| Jewel Prefixes |
| Modifier |
Properties |
| Ambergris |
+16-30% Resist Lightning |
| Argent |
+61-100 to Attack Rating |
| Aureolin |
+1-3 Mana per Kill |
| Balanced |
+5-8 Defense |
| Beryl |
+5-15% Resist Poison |
| Bone |
+21-40 Defense |
| Bright |
+1 to Light Radius |
| Brown |
+10-15% Heal Stamina |
| Camphor |
+5-15% Resist Lightning |
| Carbuncle |
+1-5 to maximum Damage |
| Carmine |
+6-9 to maximum Damage |
| Chestnut |
+10-15 to maximum Stamina |
| Cinnabar |
+5-10% Damage |
| Crimson |
+5-8 to minimum Damage |
| Diamond |
+25-50 to Attack Rating against Demons, +25-40% Damage against Demons |
| Dun |
+7-12% Damage goes to Mana Damage |
| Eburin |
+9-20 to Defense |
| Emerald |
+3-7% Better Chance of getting Magic Items |
| Garnet |
+5-15% Resist Fire |
| Ivory |
+41-64 Defense |
| Jacinth |
+11-15 to Mana |
| Jade |
+16-30% Resist Poison |
| Lapis Lazuli |
+5-15% Resist Cold |
| Maroon |
+16-25 to maximum Stamina |
| Nickel |
+10-20 to Attack Rating |
| Pearl |
+25-50 to Attack Rating against Undead, +25-50% Damage against Undead |
| Realgar |
+21-30% Damage |
| Ruby |
+16-30% Resist Fire |
| Rusty |
+11-20% Damage |
| Sapphire |
+16-30% Resist Cold |
| Scarlet |
+1-4 minimum Damage |
| Scintillating |
+11-15 to All Resistances |
| Shimmering |
+5-10 to All Resistances |
| Silver |
+41-60 to Attack Rating |
| Tin |
+21-40 to Attack Rating |
| Turquoise |
+16-20 to Mana |
| Vermillion |
+11-15 to maximum Damage |
| Zircon |
+5-10 to Mana |
| |
| Jewel Suffixes |
| Modifier |
Properties |
| Avarice |
+10-30% more Gold |
| Bliss |
+5-10 to minimum Damage |
| Burning |
+11-25 minimum and +35-50 maximum to Fire Damage |
| Carnage |
+11-15 to maximum Damage |
| Daring |
+4-9 to Dexterity |
| Ennui |
+1 minimu nad +10-20 maximum to Lightning Damage |
| Envy |
+9 minimum and + 26 maximum to Poison Damage |
| Fervor |
15% increased Attack Speed |
| Fire |
+4-10 minimum and +11-30 maximum to Fire Damage |
| Freedom |
-15% to Requirements |
| Frigidity |
1-5 Cold Damage |
| Glacier |
+4-5 minimum and +11-15 maximum to Cold Damage |
| Honor |
+1-4 Replenish Life |
| Hope |
+9-20 to Life |
| Icicle |
+2-3 minimum and +6-10 maximum to Cold Damage |
| Ire |
+2-5 to maximum Damage |
| Joyfulness |
+1-4 to minimum Damage |
| Knowledge |
+4-9 to Energy |
| Lightning |
+1 minimum and +21-60 maximum to Lightning Damage |
| Malice |
Attacker takes Damage of 1-5 |
| Passion |
+1-3 minimum and +6-10 maximum to Fire Damage |
| Prosperity |
+5-10% Better Chance of getting Magic Items |
| Spirit |
+3-8 to Life |
| Thunder |
+1 minimum and +61-100 maximum to Lightning Damage |
| Truth |
7% Faster Hit Recovery |
| Virility |
+5-9 to Strength |
| Wrath |
+6-9 to maximum Damage |