CHROMA & LUMINANCE SAMPLING FOR DIGITAL VIDEO: Video
is a representation of the true colors of the real world. Think of
video as a "sample" of those colors. Hopefully, the "sample" is good
enough that we humans perceive there is little difference between
the real world and the video representation of it.
The sampling is split between color attributes and brightness or
luminance attributes. In actuality, the human eye (and brain) places
more importance on luminance values rather than chroma values.
Because of this perceptual preference, video samples of the real
world should also be conducted more frequently for luminance.
The samplings in the video signal are divided into three
elements; one for luminance and two for color.
Y |
Luminance (often referred to as Green, because
the color Green conveys the most luminance value to the human
perceptual system) |
R-Y |
Red minus the luminance (also referred to as
U) |
B-Y |
Blue minus the luminance (also referred to as
V) |
Different video formats have different sampling values. The
sampling rate for a video format is expressed as three digits
separated by colons, e.g., 4:1:1
VIDEO FORMAT |
LUMINANCE SAMPLE |
COLOR SAMPLES |
|
Y |
R-Y |
B-Y |
|
Analog Betacam |
4 |
2 |
2 |
Digital Video |
4 |
1 |
1 |
DVD-Video |
4 |
1 |
0 |
The more samples, the better the quality of the video and the
color depth. Much of the differences are perceptual. However, a
higher sampling rate does mean that a video stream containing more
picture information can be manipulated more cleanly, such as when
using "green screen" mattes or computer generated special
effects.
|