and then the rest is generally considered
an explanation of why the interjection was used. So one can
say “Damn, that spear almost hit me!” Below is the chart of the
interjections used in Proto-Drem, and note that all are fairly common is use.
|
Interjection |
meaning |
example |
|
Shíwə! |
Expressing pleasure |
Ah, that feels good |
|
Lòsə |
Expressing disgust to an object,
person |
You’re useless! Disgusting! |
|
Jègi! |
Expressing attention |
Hey! |
|
Expressing surprise, joy |
Hey, I’ve won! |
|
|
Gòzə |
Expressing surprise, slight
confusion |
Eh? Really? |
|
Jozu! |
Expressing realization |
Ah! I get it now! |
|
Libê |
Expressing resignation |
Ah well. |
|
Shàŋə |
Expressing pleading |
Please say ‘yes’! |
|
Damù? |
Introducing a remark |
Well? |
|
Jefù |
Expressing enquiry |
Look at that Eh? |
|
Rèlə |
Expressing hesitation, doubt,
disagreement |
Hmmm, I’m not so sure |
|
Rәd |
Expressing grief or pity |
Oh dear, are you ok? |
|
Jébə |
Expressing agreement |
Uh-Huh |
|
Negù |
Expressing sarcasm |
Mmmmm… |
|
Labù! |
Expressing Pain, used as a curse
word |
Ouch! That hurt! Damn! |
Conjunctions I:
Conjunctions
is Proto-Drem are common and numerous. There are plenty of ways to connect parts
of sentences using conjunctions, and all generally have slight variations of a
few ‘main’ types. But generally conjunctions run as two main styles. The two
main styles can be seen as those that deal with a ‘time’ issue, with
conjunctions such as until, before, then…. The second larger group is those
conjunctions which do not have a ‘time’ issue attached to them. This lesson
will deal with the smaller set dealing with time.
The five
conjunctions in this lesson usually have slight shades of meaning, but they
generally all have the same idea, and that is the conjunction is linked to an
event or action. Examples are plentiful as one can see these as ‘After I hunt
…”, “Before you go …”, “From that day on …”, and “Until I return …”. One can easily see that these are at the beginning of a
tiny part of a sentence called a clause, which is followed by another sentence
or clause. The Conjunction in these cases as one can see is placed like a
negative, at the front of the sentence.
After XXX
Till, until XXX
Before XXX
Then, and
then XXX
From, since XXX
Since these
conjunctions are fairly common, most speakers memorize them thru using them.
Plurals:
Unlike a
noun class, these plurals go to the right of a noun and form a larger ‘root’
that is called a ‘stem’. Generally plurals in Proto-Drem are usually seen like
noun classes in front of nouns, and below when we talk of numbers, by that
route, we can also show that there are many of the same thing. Here though, we
will use -ndó for
many, -hódu few, -ndèle some as a type of plural
which brings into mind a specific number instead of just a large amount, the
speaker has a certain amount in mind. “Bring some sticks for the fire.”
compared to “Bring many sticks for the fire.”
Note that ndó- is the
plural that is most like a noun class in that is has a meaning of “many” and as
such gives some words have a new meaning such as ‘person’ changing to ‘people’,
or ‘hut’ changing to ‘village’.
-hódu few
Jahódu a few
people/a family
-ndèle some
Jandèle some people/a
clan
-ndó many
Jandó a
people/tribe
These
plurals like conjunctions above are usually memorized thru using them.
Numbers I:
Numbers in
Proto-Drem are basically divided into 2 main areas. The first are the cardinal
numbers like 1, 2, and 3 and so on, while the ordinal numbers are used as 1st,
2nd, and 3rd and so on. In this lesson, we will just deal with the
basics of numbers as numbers and especially math can get complicated, even for
the speakers of Proto-Drem. The Dremish clans seemed to have used their hands
for a simple based 10 system, just like what is used with the metric system.
Since the numbers generally came from the names of the fingers on the hand, we
also
|
Cardinal & Meaning |
Proto-Drem |
Ordinal |
Ordinal Affix |
|
1 – Little Finger |
nóbe |
1st |
sû |
|
2 – brother Finger |
ŋélọ |
2nd |
sû |
|
3 – father Finger |
bábọ |
3rd |
sû |
|
4 – mother Finger |
mbúsә |
4th |
sû |
|
5 – Thumb (fat
finger) |
muŋə |
5th |
sû |
|
6 – Fist+little finger |
njùmánọ |
6th |
sû |
|
7 – Fist+brother finger |
ŋénjùmə |
7th |
sû |
|
8 – Fist+father finger |
bánjùmə |
8th |
sû |
|
9 – Fist+mother finger |
njùmbúsә |
9th |
sû |
|
10 – 2 Fist |
lónjùmə |
10th |
sû |
Cardinal numbers:
This
method of adding information to cardinal numbers is to generally use plurals as
seen above. So that a word like Zèbábóhódụ would mean several things such as “as few as
three” or “as many as three” or “just three”. Note since –hódụ
means ‘few’, the most common meaning would be the first one “as few as three”.
Zènjùmbúsándó
As many as nine
Zèmuŋándó
As many as five
Zèmbúsáhódụ
As few as four
Ordinal numbers:
This
way to make a number into an ordinal number with a general meaning of ‘first’,
‘second’, ‘third’ and so on.
Sûnjùmbúsә
Ninth
Sûmuŋə
Fifth
Sûmbúsә
Fourth
In a later
lesson, we will go over the more ‘math’ type numbers stuff with concepts such
as fractions, measurements, distances, quantifiers and approximation.
Serial Verbs I:
Serial
verbs for most people are a mystery or totally unknown. Yet in Proto-Drem,
serial verbs are quite common and generally used by most people. Since serial
verbs are generally quite complex, we will start off at the basics in this
lesson and work our way up in the next several lessons. The main thing with
serial verbs is what the term implies, in that verbs form a string or a chain.
In this way, one may have several verbs all in a row and make a complete
sentence without any “information” in between the verbs. As such, the serial
verbs must agree together in several ways. For us here, the three main things
that serial verbs agree on are that the verbs represent a set of actions with
the first verb being the first action, and so on. The next thing is that the
verbs share the same tense or mood. The last thing is that there are to be no
conjunctions or other ‘links’ that connect the verbs together.
So with
this in mind, we have a fundamental and basic view that serial verbs represent
a series of actions, done in succession.
Proper – single event
I+go+hunt
I went
hunting
Coordination – multiple events
I+hunt+go+hut
I hunted,
then went home
V-V Compounds:
Resultive:
XXX
3P+TAM+wash-clean+clothes
She washed
the clothes clean
Causative:
XXX
2P+TAM+make+cry+he
You made him
cry
Directional:
XXX
Small+cat+TAM+run+come
The small cat
came running (towards the speaker)
Attributive verbs I:
Attributive
verbs are a fancy term for what in English we call ‘adjectives’. A lot of
information can be used for these, so only the basics will be dealt with in
this lesson. In Proto-Drem, there technically aren’t any verbs per say, as each
verb has a distinctive ‘to be/is’ attached and so the verb is actually doing a
double duty. The double duty is being a verb and an adjective at the same time.
With the language, there are two general styles of attributive verbs. The first
style is where the words are not a compound word like “blue-berry”, but a
single word like “old”. The first style is fairly small, as Proto-Drem uses
compound words fairly commonly. Normally attributive words such as colors are
normally simple words, such as “blue” or “green”.
The second
style is the compound words and can convey a large amount of information. For
Proto-Drem, there are generally three ways we see how the compounds form. The
first is used with a “worthy of” which is then followed by the next word. The
second way is “having the characteristic of” which gives the object a certain
characteristic. The third style is for people and animals, and is used as
“given to/good at” which is usually thought of as a skill or talent.
Another
interesting thing to point out with how these are formed is that a compound
dealing with the head and usually deals with attitudes; the compound is seen
starting with the word head. The last of these two oddball styles is usually
for emotions and starts with the word ‘heart’ since emotions are thought to originate
there. Below will be a few examples of each ‘grouping’ so as to give you a
taste of what to expect when using these compounds.
Compounds:
“worthy of” + to hate [ugly]
“worthy of” + to love [cute,
lovable]
“worthy of” + to be bored [boring]
“having the characteristic of” + to forget [forgetful]
“having the characteristic of” + timid [cowardly]
“having the characteristic of” + complain [nagging]
“good at” + to observe [observant]
“good at” to speak [talkative]
“good at” + to think [Thoughtful,
Given to thinking]
Oddballs:
Head +
Heavy [worried]
Head + old [conservative,
old-fashioned]
Head + hard
[stubborn,
headstrong]
Heart +
enough [Satisfied/Content]
Heart +
cool [calm,
relaxed]
Heart + Hot
[Impetuous,
Rash, quick-tempered]
Exercises:
Are
you ready for an exercise to see what you’ve learned, and to see what you can
apply so far? If you understand what was presented in this lesson and you want
to tackle bigger challenges, then “Go to the exercise for this lesson”.