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| Stats, discussion, pros, cons, and the like: | Main Page | |||||||||||||||||||||||||||||||||||||
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| Methods Page | ||||||||||||||||||||||||||||||||||||||
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| Stats and Ideas | ||||||||||||||||||||||||||||||||||||||
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| All said and done, this method uses 138 algorithms, 60 of them mirrors of others in the 138. That means there are 78 distinct cases. The average length is easily fewer than 10. It still sounds like a load, but to put it in perspective, consider this: Fridrich: 54 algs, average length 11.3 CLL+ELL: 41 algs, average length 10.3 Waterman: >90 algs, average length ZB: 797 algs, average length ~11 The first two systems have far fewer algs to learn. The tradeoff is a longer movecount in your solves. Fridrich and similar methods average between 50 and 65, whereas ZB averages between 40 and 45. The numbers vary with your ability to complete the F2L efficiently. ZB, with fewer moves, has great potential for very fast times, but the sheer number of cases (and the accompanying decisions), as well as the difficulties facing recognization are daunting. What if there were a way to combine low move count, relatively few cases, and comparitively easy recognization into one method? The Roux system is very efficient, by nature. F2B with M slice free* allows for abundant good starts and simple ways to preserve pairs. Utilizing VHF2L algs for the final pair allows one to always achieve all correctly oriented edges with only a few added moves for up to 1/2 of cases. The other half are then given the easiest possible edge orientation case. Those cases allow for quick orientation and easy simultaneous placement of one or more of the remaining edges. For those without the placement of DF and DB, placing two opposing edges into their correct positions on the U layer, followed by permutation of middle slice edges is generally the best strategy, and is wonderfully intuitive. Otherwise, a simple L5E alg is applied, and the cube is solved. * Bonus points for rhyming. |
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| Some of the key statistics involved with the method: | ||||||||||||||||||||||||||||||||||||||
| Step, avg # of moves, avg # of seconds | Possible limits: moves, s | |||||||||||||||||||||||||||||||||||||
| Step 1: 8 3.5 | ||||||||||||||||||||||||||||||||||||||
| 6 3 | ||||||||||||||||||||||||||||||||||||||
| Step 2: 7 3 | ||||||||||||||||||||||||||||||||||||||
| 5 2 | ||||||||||||||||||||||||||||||||||||||
| Step 3: 10 3 | ||||||||||||||||||||||||||||||||||||||
| 6 2 | ||||||||||||||||||||||||||||||||||||||
| Step 4: 10 2.5 | ||||||||||||||||||||||||||||||||||||||
| 10 2 | ||||||||||||||||||||||||||||||||||||||
| Step 5: 2 < 1 | ||||||||||||||||||||||||||||||||||||||
| 1 negligible | ||||||||||||||||||||||||||||||||||||||
| Step:6: 8 3 | ||||||||||||||||||||||||||||||||||||||
| 7 2 | ||||||||||||||||||||||||||||||||||||||
| Total: 45 ~16 | 35 11 | |||||||||||||||||||||||||||||||||||||