You cannot be a member of the military or clergy while being an Agent.
The Agent begins his career by choosing a Minister or other high-ranking
person to work for. Once an Employer is chosen, the player must petition the
Minister to become their Agent. If the Employer accepts, the player then spends
the remaining weeks of that month in training (learning codes and such). At the
beginning of each succeeding month, the player rolls for a 5 or 6 to be assigned
a mission. If sent on a mission the player rolls the mission and its results,
which may take more than one month. If the player is not on a mission he may
live normally for the month. It should be noted that the Agent's life is very
dangerous. For every Scarlet Pimpernel there are a dozen nameless graves across
the kingdom. Agents also do not start duels themselves, losing three status
points for causing a duel of any kind.
| Employer | SL Needed | Favour to Inf | Missions | |
| The Royal Family | 7 | 8 | Oppose the Cardinal | |
| Cardinal | 6 | 8 | Help the State | Embarrass the Queen |
| Minister of State | 5 | 7 | Help the State | Investigate Ministers |
| Minister of War | 5 | 7 | Improve Military Position | |
| Commissioner of Public Safety | 4 | 6 | Investigate Traitors | |
| Provincial Governor | 4 | 5 | Pacify Province |
| Die roll | Time | Death | Success | Notice | Reward | Cash | Favour | Secret |
| 1 | 1 month | 12 | 4 | 11 | 11 | (1*50) | 11 | 12 |
| 2 | 2 months | 11 | 6 | 9 | 10 | (1*50) | 11 | 10 |
| 3 | 1 month | 9 | 7 | 9 | 9 | (1*100) | 9 | 10 |
| 4 | 3 months | 10 | 8 | 7 | 9 | (1*100) | 9 | 7 |
| 5 | 2 months | 8 | 7 | 7 | 8 | (2*100) | 7 | 9 |
| 6 | 1 month | 8 | 9 | 4 | 4 | (4*100) | 4 | 4 |
| Employer | Favour Bonus | Secret Knowledge | or |
| Royal Family | +3 | +/-1 to Escort Position roll | +/-1 to Nobility Petition roll |
| Cardinal | +2 | +/-1 to any Promotion roll | +/-1 to any Mission Failure/Death roll |
| Minister of State | +2 | +-1 to any Minister Position roll | +-1 to any Mission Failure/Death roll |
| Minister of War | +1 | +-1 to any Promotion roll | +-1 to any Combat Outcome result |
| Commissioner of Public Safety | +0 | +-1 to any Conviction roll | +-1 to any Commuting Sentence roll |
| Provincial Governor | +0 | +-1 to any Unrest roll | +-1 to any Prov. Combat Outcome roll |
| City Governor | +0 | One additional d6 Favour | One additional d6+3 Favour |
| Rank | D | S | N | R | SK | Pay | Status |
| Garcon | +1 | -1 | 0 | 0 | 0 | 4 | 2 |
| Ferret | 0 | 0 | +1 | 0 | 0 | 10 | 4 |
| Saboteur | +1 | +1 | +1 | 0 | +1 | 18 | 6 |
| Provocateur | +2 | +1 | +1 | +1 | +2 | 28 | 8 |
| Maitre d'Espionage | +2 | +2 | +2 | +2 | +2 | 40 | 10 |