| New Rules for Silhouette BattleMechs | |||||||||||||||||||
| Jump Jets | Limited Power Booster | ||||||||||||||||||
| Jump Jets act as a space movement system solely for the purpose of jumping in an atmosphere (see pages 98-99 of the Silhouette Core Rules). They have no effect outside of an atmosphere. They have a cost equal to 1 per 0.2 g they nullify. | |||||||||||||||||||
| This Perk simulates the effects of MASC and Triple Strength Myomer. It acts identically to the Power Booster Perk (see page 205 of the Silhouette Core Rules) except that it can be used only on systems designated in the Perk description. The cost of this Perk varies depending on how many systems it applies to, and how many uses the system has: 1 system: 1/4 (rating*rating) 2 systems: 1/2 (rating*rating) 3 systems: 3/4 (rating*rating) There is no purpose to creating a Limited Power Booster that applies to 4 systems, as it has the same cost as the standard Power Booster. |
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| Weapons | |||||||||||||||||||
| The original Inner Sphere List | |||||||||||||||||||
| The modified Inner Sphere List | |||||||||||||||||||
| The original Clan List | |||||||||||||||||||
| The modified Clan List | |||||||||||||||||||
| WizKids, Inc has sole ownership of the names, logos, artwork, marks, photographs, sounds, audio, video, and/or any other proprietary material used in connection with the game. WizKids, Inc has granted S. Kissinger permission to use such names, logos, and/or marks for promotional and informational purposes on the Eskay Industries website, but does not endorse and is not affiliated with the Eskay Industries website in any official capacity whatsoever. All WizKids characters, names, logos, and distinctive likenesses are property of WizKids, Inc. Copyright 2003 WizKids, Inc. All rights reserved. MechWarrior, BattleTech, BattleMech, 'Mech, MW, Mage Knight, MK, ShadowRun, HeroClix, SportsClix, Creepy Freaks, Freak Out, and WizKids are trademarks of WizKids, Inc. |
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