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What Is Destiny's Fate?


Rules


Races

 

Dreamers

Human

Semi-Human

Shape Shifter

Semi-Terin 

Semi-Vampire

Terin

Vampire

Were Animal

Wingling 


Class

 

Artist

Bard

Beast Master

Black Magi

Dancer

Dark Knight

Fighter

Gray Magi

Guardian

Knight

Light Knight

Mana Magi

Ninja

Scientist

Teacher

Thief

Weapon Magi

White Magi

Witch


Abilities For All


Armory


Weaponry


 


 

Rules

House Rules: There is no swearing at all please. Do not argue with the Dm.

Battle: All battles are done in Msn, but the Dm must be there to let the battle be valid. As for monster battle you will have them on the chat line and in your email.

Playing: There will be times that I would arrange a game that will take place on msn, that you can play with other members. Other times I will set a personal game for ever one on the email.

Magick Rules: Everyone with magick will have a limited when it comes to their magick. The Magick is broken up by levels. Example: Dane has 2 Level one spells and he is limited with 3 castings, so he can only cast 3 level one spells in one day. After one day he will be allowed to cast 3 level one spells again.

Abilities Rules: Every Class has there own special abilities for them self that no other class has, but there are abilities that are for all. How this goes is that when you hit a level that allows you to get a new ability, you can take one that is for your class or one from the abilities that everyone can have. Every ability has a percentage that tell how well you can do it. The only way to put up the percentage of the ability is by "Apoints" which you receive when you battle. 1 point is one percent, but if you have 100 points you can buy a new ability that would start at 10%. So there are 3 ways to gain a ability: 1) Leveling up, 2) having 100 Apoints, 3) a npc teaches you it.

 

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Created By: Mellisa Sampson

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