Vectors | Fireworks | Particle Systems | Fading | Snow | Fire | Applet1 Code

//	Código para 'Applet1':

import java.awt.Graphics;

public class Applet1 extends java.applet.Applet implements Runnable
{
	Thread thd;
	int sleep = 50;

	public void init()
	{
	}

	public void start()
	{
		if(thd==null)
		{
			Thread thd=new Thread(this);
			thd.start();
		}
	}

	public void stop()
	{
		if(thd!=null)
		{
			thd.stop();
			thd=null;
		}
	}

	public void run()
	{
		while(true)
		{
			game();
			repaint();
				
			try
			{
				Thread.sleep(sleep);
			}
			catch(InterruptedException e){}	
		}
	}
	
	public void update(Graphics g)
	{
		paint(g);
	}
	
	public void setSleepTime(int sleepTime)
	{
		sleep = sleepTime;
	}
	
	public void appletRun()
	{
	}

	public int rnd(int Value)
	{
		return (int)(Math.random() * Value);
	}

	public float rnd(float Value)
	{
		return (float)(Math.random() * Value);
	}
}
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