1. Play nice. Please be respectful to the other members of the Weyr, while out of character, at least. Please refrain from flaming or causing trouble.
2. Be clean. No foul language is permitted (unless you keep to the Pernese oaths of course).
3. Keep the storyline strictly PG.
4. No gold transfers. All queen dragons and firelizards must be impressed at the Weyr itself. The same goes for mutations and bronze dragons.
5. HADs will need special permission to be created, and there will be very few.
6. Each character can have up to four firelizards.
7. Create only as many characters as you can keep up with.
8. Do not play other people�s characters without their expressed permission.
9. Keep to Anne's idea of Pern! Thus, no aliens, no magic, etc.
10. For every three months that pass in reality, one turn will pass at the guild.
11. Greenriders must schedule their flights ahead of time. No impromptu risings unless they are approved by tismund or amaroqkapuzing2, and no rising at the same time as someone else. All dragons may compete.
12. Green firelizards can rise at any time without scheduling but, while they do clutch, their clutches are either abandoned or never found - no eggs result from green firelizard risings.