
M. Bison worked hard to enhance his Psycho Power. Many, many battles ensued in his laboratory as Bison drew from the power of the fight. But his lab rats were only cowards for hatred wields more power than fear. Bison craves true warriors. He hears of a warrior named Ryu who defeated Sagat in Thailand. Suddenly Bison's body glows into a blue flash in anticipation of confronting Ryu Psycho Crusher!
SPECIAL MOVES
Psycho Shot (g)- HCF+P -+Jab= Shot goes up and down -+Strong= Shot goes straight -+Fierce= Shot goes down and up Psycho Field (g)- HCB+P Scissor Kick (g/a)- HCF+K Skull Dive (g/a)- D-(charge)-U+P Footstomp (g/a)- D-(charge)- U+KNote:You can combine the Footstomp with the Skull Dive! Just perform the Footstpomp first and then press P after it hits.
Bison Warp (g/a)- F,QCF or B,QCB + 3P or 3K

Psycho Crusher (g/a)- QCF+2P Scissor Kick Nightmare (g)- QCF+2K
COMBOS
Ground Magic:Weak Start
Air Magic: Weak Start
Super Jump Magic:Stronger
Aerial Rave Launcher: S.Fierce
AC Finishers:
1)FP or RK
2)Scissor Kick
3)Air Throw
4)Psycho Crusher
Jump to:
1)Beginner Combos
2)Intermediate Combos
3)Expert Combos
BEGINNER COMBOS
1)S.Jab, S.Roundhouse XX Roundhouse Scissor Kick
2)J.Fierce \/ D.S.Jab, S.Strong XX Psycho Crusher
3)Fierce Psycho Field, Scissor Kick Nightmare XX Psycho Crusher or Team Super
Although this is a beginner combo, it still hurts because of the EX Cancel at the end!
4)J.Short, J.Forward \/ D.S.Jab, S.Fierce /\ SJ.Jab, SJ.Forward XX AC Finisher
This is Bison's basic air combo setup. The AC Finisher at the end could be whatever move you want it to be!
INTERMEDIATE COMBOS
1)From 1/2 screen away, but near the corner:Fierce Psycho Field, Strong Psycho Shot, D.S.Jab, S.Roundhouse XX Roundhouse Scissor Kick XX Psycho Crusher
A pretty painful combo! The reason this works is because of the fact that the Psycho Field allows enough time for both the Psycho Shot to hit and for Bison to dash in. Also, cancel the Roundhouse Scissor Kick into the Psycho Crusher immediately after the two hits or else you'll end up whiffing the super.If it doesn't work for some reason, let me know.
2)In the corner: J.Short, J.Forward \/ D.S.Jab, S.Fierce /\ SJ.Jab, SJ.Forward XX Psycho Crusher, SJ.Jab, SJ.Strong XX Psycho Crusher
Sometimes your opponent (Zangief in this case) will end up right next to you on the other side of the screen after the first Psycho Crusher. If you are able to do 2 more hits (SJ.Jab, SJ.Strong) and catch your opponent with them, cancel into another Psycho Crusher for a stylish air combo!
3)From 1/2 screen away, but near the corner:Fierce Psycho Field, J.Short, J.Forward \/ D.S.Short, S.Roundhouse XX Roundhouse Scissor Kick XX Psycho Crusher
This one is a little similar to combo #5, except that it is a jump-in in the middle of the combo instead of the Psycho Shot.
4)In the corner against large opponents:Stand a few step away from your opponent (say 4-5) and throw out a fierce Psycho Field, now jump in with J.Short, J.Forward \/ D.S.Jab, S.Fierce /\ SJ.Jab, SJ.Forward XX Psycho Crusher, SJ.Jab, SJ.Strong XX Psycho Crusher
This combo is the same as #6, only with a few added hits from the Psycho Field!
5)In the corner vs. Zangief:Fierce Psycho Field, Strong Psycho Shot, D.S.Short, S.Roundhouse (2 hits) XX Roundhouse Scissor Kicks (2 hits) XX Psycho Crusher, C.Short (otg), S.Fierce /\ (straight up) SJ.Jab, SJ.Forward XX Psycho Crusher, super ends and Bison switches sides with Zangief, SJ.Strong XX Psycho Crusher before Bison starts to fall down
Ok, this combo is pretty easy! Start off by throwing out the Fierce Psycho Field and then a Strong Psycho Short right after he recovers so that the shot can keep Zangief in place as Bison prepares to dash in for the next part. Now assuming you've already dashed in, do a D.S. Short, S.Roundhouse (2 hits) and cancel into the Roundhouse Scissor Kicks (2 hits) and then hyper cancel into the Psycho Crusher. Then after the Psycho Crusher ends, otg Zangief with a C.Short, S.Fierce to launch and then super jump straight up. The reason you want to super jump straight is so that Bison doesn't get all jacked up in the air, and it will also help him to be able to switch sides with Zanief after doing SJ.Jab, SJ.Forward XX Psycho Crusher. Now assuming you did this part right, Bison should have succesfully switched sides with Zangief (wich means that Bison's back is to the corner instead of Zangief). Now immediately after switching sides, catch Zangief with a SJ.Strong cancelled into 1 more Psycho Crusher before both characters even begin to fall back down to the ground. Now feel happy that you got the combo done right!
EXPERT COMBOS
Don't know what I'm talking about? Go to the Legend & Definitions Page
If you're into Infinite Combos, go to:Shoryuken.com
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