Here are some of my current projects, ranging from games being made in my current classes, to personal self-drawn projects ive done in my time as a hobbyist.
Frogger
- This project is my most recent achievment, I have create a spriteless game of my own making, the Classic Frogger! This particular game was made within a language and a language premade packcage. I was able to create this by writing in Python 3, using a premade package called PyGame.
- Language: Python 3
- Functional: Yes
- Playable: Yes
Asteroids
(This picture was found off of Google)
- Asteroids is a game created in 1979, and it was created as a multi-directional shooter as fictional space enviromental entertainment. In my current CS-1410 class, one of the major projects happens to be my own PyGame created Asteroids. My current progress is I currently have the field made, with no sprites of any kind. I am looking forward to updating my portfolio with finished pictures of my very own Asteroids.
- Language: Python 3
- Functional: No
- Playable: No
3D Modeled Obi-Wan's Lightsaber
(This is not my own modeled object, Google owned)
- As represented in the picture above, I myself have designed my very own Obi-Wan Kenobi's canon accurate Lightsaber, designing each individual piece of his hilt seperately, capable of being assembled. I have not yet assembled my modeled pieces together as to be presented as such like in the picture, but I have 3D printed my parts and assembled them together to make an in person 1:1 scaler saber. I do plan to work on 3D modeling other star wars props and collectable items in order to present them as 3D printed objects.
- Software-used: Fusion 360
- 3D Printable: Yes