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| All weapons must be customized- prices displayed are base values before customization. Melee Weaponry:Weapons that have a short range Gloves - Gloves do not take up your hand space - $500 Sword/Axe/Spear - sharp-edged weapons that may be 1-2 handed - $500 Staff/Club - blunt weapons that may be 1-2 handed - $100 Whip/chain - rope-like weapons with alot of reach - $100 Ranged Weaponry:Weapons that attack from afar Boomerang - its all coming back to you - $200 throwing - dispensable ranged weapons - $25 each Ballistic - Ranged weapons that use ammo - $500 - needs amo Blaster - Ranged weapons that use energy - $1000 - may need plasma Armor:one at a time please. Armor - Protects from physical hits - $1000 Force Shield - Protects from energy hits - $5000 - may need plasma Space Suit - got air? - $1000 Weighted Clothing - helps increase training and battle bonuses. The higher your strength the heavier weighted clothing you'll need- $3000 per level. Accessories Scouter - Can detect ki - $25 Adv. Scouter - Can detect ki and powerful items - $500 Dragonball Radar- Can detect Dragonballs - $300 Car - Fully customizable ground vehicles - $50 Hover Chair - technology's la-z-boy - $25 Hover Craft - Need a Lift? - $100 Senzu Bean - Hospital in a Bean - $10000 - one use Moon Simulator - Want the perfect moon for that romantice evening? - $7000 - one use Dyno Cap - Allows you to carry large items in a tiny capsule. Active capsules cannot be stored in close proximity of each other without a Capsule Case - $1000 Capsule Case - Carries up to 5 Dyno Caps - $10000 Ammo Ballistic - bullets, missiles, arrows, etc.- $50 Plasma - All purpose energy ammo - $200 |
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