ORRORSH PROFILES
Indonesian Occultist
(Transformed from Core Earth to Orrorsh)
Attribute Template: Willpower
Skill Notes:
Tag (Research)
1:
Willpower,2:Presence,3:Adrenalin
Special Abilities:
You many choose True Sight or the Occult as skills
Equipment:
Occult books, historical text
Weapons:(2),General:(2),Incidental:(3)
Starting Money:
$150.00

Description:
Your studies of the Occult were little more than a hobby in the old days.  But then, the past became the present and your nightmares became a reality.  Now, it seems your Knowledge of the Occult is all that will aid you in your fight to reclaim your world.  But you must be careful not to let the horrors claim your soul.
Muslim Occultist
(Transformed from Core Earth to Orrorsh)
Attribute Template: Willpower
Skill Notes:
Tag (Occult)
1:
Willpower,2:Adrenalin,3:Presance
Special Abilities:
N/A
Equipment:
Ceremonial Knife, Occult Kit
Weapons:(2),General:(2),Incidental:(3)
Starting Money:
$150.00

Description:
The occurances you heard of were surely a sign from Allah that the world was going to pay for its sacrilege.  But then you realized the truth.  Invaders had come, and brought terrors with them that would rival even the bloodthirst of Kali.  This evil crosses cultural and racial bounderies.  You must all work together or the world will be lost. 
You must even work with those foolish "Victorians".
Reformed Servant

Attribute Template: Adrenalin
Skill Notes:
Tag (Scholor)High Society)
1:
Willpower,2:Adrenalin,3:Presance
Special Abilities:
N/A
Equipment:
Latest Clothing, Jewelry
Weapons:(2),General:(3),Incidental:(4)
Starting Money:
$150.00

Description:
Your father was a gentleman's gentleman, and his father was a gentleman's gentleman, so you became one yourself.  You  were employed by a prominent Victorian colonel for many years on Gaea and, while he fought the horrors that threatened your world, you always made sure he had Tea and the evening paper waiting for him. 
You taught him the finer things; you clothed him, you paid his lesser servants, and when he was finally overcome by the Gauntmans power of Corruption, you killed him. Anything for the master.  Now, you seek to destroy those who destroyed your life.  These "Storm Knights" may be uncouth ruffians, but you can live with that.  If only they stopped for tea.....
Victorian Shopkeeper

Attribute Template: Presence
Skill Notes:
Tag (Persuasion)
1:
Presance,2:Willpower,3:Adrenalin
Special Abilities:
N/A
Equipment:
Standard Cross, Revolver, Leather apron, Six Silver bullets
Weapons:(1),General:(2),Incidental:(3)
Starting Money:
$500.00

Description:
The merchants's life had been yours for as long as you can remember.  You came to this world and set up your shop at the request of Her Magisty's Army.  Now here, you can see how the terrors of your land are preying on this one, and have joined those who dight the horrors of this realm. 
Shape-Shifter

Attribute Template: Presence
Skill Notes:
Tag (Shape Shifting)
1:
Presance,2:Adreanalin,3:Willpower
Special Abilities:
ShapeShifing * (See the Orrorsh sourcebook for details)
Equipment:
Colt Peacemaker
Weapons:(1),General:(1),Incidental:(3)
Starting Money:
$0.00

Description:
The curse of the Shape Shifter was rumored to be in your family, but you never thought it could be true. Then, on the day you reached your 21st birthday , you learned your true nature.  Toral the Nightmare tried to seduce you to the side of Corruption, but you refused to allow yourself to be used.  You now fight the Nightmares, and all the servants of the GauntMan, either on Gaea or on this new Earth. 
If only you could get cloths that wouldn't rip when you changed!!!
Note: You must design two templates:  one for your "normal" self, one for your shapeshifted animal form. 
Hindi Spirit Medium
(Transformed from Core Earth to Orrorsh)
Attribute Template: Presence
Skill Notes:
Tag (Spirit Medium)
1:
Presance,2:Willpower,3:Adrenalin
Special Abilities:
Spirit Medium
Equipment:
Hindu Holy Book, Gralish Holy Book
Weapons:(2),General:(2),Incidental:(3)
Starting Money:
$300.00

Description:
You always felt you were in touch with the supernatural.  Now, with the supernatural horrors and the monsters outside your front door, you must use your newfound abilities to drive them off.  You deal in information, and that is the only weapon that can help your world now.
Bedevilled Romus

Attribute Template: Presence
Skill Notes:
Tag (Taunt)
1:
Presance,2:Willpower,3:Adrenalin
Special Abilities:
You may have the true sight or the spirit medium skill
Equipment:
2 knives, backpack full of food
Weapons:(2),General:(2),Incidental:(3)
Starting Money:
$50.00

Description:
Before you journeyed down the Maelstrom Bridge to this world, you were a powerful leader of a Gypsy tribe.  But then, disaster struck.  Somehow, you found out that one of your tribesmens daughters was using the unholy powers of the Occult.  You tried to save her soul, Just like you tried to convince her parents of her Corruption.  The Corruption spread threwout your tribe and you had no choice but to retreat. 
She vowed Vengence upon you and you fear her Second coming.  To that end you now fight the forces of Orrosh.
Victorian Detective

Attribute Template: Willpower
Skill Notes:
Tag (Evidance Analysis)
1:
Willpower,2:Presence,3:Adrenalin
Special Abilities:
N/A
Equipment:
Magnifying Glass, Fingerprint Kit
Weapons:(2),General:(3),Incidental:(4)
Starting Money:
$150.00

Description:
You are constantly active in your quest for justice -- and the solving of new mysteries.  Sometimes you wonder which is actually important.  You scorn the "supernatural", Knowing that a strong, human mind can overcome any obstacle.  Occasionlly, you consult the "mystics", but, even then, you know full well that this is not true evidance... that can only be collected by practical sources ... that which you are master of.
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