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Dimensia's Campaign Setting


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Dimensia Site Info Board


AIM SCREENNAME: DM Ferus

Ferus' Spellcraft Rules


Ferus' OpenRPG Game
Contact Me:
[email protected]
NOTE:
We play under the "Mayhem Gaming" Server in the room "Dimensia"
"Dimensia"
*** Games are Sundays at 8 PM EST ***
on OpenRPG (Look for "Ferus")
Character Creation Rules:
1.) Any Class and Race
2.) 5th Level Starting (ECL=5th)
3.) 4d6 six times for stats (drop lowest)
4.) Any alignment
5.) 9000 GP starting spending money
6.) Max HP for all hit dice rolls
7.) You can use ANY book for character creation
Imperia City:

Imperia City is the crown of magical and technological achievement. It is considered as big as Waterdeep and as mysterious as Sigil (from Forgotten Realms and Planescape respectively).

It is home to the Foe Abyss, the first dimension to come into being and has much destructive and creative power, as well as dimension travelling capabilities.

Imperia is ruled by a powerful, almost god-like, pair; Xeno and Xena. Xeno and Xena were among the first to be born from the Foe Abyss and much of it's power flows through their veins. They were the first to rule, and still rule many of thousands of years later, the City-State of Imperia, which is well defending being built upon an enormous mountain.

Imperia has numerous portals to other realms and just as many shops, it continues to be expanded to this day as architects have built into the depths of Mount Imperia.
Spelljammer Travelling:
Dimensia is full of magical ships that can travel through space by being powered by magical spells and a special magical engine. Most nations on Dimensia have these capabilities as well as dimensional travelling portals. Both are used as commonly as we use the modern car.
Gnomish Inventions:
Grenade: The Gnomish Grenade comes in three varieities: 1d6, 2d6, and 3d6 damage. They can be thrown 60 feet, have a 10 foot radius explosion, and cost 400, 500, or 600 gold pieces respectively. Reflex save at 15 DC is required for half damage.
Gnomish M.M. Shotgun: The Gnomish M.M. Shotgun fires at 130 feet range and inflicts 2d4+2 damage per shot. It has 40 charges before being unable to fire. The gun costs 400 and to reload costs 200. It has critical on a 19 or 20 for x3.
IMPERIA CITY:
13 P: The Foe Abyss
10 M: Xeno and Xena Castle
6 K: Dimensional Portals
4 J: The Laughing Hyena Inn and Pub
11 R: Imperia's Grand Bazaar
10 L: Imperia's Guardhouse
9 Q: The Dark Ghetto
14 J: Spelljammer Shipyard


IMPERIA ISLES (1 Hex = 10 Miles)
3/19: Imperia City
3/17: The Centaur Plains
1/15: The Giant Hills
6/12: The Dwarven Citadel
9/16: The Dimensia Peaks
13/13: The Lost Desert
5/9: The Wemic Pridelands
3/4: The Dimensia Hordelands


DIMENSIA WORLD (1 Square = 400 Miles)

DIMENSIA SPACE (1 Hex = 400 Miles)
Purple: The Horde (mainly Goblins and Orcs)
Red: The Elven Federation
Blue: The Dwarven Confederacy
Green: The Human Imperium
Grey: Individual, Independant Planets

GODS and GODDESSES

** All Clerics who use their Deity's weapon, get +1 to attack and damage rolls when using it. **

IAG: Iag is a god of pure good. He was born first from the Foe Abyss along with his twin brother, Iae. Iae on the other hand was pure evil. From the get go the two gods faught for all of creation and still do to this day. Disciples of Iag use the Longsword.
IAE:Disciples of Iae use the Battleaxe; See Above
NIM: Nim is the Goddess of Nature. She is seen as the Earth Mother. She arrived into existance after Iag and Iae, but chose to stay out of their fight and instead tend to nature's natural inhabitants.Disciples of Nim use the Quarterstaff
DEATH: The god of the dead, Death, was created by Iae in hopes to slide the war over to his side should Nim decides to join Iag. Death and Nim have been enemies ever since, especially since their portfolios clash.Disciples of Death use the Scythe
MOAM: The goddess of magic. Disciples of Moam use the short sword.

Order Of Creation (by the Gods and Goddesses)

* The Order of Creation table shows status/rank of different races in the world and how they relate to each other *

1st: Creatures born from the Foe Abyss (+5 Diplomacy)
2nd: Dragons (+4 Diplomacy)
3rd: Giants (+3 Diplomacy)
4th: Elves (+2 Diplomacy)
5th: Humanoids (including Goblins, Dwarves, etc.) (+1 Diplomacy)
6th: Humans

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