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POISON EFFECTS -
Based on spdat.eff parse data (courtesy of EqCaster) . Updated 8/27/2001.*Nakks Data from EQTraders
 
Berserker Madness I +STR 6 (L1) to 47 (L42); +AC from 0 (L1) to 6 (L42); -HP from 11 (L1) to 52 (L42); DoT for 30 (L1) to 235 (L42); 30 sec
Berserker Madness II +STR 6 (L1) to 55 (L50); +AC from 0 (L1) to 8 (L50); -HP from 11 (L1) to 60 (L50); DoT for 30 (L1) to 275 (L50); 30 sec
Berserker Madness III +STR 26 (L1) to 80 (L55); +AC from 0 (L1) to 17 (L55); -HP from 11 (L1) to 65 (L55); DoT for 155 (L1) to 425 (L55); 30 sec
Berserker Madness IV +STR 41 (L1) to 100 (L60); +AC from 0 (L1) to 18 (L60); -HP from 11 (L1) to 70 (L60); DoT for 305 (L1) to 600 (L60); 30 sec
Blind Poison I -ATK by 5 (L1); Blinds; 42 seconds
Blind Poison II -ATK by 5 (L1); Blinds; 72 seconds
Blind Poison III -ATK by 5 (L1); Blinds; 102 seconds
Brittle Haste I +10% Attack Speed; -AC from 2 (L1) to 14 (L40); -STR from 11 (L1) to 55 (L45); 60 seconds
Brittle Haste II +15% Attack Speed; -AC from 2 (L1) to 16 (L48); -STR from 11 (L1) to 58 (L48); 72 seconds
Brittle Haste III +20% Attack Speed; -AC from 2 (L1) to 18 (L54); -STR from 11 (L1) to 69 (L59); 84 seconds
Brittle Haste IV +25% Attack Speed; -AC from 2 (L1) to 20 (L60); -STR from 11 (L1) to 70 (L60); 96 seconds
Contact I -HP from 5 (L1) to 141 (L35)
Contact II -HP from 5 (L1) to 177 (L44)
Contact III -HP from 13 (L1) to 221 (L55)
Contact IV -HP from 13 (L1) to 445 (L55)
Dizzy I -AGI from 5 (L1) to 25 (L40); -AC from 3 (L1) to 15 (L40); 180 seconds
Dizzy II -AGI from 5 (L1) to 29 (L45); -AC from 3 (L1) to 17 (L48); 180 seconds
Dizzy III -AGI from 5 (L1) to 32 (L54); -AC from 3 (L1) to 19 (L54); 180 seconds
Dizzy IV -AGI from 5 (L1) to 35 (L60); -AC from 3 (L1) to 21 (L60); 180 seconds
Feeble Mind I -Mana from 7 (L1) to 217 (L36)
Feeble Mind II -Mana from 7 (L1) to 265 (L44)
Feeble Mind III -Mana from 7 (L1) to 301 (L50)
Feeble Mind IV -Mana from 7 (L1) to 355 (L59)
Flesh Rot I -HP by 5 (L1); DoT 152 HP (38 ticks); -DEX from 6 (L1) to 43 (L38); 228 seconds
Flesh Rot II -HP by 5 (L1); DoT 184 HP (46 ticks); -DEX from 6 (L1) to 51 (L46); 276 seconds
Flesh Rot III -HP by 5 (L1); DoT 232 HP (58 ticks); -DEX from 6 (L1) to 63 (L58); 348 seconds
Injected I -HP from 2 (L1) to 38 (L37); DoT 10 (L1) to 190 (L37) in 5 ticks; 30 seconds
Injected II -HP from 2 (L1) to 46 (L45); DoT 10 (L1) to 230 (L45) in 5 ticks; 30 seconds
Injected III -HP from 2 (L1) to 49 (L48); DoT 10 (L1) to 245 (L48) in 5 ticks; 30 seconds
Injected IV -HP from 2 (L1) to 59 (L58); DoT 10 (L1) to 295 (L58) in 5 ticks; 30 seconds
Injected V -HP from 3 (L1) to 121 (L60); DoT 35 (L1) to 625 (L60) in 5 ticks; 30 seconds
Liq. Silver I -HP from 16 (L1) to 250 (L40); Undead
Liq. Silver II -HP from 16 (L1) to 298 (L48); Undead
Liq. Silver III -HP from 16 (L1) to 370 (L60); Undead
Low. Resist I -All Resists EXCEPT Poison from 3 (L1) to 10 (L14); 180 seconds
Low. Resist II -All Resists EXCEPT Poison from 3 (L1) to 15 (L24); 180 seconds
Low. Resist III -All Resists EXCEPT Poison from 3 (L1) to 20 (L34); 180 seconds
Low. Resist IV -All Resists EXCEPT Poison from 3 (L1) to 30 (L54); 180 seconds
Muscle Lock I -Movement from 31% (L1) to 40% (L10); 1 tick/level
Muscle Lock II -Movement from 31% (L1) to 50% (L20); 1 tick/level
Muscle Lock III -Movement from 31% (L1) to 55% (L25); 1 tick/level
Muscle Lock IV -Movement from 31% (L1) to 60% (L30); 1 tick/level
Paralyzing I -Movement by 95%; -Attack Sped by 50% (L1); 42 seconds
Paralyzing II -Movement by 95%; -Attack Sped by 50% (L1); 72 seconds
Paralyzing III -Movement by 95%; -Attack Sped by 50% (L1); 102 seconds
Poison Animal I -HP from 16 (L1) to 250 (L40); Animal
Poison Animal II -HP from 16 (L1) to 298 (L48); Animal
Poison Animal III -HP from 16 (L1) to 370 (L60); Animal
Poison Summoned I -HP from 16 (L1) to 250 (L40); Summoned
Poison Summoned II -HP from 16 (L1) to 298 (L48); Summoned
Poison Summoned III -HP from 16 (L1) to 370 (L60); Summoned
Syst. Shock I -HP from 5 (L1) to 149 (L37); Push target back 1 foot; Stun 0.0 seconds?
Syst. Shock II -HP from 5 (L1) to 181 (L45); Push target back 1 foot; Stun 0.0 seconds?
Syst. Shock III -HP from 5 (L1) to 233 (L58); Push target back 1 foot; Stun 0.0 seconds?
Syst. Shock IV -HP from 5 (L1) to 241 (L60); Push target back 1 foot; Stun 0.0 seconds?
Syst. Shock V -HP from 15 (L1) to 555 (L55); Push target back 1 foot; Stun 0.0 seconds?
Weaken. I -STR from 2 (L1) to 34 (L33); 1 tick/level
Weaken. II -STR from 2 (L1) to 43 (L42); 1 tick/level
Weaken. III -STR from 2 (L1) to 54 (L53); 1 tick/level
Weaken. IV -STR from 2 (L1) to 61 (L60); 1 tick/level
PoP Poisons Tier 1Cast Time 2.0 Sec
Lesser Concussion- 50 pt DD, Spell Interrupt
Lesser Confine- 41%-55% Movement reduction for 60 sec. per proc.
Lesser Corruption- 35 pt DD, 210 DoT over 30 sec.
Lesser Destroy Mind- 150 pt manaburn
Lesser Dip Resist- neg 5 to all resists for 60 sec per proc
Lesser Molten Silver- 125 pt dd to undead only
Lesser Remiss- 150 pt hate reduction
Lesser Sluggish- neg 30 DEX 150 pt hate reduction for 72 sec per proc
Lesser Strike- 75pt DD with knockback
Lesser Vien Rot- 360 pt DoT over 90 sec
Lesser Waste- neg 30 STR 150 hate reduction for 72 sec
PoP Poisons Tier 2 Cast Time 4.0 sec
Concussion- 75 pt DD, Spell Interrupt
Confine- 65% movement reduction for 60 sec
Corruption- 55 pt DD 330 pt DoT over 30 sec
Destroy Mind- 300 manaburn
neg 10 to all reists for 60 sec
Molten Silver- 175 pt DD Undead Only
Remiss- 250 hate reduction
Sluggish- neg 60 DEX 150 hate reduction for 72 sec
Strike- 125 pt DD plus knockback
Vien Rot- 540 pt DoT over 90 sec
Waste- neg 60 STR 150 hate reduction for 72 sec

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