Dream Carefully
Guide to the Technocracy MET conversion
This cannot be a complete list or a direct word for word recopying of
the information found in the tabletop Guide to the Technocracy but I
hope it will serve as a reference for things to think about.
New Archetypes:
In addition to the common Archetypes listed in
Laws of Ascension and other "Laws" books certain types of people seem
to gravitate toward the Union. The following Archetypes are often present
within the Technocratic Union.
Benefactor, Caretaker, Crusader, Devil's Advocate, Entertainer, Hacker,
Innovator, Investigator, Machine, Mad Scientist, Manager, Misfit,
Penitent, Perfectionist, Quester, Sneak, Tycoon and Vigilante.
New Abilities:
Some of these Abilities fall within the
Hobby/Professional/Expert Ability, are written up elsewhere in the MET
system books or are specialties on an existing Ablity.
Academics Concentrations: Anthropology, Ethnology, Fine Arts, History,
Logic, Philosophy
Acting (Specialty of Expression)
Biotech (A possible Science specialty or concentration or possibly
Medicine)
Conspiracy Theory (Academics Specialty)
Construct Politics (Politics Specialty)
Covert Culture (Etiquette Specialty)
Cryptography (Enigmas Specialty)
Energy Weapons (use for retests with Laser Pistols, Plasma Cannons and
the like instead of Firearms)
Helmsman (A variation on Drive applicable to spacecraft)
Hypertech (the ability to understand the Enlightened Science behind the
machines of the Technocracy. At higher levels [4 and above] it may be
used to understand the devices of the Sons of Ether and Virtual Adepts)
Interrogation
Jetpack (Another variation of Drive)
Jury-Rig (A possible version of Blatancy for the Technocracy. Normally
requires knowledge of Technology, Computer, Gunsmithing, Hypertech,
Biotech, Security, Energy Weapons and many Sciences in addition to this
Ability to justify a Vulgar effect as Coincidental. A favorite of
MacGuyver fans.)
Law Enforcement (Possible Law Specialty) See also Police Procedure.
Media
Microgravity Operations (Athletics Specialty applicable in Zero-G)
Negotiation (Empathy Specialty)
Newspeak (A possible Linguistics specialty)
Networking (Politics Specialty)
Phamacopocia (Specialty of Medicine)
Pilot (Drive for anything other than a ground motor vehicle)
Power-Brokering (Politics Specialty)
Propaganda
Psychology
RD Data (Lore: Traditions, Lore: Vampire, Lore: Ghosts, etc.)
Science Concentrations: Astronomy, Biology, Biopsychology, Chemistry,
Cybernetics, Electronics, Engineering, Forensic Pathology, Genetics,
Geology, Hypermathmatics, Mathematics, Metallurgy, Paraphysics,
Phylogeny, Physics, Psychodynamics, Sociobiology, Xenobiology
Subdimesions (the Technocracy version of Cosmology)
Security
Torture (Interrogation Specialty, but sometimes it stands on its own)
Vice (Specialty of Steetwise)
New Backgrounds:
Not all of these are new, but some are referred to by
new names within the Technocracy. For those without additional
explanation see the version in Laws of Ascension for description.
Note: The following backgrounds can be considered to be provided by the Union
and may be revoked at any time by Control: Allies, Backup, Devices,
Enhancements, Influence, Mentor, Node, Patron, Requisitions, Resources,
Secret Weapons and Spies.
Allies
Backup: Use the description of Retainers from Laws of the Night,
Revised.
Cloaking (Arcane)
Companion (Familiar): I'll be handling this on a case by case basis,
mostly with input from Ascension's Right Hand and the Book of Shadows.
Destiny
Device (Wonder)
Enhancement: Either Cybernetics or Genegineering that make you more than
human...for a price. Handled on a case by case basis and needs to be
monitored carefully for abuse and min/maxing. This background may only be purchased up to five. Go here for more information.
Genius (Avatar)
Hypercram (Dream)
Influence: The normal spread of 15 areas.
Laboratory (Sanctum): A semi-private area where all Technocratic
Procedures are always coincidental. It also possesses Cloaking equal to
it's rating. Gauntlet is always 9 both for Spirit and Dimensional
Science.
Library
Patron (Mentor)
Repository (Node)
Requisitions: Similar to Resources, but applicable only within the
Union to access goods, services and personnel.
Resources
Secret Weapons: An experimental Device that is temporarily assigned to
you for testing. Good Luck!
Spies (Contacts)
New Merits and Flaws:
I'll be considering any of the Merits and Flaws
found in the back of Mage: the Ascension Revised for conversion to Live
Action especially if they have already been written up before elsewhere
(i.e. Acute Sense, Iron Will, Ability Aptitude, etc.) In addition to
these and others that may be found in the Laws of the Night: Revised, The Camarilla Guide and The Sabbat Guide, here are some Merits and Flaws specific to
the Technocracy.
Unobtrusive (1)
Acute Sense (1)
License to... (1-5)
Confidence (2) MET: 2 traits up on Social tests involving Leadership or
Subterfuge
Officially Dead (2)
Poker Face (2) MET: See the Akashic Brotherhood Advantage for mechanics
of this Merit.
Iron Will (4)
Perfect Liar (3) MET: Retest any successful use of Subterfuge against
you.
Ties (3) Spend it on a Specific Influence instead.
Master of Red Tape (4) MET: Lowers the difficulty level of Contacts,
Influences, Resources, etc. needed to obtain items by two. For example
a Master of Red Tape needs only University 2 to "DISCREDIT A FACULTY
MEMBER" something that normally takes University 4. May be revoked if
the character is not not doing his part to keep the ways of easy access
clear.
Inner Knight (5) MET: Acts as a Past Life of an ancient Daedalean. May
provide up to 5 Traits in almost any area for a few minutes at a time
along with visions of being a crusader, knight, artist, or alchemist.
Technobabble (1) MET: 1 Trait down on any Social test that doesn't
involve Science, Computers, Technology, Medicine or Academics.
Bigot (1)
Construct (2)
Icy (2) MET: See Eerie Presence
Rose-Colored Mirrorshades (2)
Faulty Enhancements (2-5)
Stress Atavism (3) MET: Frenzy-like effects.
Demented Eidolon (3)
Rotten Liar (3) MET: 2 Traits down on all attempts to deceive others.
Mr. Red Tape (4) MET: Opposite of "MASTER OF RED TAPE" It takes two
more Traits of any Background or Influence to access items or favors.
Rogue (4) MET: Until this flaw is lost, this operative can have no
access to many Technocracy backgrounds and perks, i.e. Allies, Backup,
Requisitions, Secret Weapons, etc. These backgrounds may either be
rescinded or even terminated.
Fifth Degree (5)
This website and all original content is �Copyrighted 2002 to the staff and players of Dream Carefully. All Rights Reserved. All references to the White Wolf Publishing, Inc. materials is no challange to their rights. Click here to see additional information.