| This tip will be an attempt to show an alternative way of achieving a desired result in trueSpace, with the goal being an acceptable level of detail and a low face count. My decision to post this tip was based on a "discovery" I made while creating a scene at work. I ""ed the word discovery, because I was aware of the importance of low poly count, but was never so bluntly shown the concept. The project in question was a model of a large screen, which we were going to construct around the balling pit at our jobsite. The purpose was to contain flying debris when a 12 ton ball was dropped on scrap steel to break it up, and it was to be constructed with a framework from which strips of recycled tire, riveted to a frame, were to be suspended. Enter trueSpace and the happy modeller (me!). I created the outer structure, no problem. Next I built the frame to which the tires strips were to be riveted; again no problem. Then I created each individual strip and two rivets for each one. Still okay. Then I copied and positioned eight copies of this tire strip assembly (as per picture below): |