MFC-000
Dark
Magician Girl
Secret Rare
Attribute: Dark
Type: Spellcaster
Level 6 ~ 2000/1700
Effect: Increase the ATK of this monster by 300 points for each "Dark Magician"
or "Magician of Black Chaos" in either player's Graveyard.
Card ID No.
38033121
MFC-001
People
Running About
Common
Attribute:
Fire
Type: Pyro
Level 2 ~ 600/600
Although they always suffer in silence, they swear an oath to inevitably revolt.
Card ID No. 12143771
MFC-002
Oppressed People
Common
Attribute:
Water
Type: Aqua
Level 1 ~ 400/2000
They are oppressed, but believe they will have their freedom someday.
Card ID No. ????????
MFC-003
United
Resistance
Common
Attribute:
Wind
Type: Thunder
Level 3 ~ 1000/400
The people that gather to swear to fight their oppressors. A revolution is
cooking.
Card ID No. 85936485
MFC-004
X-Head
Cannon
Super Rare
Attribute:
Light
Type: Machine
Level 4 ~ 1800/1500
A monster with a mighty cannon barrel, it is able to integrate its attacks. It
attacks in many ways by combining and separating with other monsters.
Card ID No. 62651957
MFC-005
Y-Dragon Head
Super Rare
Attribute:
Light
Type: Machine/Union
Level 4 ~ 1500/1600
Effect: Once per turn during your Main Phase, if you control this monster on the
field, you can equip it to your "X-Head Cannon" as an Equip Spell Card OR change
it back to a monster in face-up Attack Position. When equipped to a monster by
this card's effect, that monster's ATK/DEF is increased by 400 points. (1
monster can only be equipped with 1 Union Monster at a time. If the monster that
this card is equipped to is destroyed in battle this card is destroyed instead.)
Card ID No. 63622692
MFC-006
Z-Metal
Tank
Super Rare
Attribute:
Light
Type: Machine/Union
Level 4 ~ 1500/1300
Effect: Once per turn during your Main Phase, if you control this monster on the
field, you can equip it to your "X-Head Cannon" or "Y-Dragon Head" as an Equip
Spell Card OR change it back to a monster in face-up Attack Position. When
equipped to a monster by this card's effect, that monster's ATK/DEF is increased
by 600 points. (1 monster can only be equipped with 1 Union Monster at a time.
If the monster that this card is equipped to is destroyed in battle this card is
destroyed instead.)
Card ID No. 64500000
MFC-007
Dark
Blade
Rare
Attribute:
Dark
Type: Warrior
Level 4 ~ 1800/1500
They say he is a dragon manipulating warrior from the dark world. His attack is
tremendous, using his great swords with vicious power.
Card ID No. 11321183
MFC-008
Pitch-Dark Dragon
Common
Attribute:
Dark
Type: Dragon/Union
Level 3 ~ 900/600
Effect: Once per turn, during your Main Phase, if you control this monster on
the field, you can equip it to your "Dark Blade" as an Equip Spell Card OR
change it back to a monster in face-up Attack Position. When equipped to a
monster by this card's effect, that monster's ATK/DEF is increased by 400
points, and when it attacks with an ATK that is higher than the DEF of a Defense
Position Monster, inflict the difference as Battle Damage to your opponent's
Life Points. (1 monster can only be equipped with 1 Union Monster at a time. If
the Monster that this card is equipped to is destroyed in battle, this card is
destroyed instead.)
Card ID No. ????????
MFC-009
Kiryu
Common
Attribute:
Dark
Type: Dragon/Union
Level 5 ~ 2000/1500
Effect: Once per turn, during your Main Phase, if you control this monster on
the field, you can equip it to your "Dark Blade" as an Equip Spell Card OR
change it back to a monster in face-up Attack Position. When equipped to a
monster by this card's effect, that monsters ATK/DEF is increased by 900 points,
and you can offer this card as a Tribute to allow the equipped monster to attack
the opponent's Life Points directly this turn. (1 monster can only be equipped
with 1 Union Monster at a time. If the Monster that this card is equipped to is
destroyed in battle, this card is destroyed instead.)
Card ID No. ????????
MFC-010
Decayed
Commander
Common
Attribute:
Earth
Type: Zombie
Level 4 ~ 1000/1500
Effect: When this monster is Normal Summoned successfully, you can Special
Summon 1 "Zombie Tiger" from your hand. When this card attacks your opponent's
Life Points directly, 1 card is randomly selected from your opponent's hand and
discarded to the Graveyard.
Card ID No. ????????
MFC-011
Zombie
Tiger
Common
Attribute:
Earth
Type: Zombie/Union
Level 3 ~ 1400/1600
Effect: Once per turn, during your Main Phase, if you control this monster on
the field, you can equip it to your "Decayed Commander" as an Equip Spell Card
OR change it back to a monster in face-up Attack Position. When equipped to a
monster by this card's effect, that monster ATK/DEF is increased by 500 points,
and each time it destroys 1 of your opponent's monsters, 1 card is randomly
selected from your opponent's hand and discarded to the Graveyard. (1 monster
can only be equipped with 1 Union Monster at a time. If the Monster that this
card is equipped to is destroyed in battle, this card is destroyed instead.)
Card ID No. ????????
MFC-012
Giant Orc
Common
Attribute:
Dark
Type: Fiend
Level 4 ~ 2200/0
Effect: When this card attacks, it is changed to Defense Position at the end of
the Battle Phase. This position cannot be changed until the end of your next
turn.
Card ID No. 73698349
MFC-013
Second
Goblin
Common
Attribute:
Dark
Type: Fiend/Union
Level 1 ~ 100/100
Effect: Once per turn, during your Main Phase, if you control this monster on
the field, you can equip it to your "Giant Orc" as an Equip Spell Card OR change
it back to a monster in face-up Attack Position. When equipped to a monster by
this card's effect, you can change that monster's battle position once per turn
during your Main Phase. (1 monster can only be equipped with 1 Union Monster at
a time. If the Monster that this card is equipped to is destroyed in battle,
this card is destroyed instead.)
Card ID No. 19086954
MFC-014
Vampire Orchis
Common
Attribute:
Earth
Type: Plant
Level 4 ~ 1700/1000
Effect: When this monster is Normal Summoned successfully, you can Special
Summon 1 "Des Dendle" from your hand.
Card ID No. ????????
MFC-015
Des Dendle
Common
Attribute:
Earth
Type: Plant/Union
Level 4 ~ 300/2000
Effect: Once per turn, during your Main Phase, if you control this monster on
the field, you can equip it to your "Vampire Orchis" as an Equip Spell Card OR
change it back to a monster in face-up Attack Position. When equipped to a
monster by this card's effect, each time that monster destroys 1 of your
opponent's monsters Special Summon 1 "Wicked Plant Token" (Plant-Type/EARTH/1
Star/ATK 800/DEF 800) in Attack or Defense Position. (1 monster can only be
equipped with 1 Union Monster at a time. If the Monster that this card is
equipped to is destroyed in battle, this card is destroyed instead.)
Card ID No. ????????
MFC-016
Burning
Beast
Common
Attribute:
Fire
Type: Pyro/Union
Level 4 ~ 1500/1000
Effect: Once per turn during your Main Phase, if you control this monster on the
field, you can equip it to your "Freezing Beast" as an Equip Spell Card OR
change it back to a monster in face-up Attack Position. When equipped to a
monster by this card's effect, each time that monster inflicts Battle Damage to
your opponent, destroy 1 face-up Spell or Trap Card. (1 monster can only be
equipped with 1 Union Monster at a time. If the monster that this card is
equipped to is destroyed in battle this card is destroyed instead.)
Card ID No. 59364406
MFC-017
Freezing Beast
Common
Attribute:
Water
Type: Aqua/Union
Level 4 ~ 1500/1000
Effect: Once per turn during your Main Phase, if you control this monster on the
field, you can equip it to your "Burning Beast" as an Equip Spell Card OR change
it back to a monster in face-up Attack Position. When equipped to a monster by
this card's effect, each time that monster inflicts Battle Damage to your
opponent, destroy 1 face-down Spell or Trap Card. (1 monster can only be
equipped with 1 Union Monster at a time. If the monster that this card is
equipped to is destroyed in battle this card is destroyed instead.)
Card ID No. 85359414
MFC-018
Union
Rider
Common
Attribute:
Wind
Type: Machine
Level 2 ~ 1000/1000
Effect: You can take a Union Monster that is currently a monster on your
opponent's side of the field and equip it to this card. This monster can only be
equipped with 1 Union Monster as at a time. The Union Monster that is equipped
to this card cannot be changed back to a monster by its own effect.
Card ID No. ????????
MFC-019
D.D.
Crazy Beast
Rare
Attribute:
Earth
Type: Beast
Level 3 ~ 1400/1400
Effect: A monster destroyed by this card in battle is removed from play.
Card ID No. 48148828
MFC-020
Spell
Canceller
Ultra Rare
Attribute:
Wind
Type: Machine
Level 5 ~ 1800/1600
Effect: As long as this card remains face-up on the field, all Spell Cards
cannot be activated. The effects of all face-up Spell Cards are also negated.
Card ID No. 84636823
MFC-021
Neko
Mane King
Common
Attribute:
Earth
Type: Beast
Level 1 ~ 0/0
Effect: During your opponent's turn, when this card is sent to the Graveyard by
the effect of your Opponent's Spell, Trap or Monster Card, your opponent's turn
ends.
Card ID No. ????????
MFC-022
Helping Robo For Combat
Rare
Attribute:
Light
Type: Machine
Level 4 ~ 1600/0
Effect: Each time this monster destroys 1 of your opponent's monsters in battle,
you draw 1 card and then select and return 1 card from your hand to the bottom
of your deck.
Card ID No. 47025270
MFC-023
Dimension Jar
Common
Attribute:
Dark
Type: Machine
Level 2 ~ 200/200
Flip
Effect: Both players can remove from play up to 3 monsters from their
opponent's Graveyard.
Card ID No. ????????
MFC-024
Great
Phantom Thief
Rare
Attribute:
Earth
Type: Spellcaster
Level 3 ~ 1000/1000
Effect: Each time this card inflicts Battle Damage to your opponent's Life
Points, declare the name of 1 card. Then see your opponent's hand and discard
all copies of the declared card in his/her hand to the Graveyard.
Card ID No. 10809984
MFC-025
Roulette Barrel
Common
Attribute:
Light
Type: Machine
Level 4 ~ 1000/2000
Effect: Once per turn during your Main Phase, you can roll a six-sided die
twice. Select one result and destroy 1 face-up monster on the field whose level
is equal to the result.
Card ID No. 46303688
MFC-026
Paladin
of White Dragon
Ultra Rare
Attribute:
Light
Type: Dragon/Ritual
Level 4 ~ 1900/1200
Effect: This monster can only be Ritual Summoned with the Ritual Spell Card
"White Dragon Ritual". You must also offer monsters whose total Level Stars
equal 4 or more as a Tribute from the field or your hand. When this monster
attacks a face-down Defense Position monster, destroy the face-down monster
immediately with this card's effect without flipping it face-up or damage
calculation. You can Special Summon 1 "Blue-Eyes White Dragon" from your hand or
your deck by offering this card as a Tribute during your Main Phase. (Blue-Eyes
White Dragon cannot attack that turn.)
Card ID No. 73398797
MFC-027
White
Dragon Ritual
Common
Ritual
Spell Card
This card is used to Ritual Summon "Paladin of White Dragon". You must also
offer monsters whose total Level Stars equal 4 or more as a Tribute from the
field or your hand.
Card ID No. 09786492
MFC-028
Frontline Base
Common
Continuous
Spell Card
Once per turn during your Main Phase, you can Special Summon 1 Union Monster of
Level 4 or lower from your hand.
Card ID No. 46181000
MFC-029
Demotion
Common
Equip
Spell Card
Downgrade the monster equipped with this card by 2 Levels.
Card ID No. ????????
MFC-030
Combination Attack
Rare
Quick-Play
Spell Card
During a Battle Phase, you can use this effect on 1 monster that has attacked
this turn and is equipped with a Union Monster. Change the Union Monster back to
a monster in face-up Attack or Defense Position. Also, the monster that was
equipped with the Union Monster may attack again this turn.
Card ID No. ????????
MFC-031
Kaiser Colosseum
Common
Continuous
Spell Card
When there is 1 or more monster on the field of the controller of this card,
his/her opponent cannot place a monster on the field if the opponent would then
have more monster on the field then the controller of this card.
Card ID No. 35059553
MFC-032
Autonomous Action Unit
Common
Equip
Spell Card
Pay 1500 Life Points. Select 1 Monster Card from your opponent's Graveyard.
Special Summon it on your side of the field in face-up Attack Position, and
equip it with this card. When this card is destroyed or removed from the field,
the equipped monster is destroyed.
Card ID No. 71453557
MFC-033
Poison
of the Old Man
Common
Quick-Play
Spell Card
Select and activate 1 of the following effects:
- Increases your Life Points by 1200 points.
- Inflict 800 points of Direct Damage to your opponent's Life Points.
Card ID No. 08842266
MFC-034
Ante
Rare
Normal Spell card
Each player selects 1 card from his/her hand, then sees the Level Stars of the
selected cards. The card with more Level Stars then the other returns to the
hand of the player who selected it. The player who selected the card with fewer
Level Stars takes 1000 damage and sends the card he/she selected to the
Graveyard. Selected cards that are not Monster Cards are treated as Level 0. If
both players chose cards with equal Level Stars, return both to the hand of the
players who selected them.
Card ID No. 34236961
MFC-035
Dark
Core
Rare
Normal
Spell Card
Discard 1 card from your hand to the Graveyard to remove 1 face-up Monster Card
on the field from play.
Card ID No. 70231910
MFC-036
Raregold Armor
Common
Equip
Spell Card
As long as you control the monster equipped with this card, your opponent cannot
attack other monsters other than the equipped monster.
Card ID No. ????????
MFC-037
Metalsilver Armor
Common
Equip
Spell Card
As long as you control the monster equipped with this card, your opponent cannot
use the effect of a Spell, Trap, or Monster Card that specifically designates 1
monster, including monsters in the Graveyard, other than the equipped monster as
a target.
Card ID No. ????????
MFC-038
Kishido
Spirit
Common
Continuous
Spell Card
Monsters on your side of the field cannot be destroyed in a battle if the
monsters ATK are equal.
Card ID No. ????????
MFC-039
Tribute
Doll
Rare
Normal
Spell Card
Activate this card by offering a monster on your side of the field as a Tribute.
Special Summon 1 Level 7 monster from your hand. That monster cannot attack this
turn.
Card ID No. 02903036
MFC-040
Wave-Motion Cannon
Common
Continuous
Spell Card
Send this card from the field to the Graveyard during your Main Phase. Inflict
Direct Damage to your opponent's Life Points equal to the number of your Standby
phases that have passed after this card was activated x 1000 points.
Card ID No. ????????
MFC-041
Huge
Revolution
Common
Normal
Trap Card
This card can only be activated during your Main Phase when "People Running
About", "Oppressed People", and "United Resistance" are face-up on your side of
the field. Send all cards in your opponent's hand to the Graveyard and destroy
all cards your opponent controls on the field.
Card ID No. ????????
MFC-042
Thunder
of Ruler
Common
Normal Trap Card
You can only activate this card during your opponent's Standby Phase. During the
turn this card is activated your opponent cannot perform his/her Battle Phase.
Card ID No. ????????
MFC-043
Spell
Shield Type-8
Super Rare
Counter
Trap Card
Select and activate 1 of the following effects:
- Negate the activation and the effect of a Spell Card that designates 1 monster
on the field as a target and destroy the Spell Card.
- Send 1 card from your hand to the Graveyard to negate the activation and the
effect of a Spell Card and destroy it.
Card ID No. 38275183
MFC-044
Meteorain
Common
Normal
Trap Card
During this turn, when your monsters attack with an ATK that is higher then the
DEF of your opponent's Defense Position monster, inflict the difference as
Battle Damage to your opponent's Life Points.
Card ID No. ????????
MFC-045
Pineapple Blast
Common
Normal
Trap Card
You can only activate this card when you Normal Summon a monster successfully.
If there are more monsters on your opponent's side off the field then your side,
destroy your opponent's monsters so that your opponent controls the same number
of monsters as you. Your opponent selects which monsters are destroyed.
Card ID No. 90669991
MFC-046
Secret
Barrel
Common
Normal
Trap Card
Inflict Direct Damage to your opponent's Life Points equal to the total number
of cards on your opponent's side of the field and in your opponent's hand x 200
points.
Card ID No. 27053506
MFC-047
Physical Double
Common
Normal
Trap Card
You can only activate this card during your opponent's turn. Select 1 monster on
your opponent's side of the field and Special Summon 1 "Mirage Token" in face-up
Attack or Defense Position on your side of the field. The "Mirage Token" has the
same Level Type, Attribute, ATK, and DEF as the selected monster. Destroy the
"Mirage Token" at the end of the turn.
Card ID No. 63442604
MFC-048
Rivalry
of Warlords
Common
Continuous
Trap Card
Each player must send monsters from his/her side of the field to the Graveyard
so that he/she only controls 1 Type of face-up monster. As long as this card
remains face-up on the field each player can only Summon or control 1 Type of
face-up monster at a time.
Card ID No. ????????
MFC-049
Formation Union
Common
Normal
Trap Card
Select and activate 1 of the following effects:
- Equip 1 Union Monster on your side of the field to an appropriate monster on
your side of the field as an Equip Spell Card.
- Change 1 equipped Union Monster on your side of the field back into a monster
in face-up Attack Position.
Card ID No. 26931058
MFC-050
Adhesion Trap Hole
Common
Normal
Trap Card
You can only activate this card when your opponent successfully Normal Summons,
Flip Summons, or Special Summons a monster. As long as that monster remains
face-up on the field, the original ATK of that monster is halved.
Card ID No. ????????
MFC-051
XY-Dragon
Cannon
Ultra Rare
Attribute:
Light
Type: Machine/Fusion
Level 6 ~ 2200/1900
Effect: "X-Head Cannon" + "Y-Dragon Head"
This monster can only be special summoned by removing from play the above
monsters on your side of the field. You do not use "Polymerization" to special
summon this monster from your Fusion deck. Discard 1 card from your hand to
destroy 1 face-up Spell Card or Trap Card on your opponent's side of the field.
Card ID No. 02111707
MFC-052
XYZ-Dragon Cannon
Ultra Rare
Attribute:
Light
Type: Machine
Level 8 ~ 2800/2500
Effect: "X-Head Cannon" + "Y-Dragon Head" + "Z-Metal Tank"
This monster can only be Special Summoned by removing from play the above
monsters on your side of the field. You do not use Polymerization to Special
Summon this monster from you Fusion Deck. Discard 1 card from your hand to
destroy 1 card on your opponent's side of the field.
Card ID No. 91998119
MFC-053
XZ-Tank
Cannon
Super Rare
Attribute:
Light
Type:
Machine/Fusion
Level 6 ~ 2400/2100
Effect: "X-Head Cannon" + "Z-Metal Tank"
This monster can only be special summoned by removing from play the above
monsters on your side of the field. You do not use "Polymerization" to special
summon this monster from your Fusion deck. Discard 1 card from your hand to
destroy 1 face-down Spell Card or Trap Card on your opponent's side of the
field.
Card ID No. 99724761
MFC-054
YZ-Tank
Dragon
Super Rare
Attribute:
Light
Type:
Machine/Fusion
Level 6 ~ 2100/2200
Effect: "Y-Dragon Head" + "Z-Metal Tank"
This monster can only be special summoned by removing from play the above
monsters on your side of the field. You do not use "Polymerization" to special
summon this monster from your Fusion deck. Discard 1 card from your hand to
destroy 1 face-down Monster Card on your opponent's side of the field.
Card ID No. 25119460
MFC-055
Great Angus
Common
Attribute:
Fire
Type: Beast
Level 4 ~ 1800/600
A very violent beast, it is always berserk. People say that they have never seen
it silent.
Card ID No. ????????
MFC-056
Aitsu
Common
Attribute:
Fire
Type: Fairy
Level 5 ~ 100/100
He seems to be very unreliable, but he might have incredible potential.
Card ID No. 48202661
MFC-057
Sonic
Duck
Common
Attribute:
Wind
Type: Winged-Beast
Level 3 ~ 1700/700
A duck which can walk at a sonic speed. Sometimes, he cannot deal with his
incredible pace and loses control.
Card ID No. 84696266
MFC-058
Luster
Dragon
Ultra Rare
Attribute:
Wind
Type: Dragon
Level 4 ~ 1900/1600
A very beautiful dragon covered with Sapphire. It does not like fights, but has
incredibly high attack power.
Card ID No. 11091375
MFC-059
Amazoness Paladin
Common
Attribute:
Earth
Type: Warrior
Level 4 ~ 1700/300
Effect: Increase the ATK of this monster by 100 for each monster on your side of
the field that includes "Amazoness" in its card name, or is named "Amazon
Archer".
Card ID No. 47480070
MFC-060
Amazoness Fighter
Common
Attribute:
Earth
Type: Warrior
Level 4 ~ 1300/1300
Effect: All Battle Damage to this card's controller that he/she takes from a
battle involving this monster becomes 0.
Card ID No. 55821894
MFC-061
Amazoness Swords Woman
Ultra Rare
Attribute:
Earth
Type: Warrior
Level 4 ~ 1500/1600
Effect: The opponent takes all Battle Damage to this card's controller that
he/she takes from a battle involving this monster.
Card ID No. 94004268
MFC-062
Amazoness Blowpiper
Common
Attribute:
Earth
Type: Warrior
Level 3 ~ 800/1500
Effect: Select 1 face-up monster on your opponent's side of the field during
each of your Standby Phases. Decrease the ATK of the selected monster by 500
until the end of this turn.
Card ID No. 73574678
MFC-063
Amazoness Tiger
Rare
Attribute:
Earth
Type: Beast
Level 4 ~ 1100/1500
Effect: Only 1 "Amazoness Tiger" can exist on your side of the field at a time.
Increase the ATK of this monster by 400 points for each monster on your side of
the field that includes "Amazoness" in its name,, or is named "Amazon Archer".
As long as this card remains face-up on the field, your opponent cannot select
another monster on your side of the field that includes "Amazoness" in its name,
or is named "Amazon Archer", as an attack target.
Card ID No. ????????
MFC-064
Skilled
White Magician
Super Rare
Attribute:
Light
Type: Spellcaster
Level 4 ~ 1700/1900
Effect: Each time you or your opponent activates 1 Spell Card, put 1 Spell
Counter on this card (max. 3). You can Special Summon 1 "Buster Blader" from
your hand, deck, or Graveyard in face-up Attack or Defense Position by offering
this monster with 3 Spell Counters as a Tribute during your Main Phase.
Card ID No. 46363422
MFC-065
Skilled
Dark Magician
Super Rare
Attribute:
Dark
Type: Spellcaster
Level 4 ~ 1900/1700
Effect: Each time you or your opponent activates 1 Spell Card, put 1 Spell
Counter on this card (max. 3). You can Special Summon 1 "Dark Magician" from
your hand, Deck, or Graveyard in face-up Attack or Defense Position by offering
this monster with 3 Spell Counters as a Tribute during your Main Phase.
Card ID No. ????????
MFC-066
Apprentice Magician
Rare
Attribute:
Dark
Type: Spellcaster
Level 2 ~ 400/800
Effect: When this card is successfully Normal Summoned, Flip Summoned, or
Special Summoned, put 1 Spell Counter on a face-up card on the field that you
can put a Spell Counter on. If this card is destroyed in battle, you can select
1 Spellcaster-Type monster Level 2 or lower from your deck and Special Summon it
on the field in face-down Defense Position.
Card ID No. 09156135
MFC-067
Old
Vindictive Magician
Rare
Attribute:
Dark
Type: Spellcaster
Level 2 ~ 450/600
Flip
Effect: Destroys 1 monster on the field (regardless of position.)
Card ID No. ????????
MFC-068
Chaos
Command Magician
Ultra Rare
Attribute:
Light
Type: Spellcaster
Level 6 ~ 2400/1900
Effect: Negate the effect of a Monster Card that specifically designates this 1
card as a target.
Card ID No. 72630549
MFC-069
Magical
Marionette
Common
Attribute:
Dark
Type: Spellcaster
Level 5 ~ 2000/1000
Effect: Each time you or your opponent activates 1 Spell Card put 1 Spell
Counter on this card. Increase the ATK of this monster by 200 points for each
Spell Counter on this card. Also you can remove 2 Spell Counters from this card
to destroy 1 monster on the field.
Card ID No. ????????
MFC-070
Pixie
Knight
Common
Attribute:
Light
Type: Spellcaster
Level 2 ~ 1300/200
Effect: When this card is sent to the Graveyard as a result of battle, your
opponent selects 1 Spell Card from your Graveyard, and that card is placed on
top of your deck.
Card ID No. ????????
MFC-071
Breaker
the Magical Warrior
Ultra Rare
Attribute:
Dark
Type: Spellcaster
Level 4 ~ 1600/1000
Effect: When this card is successfully Normal Summoned, put 1 spell counter on
it (max.1) Increase the ATK of this monster by 300 points for each Spell counter
on this card. Also you can remove 1 Spell Counter from this card to destroy 1
Spell Card or Trap Card on the field.
Card ID No. 71413901
MFC-072
Magical
Plant Mandragola
Common
Attribute:
Dark
Type: Spellcaster
Level 2 ~ 500/200
Flip
Effect: Put 1 Spell Counter on each face-up card on the field that you can
put a Spell Counter on.
Card ID No. 07802006
MFC-073
Magical
Scientist
Common
Attribute:
Dark
Type: Spellcaster
Level 1 ~ 300/300
Effect: Pay 1000 Life Points to Special Summon 1 level 6 or lower Fusion Monster
from your Fusion Deck in face-up Attack or Defense Position. That Fusion Monster
cannot attack your opponent's Life Points directly, and is returned to your
Fusion Deck at the end of the turn.
Card ID No. 34206604
MFC-074
Royal
Magical Library
Common
Attribute:
Lijght
Type: Spellcaster
Level 4 ~ 0/2000
Effect: Each time you or your opponent activates 1 Spell Card, put 1 Spell
Counter on this card (max. 3). You can remove 3 Spell Counters from this card to
draw 1 card from your deck.
Card ID No. ????????
MFC-075
Armor
Exe
Rare
Attribute:
Light
Type: Rock
Level 4 ~ 2400/1400
Effect: This card cannot attack the same turn it is Normal Summoned, Flip
Summoned, or Special Summoned. During each of your and your opponent's Standby
Phases, remove 1 Spell Counter on your side of the field. If you do not do so,
this card is destroyed.
Card ID No. 07180418
MFC-076
Tribe-Infecting Virus
Super Rare
Attribute:
Water
Type: Aqua
Level 4 ~ 1600/1000
Effect: Discard 1 card from your hand and declare 1 Type of monster to destroy
all face-up monsters of the declared Type on both sides of the field.
Card ID No. 33184167
MFC-077
Des
Koala
Rare
Attribute:
Dark
Type: Beast
Level 3 ~ 1100/1800
Flip
Effect: Inflict 400 points of Direct Damage to your opponent's Life Points
for each card in your opponent's hand.
Card ID No. 69579761
MFC-078
Cliff
the Trap Remover
Common
Attribute:
Dark
Type: Warrior
Level 3 ~ 1200/1000
Effect: When this card inflicts Battle Damage to your opponent's Life Points,
you can select and activate 1 of the following effects:
- Destroy 1 Spell Card or Trap Card on the field.
- Send 2 cards from the top of your opponent's Deck to his/her Graveyard.
Card ID No. 06967870
MFC-079
Magical
Merchant
Common
Attribute:
Light
Type: Insect
Level 1 ~ 200/700
Flip
Effect: Pick up (not draw) cards from the top of your Deck until a Spell
Card or Trap Card is picked up. Add that card to your hand. Any other cards
picked up are sent to the Graveyard.
Card ID No. ????????
MFC-080
Koitsu
Common
Attribute:
Water
Type: Fairy/Union
Level 10 ~ 200/100
Effect: Once per turn during your Main Phase, if your control this monster on
the field, you can equip it to your "Aitsu" as an Equip Spell Card OR change it
back to a monster in face-up Attack Position. When equipped to a monster by this
card's effect, that monster's ATK/DEF is increased by 3000 points and when it
attacks with an ATK that is higher then the DEF of a Defense Position monster,
inflict the difference as Battle Damage to your opponent's Life Points. (1
monster can only be equipped with 1 Union Monster at a time. If the monster that
this card is equipped to is destroyed in battle, this card is destroyed
instead.)
Card ID No. 69456283
MFC-081
Cat's
Ear Tribe
Rare
Attribute:
Earth
Type: Beast-Warrior/Effect
Level 1 ~ 200/100
Effect: During the Damage Steps of your opponent's turn, the original ATK of
his/her monster(s) that attack this monster becomes 200 points.
Card ID No. ????????
MFC-082
Ultimate Obedient Fiend
Common
Attribute: Fire
Type: Fiend
Level 10 ~ 3500/3000
Effect: This card can only attack when there are no other cards on your side of
the field, and you also have no hand. Negate the effects of Effect Monsters
destroyed by this card.
Card ID No. ????????
MFC-083
Dark
Cat with White Tail
Common
Attribute:
Earth
Type: Beast
Level 2 ~ 800/500
Flip
Effect: Select 2 Monster Cards on your opponent's side of the field and 1
Monster Card on your side of the field and return them to their owners' hand.
Card ID No. ????????
MFC-084
Amazoness Spellcaster
Common
Normal
Spell Card
Until the end of this turn, switch the original ATK of 1 face-up monster on your
side of the field that includes "Amazoness" in its card name, or is named
"Amazon Archer", with the original ATK of 1 face-up monster on your opponent's
side of the field.
Card ID No. 81325903
MFC-085
Continuous Destruction Punch
Rare
Continuous
Spell Card
When the ATK of an attacking monster on your opponent's side of the field is
lower then the DEF of the attacked Defense Position monster on your side of the
field destroy the attacking monster. Damage calculation is applied normally.
Card ID No. ????????
MFC-086
Big
Bang Shot
Rare
Equip
Spell Card
A monster equipped with this card increases its ATK by 400 points. When the
equipped monster attacks with an ATK that is higher then the DEF of your
opponent's Defense Position monster, inflict the difference as Battle Damage to
your opponent's Life Points. When this card is destroyed or removed from the
field, the equipped monster is removed from play.
Card ID No. 61127349
MFC-087
Gather
Your Mind
Common
Normal Spell Card
Add 1 "Gather Your Mind" card from your Deck to your hand. Your Deck is then
shuffled. You can only use 1 "Gather your Mind" per turn.
Card ID No. ????????
MFC-088
Mass
Driver
Common
Continuous
Spell Card
Offer 1 monster on your side of the field as a Tribute to inflict 400 points of
Direct Damage to your opponent's Life Points.
Card ID No. 34906152
MFC-089
Senri
Eye
Common
Continuous
Spell Card
During each of your Standby Phases, you can see 1 card on the top of your
opponent's Deck and return it to its original position by paying 100 Life
Points. Your opponent cannot see the card.
Card ID No. ????????
MFC-090
Emblem
of Dragon Destroyer
Common
Normal
Spell Card
Add 1 "Buster Blader" from your Deck or your Graveyard to your hand.
Card ID No. ????????
MFC-091
Jar
Robber
Common
Quik-Play
Spell Card
You can only activate this card when "Pot of Greed" is activated. Negate the
effect of the "Pot of Greed". You draw 1 card from your Deck.
Card ID No. ????????
MFC-092
My Body
As A Shield
Common
Quick-Play
Spell Card
When your opponent activates a card that has the effect that destroys 1 or more
monsters on the field, pay 1500 Life Points to negate the activation of the card
and destroy it.
Card ID No. 69279219
MFC-093
Pigeonholing Books of Spell
Common
Quick-Play
Spell Card
See the 3 cards from the top of your opponent's Deck, arrange them in any order
desired, and replace them on top of the Deck. Your opponent cannot see the
cards.
Card ID No. 96677818
MFC-094
Mega
Ton Magical Cannon
Rare
Normal
Spell Card
Remove 10 Spell Counters on your side of the field. Destroy all cards on your
opponent's side of the field.
Card ID No. 32062913
MFC-095
Pitch-Black Power Stone
Common
Continuous
Trap Card
After activation, put 3 Spell Counters on this card. During each of your turns
you can move 1 of this card's Spell Counters to another face-up card on the
field that you can put a Spell Counter on. When there are no Spell Counters on
this card this card is destroyed.
Card ID No. ????????
MFC-096
Amazoness Archers
Super Rare
Normal Trap Card
This card can only be activated when your opponent attacks and you control a
monster on your side of the field that includes "Amazoness" in its card name, or
is named "Amazon Archer". All monsters on your opponent's side of the field
become face-up Attack Position (Flip effects do not activated) and as long as
they remain face up on the field decrease their ATK by 500 points. Your opponent
must attack with all these monsters this turn.
Card ID No. 67987611
MFC-097
Dramatic Rescue
Rare
Normal Trap Card
You can only activate this card when a monster on your side of the field that
includes "Amazoness" in its card name, or is named "Amazon Archer", is
specifically designated as a target by a card. Return the targeted Monster Card
to its owner's hand and Special Summon another monster from your hand in face-up
Attack or Defense Position.
Card ID No. ????????
MFC-098
Exhausting Spell
Common
Normal Trap Card
Remove all Spell Counters on both sides of the field.
Card ID No. 95457366
MFC-099
Hidden
Book of Spell
Common
Normal Trap Card
You can only activate this card during your turn. Select 2 Spell Cards from your
Graveyard and add them to your deck. Your Deck is then shuffled.
Card ID No. 21840375
MFC-100
Miracle
Restoring
Common
Normal Trap Card
Remove 2 Spell Counters on your side of the field. Special Summon 1 "Dark
Magician" or "Buster Blader" from your Graveyard in face-up Attack or Defense
Position.
Card ID No. ????????
MFC-101
Remove
Brainwashing
Common
Continuous Trap Card
As long as this card remains face-up on the field, the control of all monsters
on the field returns to the original owners.
Card ID No. ????????
MFC-102
Disarmament
Common
Normal Trap Card
Destroy all Equip Spell Cards on the field.
Card ID No. ????????
MFC-103
Anti-Spell
Common
Counter Trap Card
Remove 2 Spell Counters on your side of the field. Negate the activation of a
Spell Card and destroy it.
Card ID No. ????????
MFC-104
The
Spell Absorbing Life
Common
Counter Trap Card
Flip all face-down Defense Position Monster Cards on the field face-up. Flip
Effects are not actvated at this time. Increase your Life Points by 400 points
for each Effect Monster Card on the field.
Card ID No. ????????
MFC-105
Dark
Paladin
Ultra Rare
Attribute: Dark
Type: Spellcaster/Fusion
Level 8 ~ 2900/2400
Effect: "Dark Magician" + "Buster Blader"
This monster can only be Special Summoned by Fusion Summon. As long as this card
remains face-up on the field, you can negate the activation of 1 Spell Card and
destroy the Spell Card by discarding 1 card from your hand. The ATK of this card
increases by 500 points for each Dragon-Type monster on the field and in either
Graveyard.
Card ID No. ????????
MFC-106
Double
Spell
Ultra Rare
Normal Spell Card
Discard 1 Spell Card from your hand. Select 1 Spell Card from your opponent's
Graveyard and activate it from the Graveyard as your Spell Card.
Card ID No. 24096228