Aces High Customs and Courtesies
  Proper courtesy and respect will be shown towards those of higher rank and other Aces High members at all times. Any grievances, difficulties or problems relating to Aces High Squadron should be taken up with those in authority over you and not discussed with those outside the squadron.

* The above paragraph is taking directly form the AH protocol.


Custom as defined by the Ace’s High: An act or ceremony, Stemming from a tradition, which is enforceable by unwritten law.  


Courtesy as defined by the Ace’s High: Guidance when in a written form, such as the AH Protocol.



  Both Customs and Courtesies are needed to ensure discipline, espirit de corp, and mission effectiveness. They also ensure proper respect for the Chain of Command. When Customs and Courtesies are followed and enforced, they can build strong unit cohesion and synchronize the efforts of the unit toward common goals.

Customs and Courtesies go beyond basic politeness. Because your actions are a part of everyday life, in and out of the game, you need to make a conscious effort to think about your behavior.  There is no excuse for rude behavior in or out of uniform (wearing the AH_ tag in front of your name). Not only because you are representing AH, but also because you are dealing with human feelings. It is hard enough to know how to take the meaning of something in a game room, because we are typing and not face to face. Thus it makes it extremely easy to misunderstand each other, which can lead to unnecessary problems.


How can Customs and Courtesy’s be applied in the game.

The first thing is something that most of us already do.  We salute each other, weather by zone message, in a chat room, or in a game room.  S! Is for saluting one person, ~S~ is for saluting numerous people. It doesn’t really matter if you get it exactly that way.  Just the gesture of it is enough.

  When in combat, if you happen to spawn right behind someone, (less then 500 ft), you should not engage this person, unless they engage you first. Instead, try to fly away towards another target or eject. In CFS2, any spawn rules are null and void. Once a player spawns into the game, guns are hot.

  In a meeting or a function where people are talking. It is a common courtesy first to introduce visitors and or new members to the group.  Let the leader of the meeting have his place to talk. If you would like to bring something up, ask first for permission to speak, or if you have a question, say you have a question, then wait to be called on to ask it. These are guidelines that will help make meetings run smoother.

  If there is a problem in a meeting with a certain person. The leader of the discussion should address that person politely. If the problem continues, remove the person from the meeting, then address this person privately outside the game.

When you have a suggestion, or would like to address an issue with someone, it should be dealt with by following the chain of command first. This means you start at the lowest level and work your way up. That way no one is left out of the loop when a decision has to be made. Only after you have done this, and if the results are not to your liking, then should you jump the chain. However, it is still a courtesy to tell your Superior officers what your intentions are.


* This Document is intended to supplement the Ace’s High Protocoland of the Ace's High C.O.C.
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