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Swordsman
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This class attains a sword as their starting weapon. They use this sword to their advantage and excel at close range combat.

Starting weapon - Sword
Strength - 50
Speed- 25
Stamina - 25

Ninja
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This class mainly focuses on speed and stamina and pummels their opposition with knuckle spikes. They are often stealthy and can be devastating at higher levels.

Starting weapon - Knuckle Spikes
Strength - 25
Speed - 40
Stamina - 35

Theif
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This class focuses on quick reflexes and are best with sudden situations because of constantly running. They carry along side them a dagger for quick combos and movements.

Starting weapon - Dagger
Strength - 30
Speed - 50
Stamina - 20

Gaurd
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This class uses their stamina and endurance to their advantage. They carry the most stamina out of the group, but is the slowest. They use metal rods to beat their opponent.

Starting weapon - Metal Rod
Stength - 25
Speed - 25
Stamina - 50

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