Corps Command was developed to addresss the "issue" of rules. Most popular systems tended either to be "too simple" with single die roll resolutions or overly complex with charts upon charts to complete even the most simple manuever.
There was a better way. In development since 1988, Corps Command 1.0 was released in 1998. Not only with a Tactical system, but with the most complete Campaign system ever designed for Napoleonic Miniatures gaming. Covering every aspect of the "Global War", the campaign system's many innovative tools to create tabletop battles and diplomacy gives players a whole new perspective.
Features:
- Global Map with dozens of provinces and continents
- Up to 7 players for campaign scenarios
- Army lists for all the major and minor powers
- Rated leaders and specialized units
- No rebasing needed for gaming
- 3 to 4 hours needed to resolve a 40,000 man battle
- Can be used with 6mm, 10mm, 15mm, & 25mm
- Includes exotic units such as camels, Elephants, natives from around the world