After the layoffs and the fiasco of The Black
Cauldron, Roy [Disney] felt he was fighting for the future of
animation, which he still believed had the potential to once again
be the heart of the company. At about the same time as the disastrous
screening of Black Cauldron, Roy invited [Michael] Eisner,
[Frank] Wells, and [Jeffrey] Katzenberg to a viewing of storyboards
from a new project called Basil of Baker Street. While
most animators had been cut from the Cauldron team, Ron Clements
and John Musker, both former alter boys from the Midwest, had been
developing a story based on a book about mice living under Sherlock
Holmes' London flat. They'd used Ron Miller as the model for
the villain Ratigan ("big, hulking, handsome, and personable"),
and Miller had been the film's producer until he was abruptly dismissed.
Clements, bearded and redheaded, and Musker, taller and more talkative,
set up nearly fifty storyboards that snaked through the corridor and
in and out of rooms in the old animation building. Unlike live-action
features, Disney's animated films had rarely started with scripts;
storyboards had scores of cartoon-like drawings that mapped out the
story, and dialogue was added later by the animators as they drew.
Eisner, especially, seemed puzzled by this. "We should begin
with a script, just like with out other movies," he insisted.
As they wandered along the storyboards, neither Roy
nor the animators could figure out if the executives were really following
the story. Eisner startled them at one point by wondering aloud
whether a song in a bar that had already been scored by composer Henry
Mancini could be tuned over to pop star Michael Jackson. Clements
and Musker froze, their dismay evident. Finally Eisner said,
"Part of your job is to talk me out of bad ideas."
Eisner found Basil cute but confusing. He liked
the Sherlock Holmes angle; he'd produced The Young Sherlock Holmes
while at Paramount. But he thought it lacked dramatic structure,
the traditional three-act "beginning, middle, and end" that
had served him so well when judging scripts at Paramount. But
he and Katzenberg agreed that, at the very least, it would not be
another Black Cauldron. Toy pressed for a green light,
pointing out that Disney risked losing its most talented animators
if they didn't have something to work on [and they passed the time
with chair races, cel sliding contests, and Trivial Pursuit
games.]
Eisner asked the animators how much more time they
needed.
"Two years," Clements said.
"I want it in one. How much will it cost?"
"About $24 million."
"Nope," Eisner said, "$12 million."
In the end, they got the green light and the budget
of $10 million.
As plans for Euro Disney picked up steam, the Basil
animation project was nearing completion. It had been renamed
The Great Mouse Detective because Eisner though the "Basil"
was too English. Despite a constant effort to control costs,
it was not meeting its $10 million budget. Eisner had trouble
understanding why a half-hour of television animation could be produced
for half-million dollars, but a ninety-minute Disney feature couldn't
be made for twenty times that. To the Disney animations, this
attitude showed a lack of understanding that bordered on contempt.
Disney animation featured seamless motion, not the crude, jerky movements
of Saturday morning television. Shapes were delicately outlined
and richly shaded; they were not "cartoons." Backgrounds
were carefully rendered to suggest three-dimensional depth and perspective.
The thousands of cels were hand-drawn and coloured and sequences were
drawn and redrawn until the directors were satisfied. This is
why The Black Cauldron, for all its shortcomings, had taken
then years to produce, and why Disney produced only one animated feature
every four years.
To most of the animators and to Roy, Mouse Detective
became an ominous experiment in cost control. The same low-cost
labourers who did television animation performed much of the hand-colouring.
Shapes were boldly out lined in black and filled in with simple flat
shapes. While Roy was dismayed by the quality of some of the
drawing, he told the animators that they had to go along to show Eisner
and Katzenberg that they were "team players."
Despite all the cost-cutting efforts, The Great Mouse Detective
eventually cost $14 million and took two years to produce. By
the time it was released, there was little enthusiasm for it within
Disney, though Roy thought the film was delightful. Even without
much marketing it grossed $38 million, a modest success.