SPECIAL MOVES

Optic Blast (g/a)- QCF+P
On the ground:
- + JP = Low Optic Blast
- + SP = High Optic Blast
- + FP = Up 45 Degree Angle
Note:In the air, all versions of the Optic Blast are exactly the same!

Optic Blast! Gene Splice (g)- DP+P (tap P for extra hits)
Optic Sweep (g)- HCB+P
-+JP = Close Optic Sweep
-+SP = Mid Optic Sweep
-+FP = Far Optic Sweep

Cyclone Kick (g)- QCB+K
Repeating Punches (g)- F,F+JP+SK
Note:Press P to add hits to this move. You may also chain this move to combos, but only by cancelling into it after the first two light attacks.

Running Stun Throw (g)- F,F+FP+RK
Note:This move takes a while to come out, so make sure that you perform it only while your opponent is dizzy or is about to land. But be careful, because the opponent can hit you in the middle of your move!

Leg Throw (g)- When near opponent, press down/forward+Roundhouse

HYPER SPECIAL COMBOS

Behold!OPTIC BLAST!!


Mega Optic Blast (g)- QCF+2P
Super Optic Blast (g/a)- QCDB+2P
Note: The Optic Beam for this super can be controlled by using the directional pad or joystick.This move may also be used as AC Finishers!

COMBOS

Ground Magic:Zigzag
Air Magic:Zigzag
Super Jump Magic:Zigzag
Aerial Rave Launcher:S.Strong
Mini-launcher:C.Forward
AC Finishers:
1)FP or RK
2)Optic Blast(hardly possible)
3)Super Optic Blast

Quick Jump:
1)Beginner Combos
2)Intermediate Combos
3Exper Combos


BEGINNER COMBOS

1)S.Jab, S.Forward XX Jab Optic Blast

2)S.Jab, S.Short, S.Forward XX Gene Splice

3)S.Jab, S.Short, C.Roundhouse XX Roundhouse Cyclone Kick or Fierce Optic Sweep

4)J.Fierce \/ D.S.Jab, S.Short, S.Forward, C.Roundhouse XX Mega Optic Blast

Now this one does some good damage although its a beginner's combo!



5)J.Jab, J.Strong \/ D.S.Jab, S.Strong /\ SJ.Jab, SJ.Short, SJ.Strong, SJ.Forward, SJ.Fierce or SJ.Roundhouse

Basic air combo setup for Cyclops, but you'll have to take out some hits for to connect against smaller characters.



6)J.Jab, J.Strong \/ D.S.Jab, S.Short, C.Roundhouse XX Team Super

Just like combo#3 only that you now need two levels of super meter to do it.



INTERMEDIATE COMBOS

7)J.Short, J.Strong \/ D.S.Jab, S.Short, S.Forward XX Roundhouse Cyclone Kick XX Mega Optic Blast

This combo is pretty straight forward! Just perform the combo and when the time comes for the cancelling, just make sure you cancel the Cyclone Kick into the Mega Optic Blast right after the second hit.



8)In the corner:J.Short, J.Strong, J.Forward \/ D.S.Jab, S.Short, S.Strong /\ SJ.Jab, SJ.Short, SJ.Strong, SJ.Forward XX Super Optic Blast

Ok, I've had a few problems with getting the super to connect at the end. Although the computer already aims for you, you still have to aim it yourself just to make sure. Try it out and see what you get. Also, you may have to press the buttons a little slower than you usually do.


9)In the corner:J.Jab, J.Strong \/ D.S.Jab, S.Short, S.Short XX Repeated Punches

Now in this combo, getting the Repeated Punches to combo with the previous hits is a little tough. You have to press the buttons real fast! Try it and e-mail me if you have any problems.



Note:Test the following combos on Juggernaut first, so that you could at least have the benefit of the doubt that they will all work.

10)In the corner and against Juggernaut only:J.Short, J.Strong, J.Forward \/ D.S.Jab, S.Short, S.Short, S.Forward XX Roundhouse Cyclone Kick XX Mega Optic Blast XX Super Optic Blast XX Mega Optic Blast

This one is a little easier on Juggernaut because you at least get the benefit of the doubt that all hits will connect. However, there is a much more difficult one that I will discuss.Remember to time each EX Cancel correctly!

12)J.Short, J.Strong, J.Forward \/ D.S.Jab, S.Short, S.Short, S.Strong XX Strong Gene Splice (tap P for extra hits)XX Super Optic Blast

Getting the EX Cancel to work at the end can be a real pain, but try to aim the beam in the right direction and you just might get it to work. I don't know how else to help you on this one.



EXPERT COMBOS

Note:You will need the full Super Meter Cheat for this combo. 13)In the corner:J.Short, J.DN.Roundhouse XX Super Optic Blast \/ D.S.Jab, S.Short, S.Short, S.Forward XX Roundhouse Cyclone Kick XX Mega Optic Blast XX Super Optic Blast XX Mega Optic Blast

Wow! A 50+ hit combo! The only problem with this combo is that it only works on Juggernaut since you have to hit'em in the face with the jump-in. Right after the J.DN. Roundhouse, immediately cancel into the Super Optic Blast and aim it towards Juggernaut's face. Then land very quickly and dash in for the rest of the combo. The reason why you need the full super meter cheat, is because you will need to refill your super meter again during the ground hits and I don't think you will have enough by the time you get to the cancelling part.

14)In the corner against Juggernaut only:J.Short, J.Strong, J.Forward \/ D.S.Jab, S.Short, S.Strong /\ (straight up)SJ.Jab, SJ.Short, SJ.Strong, tiny pause, SJ.Forward, tiny pause, SJ.Fierce, SJ.Roundhouse (FS), SJ.Jab, SJ.Strong (on your way down), land and jump again with J.Jab, J.Short, J.Strong, tiny pause, J.Forward, J.Fierce, J.Roundhouse, land and otg with C.LK, S.Forward, S.Roundhousex2

This combo is a heck of a pain to get it right the first time, but if you get used to the timing, it is fun to watch! When you launch Juggy, super jump straight up and meet him with a full 6 hit air combo, but put tiny pauses in between the SJ.Strong and SJ.Forward and SJ.Fierce. This will make Cyclops get a little below Juggernaut, but you wnat that because then you can keep Juggy in the air with the SJ.Jab and SJ.Strong on your way down after the Flying Screen (initiated after the SJ.Roundhouse). Now jump straight up towards Juggernaut and do another 6 hit air chain, but this time just put a tiny pause between the J.Forward and the J.Fierce so that the J.Roundhouse can connect. Now the J.Roundhouse will finally put Juggernaut on the ground, otg him with a C.Short, S.Forward and then 2 S.Roundhouse kicks! This is a hell of a combo to watch and it doesn't even require super energy! However, you could add a lot of his by jumping in with Cyclop's Super Optic Blast!


15)In the corner vs. Juggernaut(requires full supers cheat): J.Fierce, J.DN.Rundhouse XX Super Optic Blast (tap P for more hits) \/ D.S.Jab, S.Short, C.Strong, S.Forward XX Jab Optic Blast (2 hits) XX Mega Optic Blast (have most hits connect) XX Super Optic Blast( aim straight and have most hits connect) XX Super Optic Blast (tap P rapidly for tons of hits)

*Note* For this combo(16), you need the Full Hyper Combo Meter cheat ON!
16)New!: IN the corner vs. Juggernaut:STand near Juggy, jump up and come down with Super Optic Blast (have at least 14 hits) \/ D.S.Jab, S.Short, S.Forward XX Roundhouse Cyclone Kick (1 hit) XX Cancel immediately into Super OPtic Blast while in air \/ D.S.Jab(hold D-pad/joystick in forward direction right when S.Jab has connected), S.Short, S.Forward XX Roundhouse Cyclone Kick (1 hit) XX Super Optic Blast \/ D.S.Jab, S.Short, S.Forward XX Roundhouse Cyclone Kick (1 hit) XX Super Optic Blast \/ D.S.Jab,S.Short, S.Strong /\ SJ.Jab, SJ.Short, SJ.Strong, slight pause (1quick second), SJ.Forward, SJ.Fierce, SJ.Roundhouse (FS), SJ.Jab, SJ.Strong (as you fall) \/ /\ (land and jump up again) J.Jab, SJ.Short, J.Strong, J.Forward, slight pause, J.Fierce, J.Roundhouse \/ immediately hit C.Short (otg), S.Forward, S.Roundhouse, S.Roundhouse

Ok, this is an EXTREMELY DIFFICULT COMBO!! You need the Full Super Meter cheat on cuz you'll need your meter filled over and over. Now as you're in the corner standing next to Juggy, you jump straight up and come back down with Super Optic Blast (making sure you at least score 13-14 hits), you land and immediately hit S.Jab, S.Short, S.Forward and cancel into a Roundhouse Cyclone Kick. Now the hard part is the Roundhouse Cyclone Kick to Super Optic Blast hyper cancel because these 2 moves have different motions, so as you do the Cyclone Kick let only the first hit connect which makes Cyclops jump up with the first kick and cancel that hit immediately into Super Optic Blast once it hits. Then Cyclops will come down again with this super, but getting close to Juggy right after you land is the other hard part. You need to hold in the forward direction as hit hit with S.Jab so that he can get close to Juggy again and be able to connect the S.Short, S.Forward XX Roundhouse Cyclone Kick (1 hit) XX Super Optic Blast routine again. Do this 3 times, and on the last part, you just hold forward again as hit hit S.Jab (landing from Super Optic Blast), S.Short, S.Strong launcher and super jump and do the air combo which you should already know how to time. If not, look at the other combos involving this air combo part in them! That's about all I can help you with on this combo! Have faith!



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