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Name: Capture The Flag
����������������������������������������������������������������������������������������������������������������������������� Number of Players: 6 or More

Number of Teams: 2

Supplies: 2 Flags

Objective: Capture the enemy flag, while defending your own.

Rules: Each team has a defined regeneration station. In order to come back to life you must tag the station and then you can continue playing. One shot kills no matter where you are hit. Holsters and guns do not count as a part of your body, but glasses and hats do count. if you are killed announce it to the enemy and hold your gun above your head ans you go back to your regeneration station. If you are killed while you have the flag you must drop it where you were shot and go back to your regeneration station to come back to life. The opposing team can not move the flag from the area in which it was dropped. When one team brings the opposing teams flag to their base they win.

Nerf Outpost
Name: Medic
����������������������������������������������������������������������������������������������������������������������������� Number of Players: 8 or More

Number of Teams: 2

Supplies: 2 Flags

Objective: Capture the enemy flag, while defending your own or Destroy the opposing team.

Rules: Each team has two players that are the Medics. The job of the medic is to revive the other players when they are dead. To revive a person the Medic must touch him/her and then the person is revived. If you are shot you must stop where you are and sit down(You may look for ammo). The Medics may only be equiped with a single shot gun that shoots about 20-30 feet. The rest of the rules are the same as capture the flag, but the is no regeneration station.
Name: Hold the Zone
����������������������������������������������������������������������������������������������������������������������������� Number of Players: 6 or More

Number of Teams: 2

Supplies: 1 Zone, 2 Stopwatches

Objective: Hold the Zone for the longest amount of Time, durring a set time limit.

Rules: Each team starts an equal distance from the Zone. This base is their regeneration area. When the game starts the teams move toward the Zone and try to stay in it for as long as they can. If you are your team is the only one in the Zone then your time should be increasing. If both teams are in the Zone then the clock is stoped for both teams. The team with the most time in the Zone after the set amount of time is the winner.
Name: Multiple Fronts
����������������������������������������������������������������������������������������������������������������������������� Number of Players: 6 or More

Number of Teams: 2

Supplies: 3 Battlefields, 2 Large Cardboard boxs

Objective: Force the opposing to to their last front and defeat them,

Rules: There are three battlefields: Team 1, Neutral, and Team 2. These are the three battlefields. They should look somthing like this -->
It is exactly like CTF, but after on side wins they start a new game at their enemys homeland, the one with cardboard. If the team defending their homeland wins they go back to the neutal territory. This keeps going on until a team loses at their home land.
Name: Get and Go
����������������������������������������������������������������������������������������������������������������������������� Number of Players: 4 or More

Number of Teams: 2

Supplies: 1 Flag

Objective: Capture the Flag in the middle of the field and take it to your enemys base.

Rules: Both teams start equal distances from the Flag. Once you get the flag you must take it to a defined zone in the enemy's base. If you are shot you must drop the Flag where you were shot. There is no regeneration in this game.
Name: Last One Standing
����������������������������������������������������������������������������������������������������������������������������� Number of Players: 6 or More

Number of Teams: None

Supplies: Small battlefield w/o cover

Objective: Title preaty mush sum it up but if you didn't read it well the goal is to be the only living player.

Rules: Each player starts with his/her gun laid down in front of him/her. Then have some one start a countdown. When he says go players may grab their gun ans start shooting. You may NOT step out of the battleground for any reason, if you do you are dead. You may not step off to get ammo. The person who is alive at the end of the game is the winner.

Name: First to Ten
����������������������������������������������������������������������������������������������������������������������������� Number of Players: 4 or more

Number of Teams: None

Supplies: None

Objective: Be the first to get ten kills.

Rules: Each payer starts in random postions. When the game starts the players should try to kill as many players in as short of time as posible. When someone reaches 10 kills he/she wins the game.

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