CONSPIRACY-X HUB
Thie subhub is dedicated to Conspiracy X, a
game a number of friends and I have designated "great setting, iffy
system".
I'm loth to buy GURPS ConX,
however, having little experience of GURPS,
no money, and there being no copy in the FLGS. The upcoming Unisystem
conversion
promises to be fantastic, but I doubt it'll be out in time for the game
I've been suckered into running. Accordingly, I've taken the insane
step of converting it across to Unknown Armies,
a game whose system I love almost as much as the setting.
Having decided to do all this work, I figured I might as well make it
available to all you lovely folk out there. Only one of us needs to
lose their mind over this, after all...
Those of you at Eden and Atlas - I'm doing my best to make sure that
anyone who actually wants to use this still has to buy your products
for the background and/or main system. What they get here is some extra
rules for Unknown Armies that
may be useful to some games, and an
alternate ruleset for Conspiracy X.
NOTE: Throughout the text I
have tended to refer to players, characters, and GMs using the male
pronoun where a pronoun has been used. This is because I despise the
gender-neutral pronoun and consider the male pronoun to function also
as a general pronoun. If this offends you, you have every right to
amend your copy should you save it.
Why Unknown
Armies, for God's sake? What does this mean for the game?
What books will I need to use this? Which
ConX supplements have you
included?
UA-ConX: Character Generation Changes
Additions
to UA rules: Research,
Aerial Combat
Additions to UA rules: Basic ESP, Downtime
Additions to UA rules: Psychic Disciplines
Additions to UA rules: Forsaken Rites
Additions to UA rules: Incarnate Powers
Pulling Strings: Profession Hub
Armoury - Aegis Equipment not native to Unknown
Armies
Armoury - Saurian Equipment
Bestiary - Aliens
Comments?