| Characters and Lingo | |||||||
| Time to introduce you to the elements of b-nav. Skip this if you're bored. Also keep in mind as a member of "The Insomniacs" I am writing this at 5:17 AM in the morning, so some of what I say may not make any sense, lol. Well first of all, let's meet: | |||||||
| The ocean: | ![]() |
||||||
| Calm blue sea. Calm blue sea. | |||||||
| Your Ship: | ![]() |
||||||
| Outlined in light blue. Shown from all 4 angles, this is a sloop, the smallest and most commonly used type of ship. | |||||||
| Enemy Ship: | ![]() |
||||||
| Booo... urns. Outlined in light grey. Also shown from all 4 angles. This is your mark, or your maker. | |||||||
| Big Rocks | ![]() |
||||||
| Unpassable by either ship or cannonball. Good for hiding behind, or ramming your enemy into. | |||||||
| Shoals | ![]() |
||||||
| Small rocks unpassable by your ship. However they're short enough to fire over. | |||||||
| Wind Currents: | ![]() |
||||||
| These winds can let you surprise attack an enemy, or hurl you into the shoals. | |||||||
| Whirlpools: | ![]() |
||||||
| Another enemy to novices, stay away. However, an expert can use whirlpools to crush you before you realize what happened. | |||||||
| Abbreviations and Acronyms | |||||||
| DITW | Dead in the water Means the ship has no more move tokens, and cannot generate any more move tokens due to the high amount of bilge and damage. |
||||||
| FR | Fine Rum Yum. :D |
||||||
| IMPS | Imperials The toughest form of brigand/merchant or pvp crew. Note that almost all imperial crews have at least 1 crappy navver, so it doesn't mean you're toast if you run into one. |
||||||
| LCBs | Large Cannon Balls |
||||||
| LSM | Last second move Placing/changing your tokens at the last possible second, as late as you possibly could and still have the moves register. |
||||||
| MCBs | Medium Cannon Balls |
||||||
| SCBs | Small Cannon Balls |
||||||
| PVP | Player Versus Player When player controlled ships attack other player controlled ships. The most fun form of b-nav IMO. :D |
||||||
| <--Prev Next --> | |||||||