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| Key |
Equal Advantage
Slight Disadvantage
Greater Disadvantage
Respawn
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| Search and Rescue |
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Objective:
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A dummy & stretcher or just an empty stretcher are placed out in the woods at an unknown location. The idea is that it will take 2 people using both hands to transport the victim.
So that nobody is sitting out, you may want to have one member of each team plant the victim. Those two will then have to be on their honor. They may not scout independantly, they must remain with a teammate who will lead them.
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Defense:
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Keep the assault team from rescuing the victim. Options may be declared prior to start, or left open.
- 2 people transport the victim to their safe spot (capture them).
- Defense may create an ambush.
- Defense may relocate the victim.
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Assault:
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Rescue the victim.
- 2 people transport the victim to their safe spot (rescue them).
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| Item Recovery |
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Objective:
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5 small brightly-colored items are scattered on the field. In order to win, a team must return 3 items to their specified safe spot.
- Items may not be removed from a safe spot once placed there.
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| Rack 'em Up |
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Objective:
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Each team starts with a bucket of objects at either of their bases. The objective is to get as many of these objects as possible into a bin (approximately two feet square) in the center of the field within a given time period (15 - 20 minutes). Players should be able to toss the objects in from 10 - 15 feet.
3 minutes.
- Each player may only carry one object at a time.
- If you are killed before you score, bring the item back to base.
- Objects may NOT be passed between players.
- Throwing your object into the bin is allowed, but if the object misses, it is dead and may not be picked back up.
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| Bleed 'em Dry |
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Objective:
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Either side will have a specified safe spot, where they go to gear up and re-spawn. Defense must guard 3 flags that lay outside an occupied fort for a specified amount of time (15 - 20 minutes).
If the last flag is in limbo when time has expired, the game continues until either team has captured it.
5 minutes.
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Defense:
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Away from your safe spot, you occupy a small fort.
3 flags will be placed in front of or near your fort. Your objective is to guard these three flags for a predetermined amount of time (15 - 20 minutes).
- You may re-capture your flags enroute, but may not re-capture them once they have reached the assault safe spot.
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Assault:
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Capture the defending team's 3 flags and return them to your safe spot.
- Your team may only possess one flag at any given time.
- If a flag is dropped in the field, it must be re-secured and ultimately captured before you may attempt to secure a different flag.
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