The 10 Rings of Power

Each of the rings have magical power. The more rings worn, the more powerful they become. Below is a list of the number of rings worn and the powers they bestow. All rings worn have their powers and those leading up to it (A person wearing 3 rings has the abilities of wearing one and two also.) Rings can be divided among people and retian their respecitve powers. For Example: One person can have two rings worn, providing +2 to Armor Class and 3 CLW a day, OR; two people can wear one ring providing them both with CLW 3 a day.

One Ring Worn
Cure Light Wounds (5th Level Casting): 3 / Day
Cure Moderate Wounds (10th Level Casting): 1 / Day

Two Rings Worn
+2 to Armor Class
Summon Monster II (10th Level Casting): 2 / Day

Three Rings Worn
Cast Any 0th Arcane/Divine Level Spells (10th Level Casting): 6 / Day
+2 to Strength

Four Rings Worn
Summon Monster IV (20th Level Casting): 2 / Day

Five Rings Worn
+3 to Hit with Melee and Ranged attacks
An additional +2 to Strength

Six Rings Worn
Cast Any 1st Arcane/Divine Level Spell (20th Level Casting): 6 / Day

Seven Rings Worn
Heal (20th Level Casting): 1 / Day

Eight Rings Worn
Create Greater Undead (20th Level Casting): 1 / Day

Nine Rings Worn

Gain an additional +3 to Armor Class

Ten Rings Worn
Wish (20th Level Casting): 1 / Day

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