The new regime did not close down the animation department,
but it did move the animators out of the hallowed 1940 Animation Building,
where most of the classics had been produced, and into a cavernous
industrial structure several mles away from Glendale. (It time,
the department would come to occupy several buildings in the industrial
complex that was already home to the Imagineers of the Disney theme
parks.)
"It seemed like a kind of warning," says
Andreas Deja. "The old Animation Building was being turned
over to live-action production. That was a singal that live-action
was to be the Studio's bread and butter. We were being sent
out into the wilderness and told that it was time to get out act together.
But, at least, we were given a chance."
It would have been a tragedy if the future of Disney
animation had been determined by the failure of The Black Cauldron.
In actuality, there was no immediate danger of this since [Michael]
Eisner had promised Roy Disney that feature animation would have its
opportunity to prove itself. Even before Cauldron was
released, Disney and [Jeffrey] Katzenberg had given the green light
to another project. In 1982, when The Black Cauldron
began to show signs of endemic chaos, several artists had asked to
be taken off the production and were given the go-ahead to develop
a project titled Basil of Baker Street, based on the book
of the same name by Eve Titus. The principals behind this project
were two veterans of the story department (Burny Mattinson and Dave
Michener) and two relative newcomers who would play major roles in
the animation renaissance (John Musker and Ron Clements). All
four would receive director's credit.
Because production of The Black Cauldron
was so attenuated, members of the Basil of Baker Street team
had an unusual amount of time to hone their story so that what Katzenberg
and Disney were presented with was a very complete and detailed set
of storyboards. They liked what they saw and responded with
cautious enthusiasm.
"What Jeffrey said," recalls Musker, "was,
'If you can make it in half the time you're used to, for half the
money — go ahead.'"
Re-titled The Great Mouse Detective, the
movie was made on budget and in time to be released in July of 1986,
just a year after The Black Cauldron. The Great
Mouse Detective is a far less ambitious movie than its predecessor,
but given its modest aims and budgetary restrictions, it is very successful
— a thoroughly entertaining film that both pays tribute to earlier
Disney masterpieces and points the way to triumphs sill to come.
Its only serious faults can be blamed largely on the cost cutting
that had been done hurriedly, and there are even instances of backgrounds
occupied by static (non-animated) figures.
Still, The Great Mouse Detective, is enlivened
by some excellent character animation by the likes of Mark
Henn, Glen Keane, Ruben Aquino, and Rob Minkoff and displays
many merits, not the least of which is an emphasis on storytelling
that harks back to the glory days.
The story pits a mouse detective called Basil (not
without Holmes-like mannerisms) and his sidekick, Dr. Dawson, against
the arch-villain Ratigan (splendidly realised around the perfect cast
voice of Vincent Price). Aided by Fidget a peg-legged
bat with a sadistic sense of humour — assorted thugs, Ratigan
schemes to kidnap Queen Moustoria and replace her with a clockwork
dummy. To build this robber, Ratigan has kidnapped who begs
Basil to take on the case of her father's disappearance. The
characters they encounter during their adventures include a sappy
hound called Toby (supposedly belonging to Sherlock Holmes himself),
an over-fed feline executioner named Felicia, and assorted riverfront
ne'er-do-wells.
All of these characters, even the minor ones, are
well drawn, with Ratigan and Fidget making memorable additions to
the ranks of Disney bad guys. Just as importantly, they were
woven into a well-though-out plot that moves forward briskly, never
loses sigh of where it is going, and is eventually resolved in an
entirely satisfactory manner. The movie is full of snappy dialogue
and witty sight gags the latter sometimes more reminiscent
of vintage Warner Brothers cartoons than earlier Disney features.
It's true to say, in face, that the new generation of animators had
grown up admiring Looney Toons along with the Disney classics, and
they were anxious to graft a hipper king of humour onto the Disney
main stem. (Disney had had its share of hip humourists —
Ward Kimball, for one — but the wisecrack and the off-the-wall
sight gags had found their true home at Warners, where they were nurtured
by Chuck Jones, Friz Freleng, Bob McKimson, and others.)
The Great Mouse Detective also featured
fine atmospheric backgrounds (some harking back to those painted for
Pinocchio) and inventive camera work (which is another way
of saying that the layout department was making a valuable contribution
to the drama and texture of the movie). If the Nine Old Men
had come to emphasise character animation at the expense of everything
else, the hungry young men and women who succeeded them looked for
a new balance in which all departments made a major contribution to
telling the story. In this regard, The Great Mouse Detective
anticipated the major achievements of the Disney feature renaissance.
The film includes on spectacular sequence that depends
in part on computer-generated animation. The Studio had had
some experience with computer animation in the live-action science-fiction
movie Tron, which appeared in 1982, but that was outside
the feature animation department. The climax of The Great
Mouse Detective takes place in the clock tower of the Houses
of Parliament, with Basil, Olivia, and Ratigan dodging one another
along with the cogs, flywheels, gears, and counterweights that drive
the clock known to the world as Big Ben. It's a sequence that
recalls the splendid 1937 Mickey Mouse short Clock Cleaners,
but this time the machinery was animated with the aid of a computer,
and the result was a mechanical ballet of a complexity and precision
that greatly enhances the drama of the moment.
The Great Mouse Detective is a small-scale
production, but — like Dumbo, another small-scale production
— it is consistently entertaining and ultimately satisfying.
The public responded to the movie and it turned a respectable profit.
The feature animation department having justified its continued existence,
new projects were put into development.
Peter Schnider — a young man with a strong
theatre background — was recruited by Roy Disney to run the
department on a day-today basis, with the title senior vice president
of feature animation. (In 1991, he became president of feature
animation.) This was a crucial appointment because, for all
the talent it contained, the department had been lacking in hands-on
leadership. Schneider provided that leadership and brought a
sense of focus. His sound theatrical instincts were soon felt
at story meetings and other creative forums, but beyond that he became
the person who adjudicated disputes, made difficult decisions, appointed
personnel to key positions, soothed sore egos, and generally kept
the wheels oiled so that animators and other artists could get on
with making movies to the best of their ability.
With Schneider in place, the feature animation department
was no longer dissipating its energies. It was he who, with
Roy Disney's support, guided the department to the point where it
was ready to produce masterpieces like The Little Mermaid
and Beauty and the Beast. And when feather animation
became glamourous one more, and immensely profitable, it was Schneider
who kept the department on an even keel, shielding it from understandable
pressures to increase production at almost any cost and making sure
that everyone felt part of its tremendous success.